Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed.

This commit is contained in:
lotodore
2007-05-26 17:06:03 +00:00
parent 9c2d3a9723
commit 5cb5509dec
29 changed files with 901 additions and 295 deletions
+7 -4
View File
@@ -48,7 +48,8 @@
#define ERR_NET_INVALID_PASSWORD_STR 105
#define ERR_NET_PLAYER_NAME_IN_USE 106
#define ERR_NET_INVALID_PLAYER_NAME 107
#define ERR_NET_INVALID_CHAT_TEXT 108
#define ERR_NET_INVALID_PLAYER_RESULTS 108
#define ERR_NET_INVALID_CHAT_TEXT 109
// This is an internal message which is not reported.
#define MSG_SOCK_INTERNAL_PENDING 0
@@ -65,9 +66,11 @@
// The following messages are game messages.
#define MSG_NET_GAME_CLIENT_START 5
#define MSG_NET_GAME_SERVER_START 6
#define MSG_NET_GAME_CLIENT_HAND 7
#define MSG_NET_GAME_SERVER_HAND 8
#define MSG_NET_GAME_SERVER_ROUND 10
#define MSG_NET_GAME_CLIENT_HAND_START 7
#define MSG_NET_GAME_CLIENT_HAND_END 8
#define MSG_NET_GAME_SERVER_HAND_START 9
#define MSG_NET_GAME_SERVER_HAND_END 10
#define MSG_NET_GAME_SERVER_ROUND 11
#define MSG_NET_GAME_SERVER_ACTION 12
#endif