next steps votekick gui implementation
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@@ -103,6 +103,7 @@ void ServerGuiWrapper::stopTimeoutAnimation(int /*playerId*/) {}
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void ServerGuiWrapper::startVoteOnKick(int /*playerId*/, int /*timeoutSec*/) {}
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void ServerGuiWrapper::changeVoteOnKickButtonsState(bool /*showHide*/) {}
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void ServerGuiWrapper::refreshVotesMonitor(int /*currentVotes*/, int /*numVotesNeededToKick*/) {}
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void ServerGuiWrapper::endVoteOnKick() {}
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void ServerGuiWrapper::logPlayerActionMsg(string /*playerName*/, int /*action*/, int /*setValue*/) {}
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@@ -90,6 +90,7 @@ public:
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void startVoteOnKick(int playerId, int timeoutSec);
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void changeVoteOnKickButtonsState(bool showHide);
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void refreshVotesMonitor(int currentVotes, int numVotesNeededToKick);
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void endVoteOnKick();
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void logPlayerActionMsg(std::string playerName, int action, int setValue) ;
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