next steps votekick gui implementation

This commit is contained in:
doitux
2008-11-19 21:33:38 +00:00
parent 46c82d169f
commit 53bae13868
7 changed files with 13 additions and 6 deletions
+1
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@@ -103,6 +103,7 @@ void ServerGuiWrapper::stopTimeoutAnimation(int /*playerId*/) {}
void ServerGuiWrapper::startVoteOnKick(int /*playerId*/, int /*timeoutSec*/) {}
void ServerGuiWrapper::changeVoteOnKickButtonsState(bool /*showHide*/) {}
void ServerGuiWrapper::refreshVotesMonitor(int /*currentVotes*/, int /*numVotesNeededToKick*/) {}
void ServerGuiWrapper::endVoteOnKick() {}
void ServerGuiWrapper::logPlayerActionMsg(string /*playerName*/, int /*action*/, int /*setValue*/) {}
+1
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@@ -90,6 +90,7 @@ public:
void startVoteOnKick(int playerId, int timeoutSec);
void changeVoteOnKickButtonsState(bool showHide);
void refreshVotesMonitor(int currentVotes, int numVotesNeededToKick);
void endVoteOnKick();
void logPlayerActionMsg(std::string playerName, int action, int setValue) ;
+1
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@@ -99,6 +99,7 @@ public:
virtual void startVoteOnKick(int playerId, int timeoutSec) =0;
virtual void changeVoteOnKickButtonsState(bool showHide) =0;
virtual void refreshVotesMonitor(int currentVotes, int numVotesNeededToKick) =0;
virtual void endVoteOnKick() =0;
//log.cpp
+7 -5
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@@ -3108,9 +3108,6 @@ void gameTableImpl::startVoteOnKick(int playerId, int timeoutSec)
pushButton_voteOnKickNo->hide();
pushButton_voteOnKickYes->hide();
PlayerInfo info(myStartWindow->getSession()->getClientPlayerInfo(playerId));
label_kickUser->setText(tr("Do you want to kick <b>%1</b><br>from this game?").arg(QString::fromUtf8(info.playerName.c_str())));
voteOnKickTimeoutSecs = timeoutSec;
playerAboutToKickId = playerId;
startVoteOnKickTimeout();
@@ -3124,10 +3121,15 @@ void gameTableImpl::startVoteOnKick(int playerId, int timeoutSec)
void gameTableImpl::changeVoteOnKickButtonsState(bool showHide)
{
if(showHide) {
PlayerInfo info(myStartWindow->getSession()->getClientPlayerInfo(playerAboutToKickId));
label_kickUser->setText(tr("Do you want to kick <b>%1</b><br>from this game?").arg(QString::fromUtf8(info.playerName.c_str())));
pushButton_voteOnKickNo->show();
pushButton_voteOnKickYes->show();
}
else {
label_kickUser->clear();
pushButton_voteOnKickNo->hide();
pushButton_voteOnKickYes->hide();
}
@@ -3170,10 +3172,10 @@ void gameTableImpl::nextVoteOnKickTimeoutAnimationFrame()
label_kickVoteTimeout->setText(tr("<b>%1</b> secs left").arg(voteOnKickTimeoutSecs-voteOnKickRealTimer.elapsed().total_seconds()));
}
void gameTableImpl::refreshVotesMonitor()
void gameTableImpl::refreshVotesMonitor(int currentVotes, int numVotesNeededToKick)
{
PlayerInfo info(myStartWindow->getSession()->getClientPlayerInfo(playerAboutToKickId));
label_votesMonitor->setText(tr("Player <b>%1</b> has %2 votes against him.").arg(QString::fromUtf8(info.playerName.c_str())));
label_votesMonitor->setText(tr("Player <b>%1</b> has %2 votes against him.<br>%3 votes needed to kick.").arg(QString::fromUtf8(info.playerName.c_str()), currentVotes, numVotesNeededToKick));
}
void gameTableImpl::refreshCardsChance(GameState bero)
+1 -1
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@@ -290,7 +290,7 @@ public slots:
void startVoteOnKickTimeout();
void stopVoteOnKickTimeout();
void nextVoteOnKickTimeoutAnimationFrame();
void refreshVotesMonitor();
void refreshVotesMonitor(int currentVotes, int numVotesNeededToKick);
private:
+1
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@@ -107,6 +107,7 @@ void GuiWrapper::stopTimeoutAnimation(int playerId) { myW->signalStopTimeoutAnim
void GuiWrapper::startVoteOnKick(int playerId, int timeoutSec) { myW->signalStartVoteOnKick(playerId, timeoutSec); }
void GuiWrapper::changeVoteOnKickButtonsState(bool showHide) { myW->changeVoteOnKickButtonsState(showHide); }
void GuiWrapper::refreshVotesMonitor(int currentVotes, int numVotesNeededToKick) { myW->refreshVotesMonitor(currentVotes, numVotesNeededToKick); }
void GuiWrapper::endVoteOnKick() { myW->signalEndVoteOnKick(); }
void GuiWrapper::logPlayerActionMsg(string playerName, int action, int setValue) { myLog->signalLogPlayerActionMsg(QString::fromUtf8(playerName.c_str()), action, setValue); }
+1
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@@ -98,6 +98,7 @@ public:
void startVoteOnKick(int playerId, int timeoutSec);
void changeVoteOnKickButtonsState(bool showHide);
void refreshVotesMonitor(int currentVotes, int numVotesNeededToKick);
void endVoteOnKick();
void logPlayerActionMsg(std::string playerName, int action, int setValue) ;