Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed.
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@@ -347,7 +347,8 @@ void LocalHand::switchRounds() {
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myGui->refreshPot();
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myGui->refreshSet();
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myGui->flipHolecardsAllIn();
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actualRound++;
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if (actualRound < 4) // do not increment past 4
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actualRound++;
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}
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//unhighlight actual players groupbox
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