gamelist show and markup the game where the player is joined into

(independent from filter); blinking start-button if game is full
This commit is contained in:
doitux
2009-06-17 00:00:10 +00:00
parent 6ba148c43c
commit 52a518939d
4 changed files with 86 additions and 18 deletions
+7 -6
View File
@@ -156,14 +156,14 @@
<item>
<widget class="QPushButton" name="pushButton_StartGame">
<property name="text">
<string>Start Game</string>
<string>&amp;Start Game</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pushButton_Kick">
<property name="text">
<string>Kick Player</string>
<string>&amp;Kick Player</string>
</property>
</widget>
</item>
@@ -359,7 +359,7 @@
</sizepolicy>
</property>
<property name="text">
<string>Leave Game</string>
<string>&amp;Leave Game</string>
</property>
</widget>
</item>
@@ -379,7 +379,7 @@
<item>
<widget class="QPushButton" name="pushButton_joinAnyGame">
<property name="text">
<string>Join any game</string>
<string>Join &amp;any game</string>
</property>
</widget>
</item>
@@ -402,14 +402,14 @@
<item>
<widget class="QPushButton" name="pushButton_CreateGame">
<property name="text">
<string>Create Game</string>
<string>&amp;Create Game</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pushButton_JoinGame">
<property name="text">
<string>Join Game</string>
<string>&amp;Join Game</string>
</property>
</widget>
</item>
@@ -561,6 +561,7 @@ p, li { white-space: pre-wrap; }
</widget>
<tabstops>
<tabstop>treeWidget_NickList</tabstop>
<tabstop>comboBox_gameListFilter</tabstop>
<tabstop>treeView_GameList</tabstop>
<tabstop>pushButton_joinAnyGame</tabstop>
<tabstop>pushButton_CreateGame</tabstop>