remove ifdef hack for style files loading

This commit is contained in:
doitux
2009-04-18 23:17:10 +00:00
parent bde28a9f2a
commit 50cfd57448
7 changed files with 27 additions and 42 deletions
@@ -42,7 +42,6 @@ aboutPokerthImpl::aboutPokerthImpl(QWidget *parent, ConfigFile *c)
textBrowser_3->setPalette(myPalette);
textBrowser_4->setPalette(myPalette);
// textBrowser_licence->setSource(QUrl(QDir::toNativeSeparators(myAppDataPath+"misc/gpl2.html")));
QFile gplFile(QDir::toNativeSeparators(myAppDataPath+"misc/gpl2.html"));
QString gplString;
if(gplFile.exists()) {
@@ -41,7 +41,7 @@ gameLobbyDialogImpl::gameLobbyDialogImpl(startWindowImpl *parent, ConfigFile *c)
waitStartGameMsgBoxTimer = new QTimer(this);
waitStartGameMsgBoxTimer->setSingleShot(TRUE);
treeWidget_GameList->setStyleSheet("QTreeWidget {background-color: white; background-image: url("+myAppDataPath +"gfx/gui/misc/background_gamelist.png); background-attachment: fixed; background-position: top center ; background-repeat: no-repeat;}");
treeWidget_GameList->setStyleSheet("QTreeWidget {background-color: white; background-image: url(\""+myAppDataPath +"gfx/gui/misc/background_gamelist.png\"); background-attachment: fixed; background-position: top center ; background-repeat: no-repeat;}");
treeWidget_GameList->setAutoFillBackground(TRUE);
connect( pushButton_CreateGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
+1 -2
View File
@@ -1077,13 +1077,12 @@ void gameTableImpl::dealHoleCards() {
}
else {
holeCardsArray[(*it_c)->getMyID()][j]->setPixmap(*flipside, TRUE);
/* holeCardsArray[i][j]->setStyleSheet("QLabel:hover { background-image:url(:/cards/resources/graphics/cards/"+QString::number(tempCardsIntArray[j], 10)+".png");*/
}
}
else {
holeCardsArray[(*it_c)->getMyID()][j]->setPixmap(onePix, FALSE);
// holeCardsArray[i][j]->repaint();
}
}
}
+13 -20
View File
@@ -38,36 +38,29 @@ CardDeckStyleReader::~CardDeckStyleReader()
void CardDeckStyleReader::readStyleFile(QString file) {
string tinyFileName;
//if style file failed --> default style fallback
if(QFile(file).exists()) {
currentFileName = QFile(file).fileName();
#ifdef _WIN32
tinyFileName = currentFileName.toStdString();
#else
tinyFileName = currentFileName.toUtf8().constData();
#endif
currentFileName = file;
}
else {
currentFileName = QFile(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"gfx/cards/default/defaultdeckstyle.xml").fileName();
#ifdef _WIN32
tinyFileName = currentFileName.toStdString();
#else
tinyFileName = currentFileName.toUtf8().constData();
#endif
currentFileName = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"gfx/cards/default/defaultdeckstyle.xml";
fallBack = 1;
}
QFile myFile(currentFileName);
myFile.open(QIODevice::ReadOnly | QIODevice::Text);
fileContent = myFile.readAll();
QFileInfo info(currentFileName);
currentDir = info.absolutePath()+"/";
//start reading the file and fill vars
string tempString1("");
TiXmlDocument doc(tinyFileName);
if(doc.LoadFile()) {
TiXmlDocument doc;
doc.Parse(fileContent.constData());
if(doc.RootElement()) {
TiXmlHandle docHandle( &doc );
TiXmlElement* itemsList = docHandle.FirstChild( "PokerTH" ).FirstChild( "CardDeck" ).FirstChild().ToElement();
@@ -129,7 +122,7 @@ void CardDeckStyleReader::readStyleFile(QString file) {
else {
loadedSuccessfull = 0;
QMessageBox::warning(myW, tr("Card Deck Style Error"),
tr("Can not load card deck style file: %1 \n\nPlease check the style file or choose another style!").arg(tinyFileName.c_str()),
tr("Cannot load card deck style file: %1 \n\nPlease check the style file or choose another style!").arg(currentFileName),
QMessageBox::Ok);
}
+1
View File
@@ -61,6 +61,7 @@ private:
QString currentFileName;
QString currentDir;
QByteArray fileContent;
QStringList cardsLeft;
QStringList leftItems;
+10 -18
View File
@@ -76,36 +76,28 @@ GameTableStyleReader::~GameTableStyleReader()
void GameTableStyleReader::readStyleFile(QString file) {
string tinyFileName;
//if style file failed --> default style fallback
if(QFile(file).exists()) {
currentFileName = QFile(file).fileName();
#ifdef _WIN32
tinyFileName = currentFileName.toStdString();
#else
tinyFileName = currentFileName.toUtf8().constData();
#endif
}
else {
currentFileName = QFile(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"gfx/gui/table/default/defaulttablestyle.xml").fileName();
#ifdef _WIN32
tinyFileName = currentFileName.toStdString();
#else
tinyFileName = currentFileName.toUtf8().constData();
#endif
fallBack = 1;
}
QFile myFile(currentFileName);
myFile.open(QIODevice::ReadOnly | QIODevice::Text);
fileContent = myFile.readAll();
QFileInfo info(currentFileName);
currentDir = info.absolutePath()+"/";
//start reading the file and fill vars
string tempString1("");
TiXmlDocument doc(tinyFileName);
if(doc.LoadFile()) {
TiXmlDocument doc;
doc.Parse(fileContent.constData());
if(doc.RootElement()) {
TiXmlHandle docHandle( &doc );
TiXmlElement* itemsList = docHandle.FirstChild( "PokerTH" ).FirstChild( "TableStyle" ).FirstChild().ToElement();
@@ -488,7 +480,7 @@ void GameTableStyleReader::readStyleFile(QString file) {
else {
loadedSuccessfull = 0;
QMessageBox::warning(myW, tr("Game Table Style Error"),
tr("Cannot load game table style file: %1 \n\nPlease check the style file or choose another style!").arg(tinyFileName.c_str()),
tr("Cannot load game table style file: %1 \n\nPlease check the style file or choose another style!").arg(currentFileName),
QMessageBox::Ok);
}
}
+1
View File
@@ -271,6 +271,7 @@ private:
QString tabBarPaddingTop;
QString tabBarPaddingSide;
QByteArray fileContent;
QString currentFileName;
QString currentDir;