edit hints of cppcheck

This commit is contained in:
floty
2014-06-04 00:45:55 +02:00
parent 027ba4c2f7
commit 61bdbe8e06
5 changed files with 46 additions and 49 deletions
+4 -6
View File
@@ -396,7 +396,6 @@ int CardsValue::cardsValue(int cards[4], int bestHand[4])
}
int color_2_idx, color_3_idx;
int temp2;
// Full House, Three of a Kind
temp1 = 0;
@@ -413,7 +412,7 @@ int CardsValue::cardsValue(int cards[4], int bestHand[4])
if(bestHand) {
kickerValue1 = determineKickerValue(temp1,0,0);
kickerValue2 = determineKickerValue(kickerValue1.remain,1,1);
temp2 = 0;
int temp2 = 0;
for(color_1_idx=3; color_1_idx>=0; color_1_idx--) {
if(temp2<2) bestHand[color_1_idx] += (cards[color_1_idx] & (kickerValue1.select | kickerValue2.select));
else bestHand[color_1_idx] += (cards[color_1_idx] & kickerValue1.select);
@@ -423,7 +422,7 @@ int CardsValue::cardsValue(int cards[4], int bestHand[4])
return 600000000 + determineKickerValue(temp1,0,1).factorValue;
} else {
// one times Three of a Kind
temp2 = temp1;
int temp2 = temp1;
temp1 = 0;
// check for additional pair
for(color_1_idx=0; color_1_idx<3; color_1_idx++) {
@@ -899,8 +898,6 @@ int CardsValue::cardsValueOld(int cards[7], int position[5])
std::vector< std::vector<int> > CardsValue::calcCardsChance(GameState beRoID, int playerCards[2], int boardCards[5])
{
int card_idx_1, card_idx_2;
std::vector< std::vector<int> > chance(2);
chance[0].assign(10,0);
chance[1].assign(10,0);
@@ -908,6 +905,7 @@ std::vector< std::vector<int> > CardsValue::calcCardsChance(GameState beRoID, in
int cards[4] = { 0,0,0,0 };
int sum = 0;
int card_idx_1;
for(card_idx_1=0; card_idx_1<2; card_idx_1++) cards[playerCards[card_idx_1]/13] |= (1 << (playerCards[card_idx_1]%13));
switch(beRoID) {
@@ -924,7 +922,7 @@ std::vector< std::vector<int> > CardsValue::calcCardsChance(GameState beRoID, in
for(card_idx_1=0; card_idx_1<51; card_idx_1++) {
if((cards[card_idx_1/13] & (1 << (card_idx_1%13))) == 0) {
cards[card_idx_1/13] |= (1 << (card_idx_1%13));
for(card_idx_2=card_idx_1+1; card_idx_2<52; card_idx_2++) {
for(int card_idx_2=card_idx_1+1; card_idx_2<52; card_idx_2++) {
if((cards[card_idx_2/13] & (1 << (card_idx_2%13))) == 0) {
cards[card_idx_2/13] |= (1 << (card_idx_2%13));
(chance[0][cardsValueShort(cards)])++;
+20 -21
View File
@@ -158,20 +158,19 @@ void LocalHand::start()
void LocalHand::assignButtons()
{
size_t i;
PlayerListIterator it;
PlayerListIterator seatIt;
// delete all buttons
for (it=seatsList->begin(); it!=seatsList->end(); ++it) {
(*it)->setMyButton(BUTTON_NONE);
for (seatIt=seatsList->begin(); seatIt!=seatsList->end(); ++seatIt) {
(*seatIt)->setMyButton(BUTTON_NONE);
}
// assign dealer button
it = getSeatIt(dealerPosition);
if(it == seatsList->end()) {
seatIt = getSeatIt(dealerPosition);
if(seatIt == seatsList->end()) {
throw LocalException(__FILE__, __LINE__, ERR_SEAT_NOT_FOUND);
}
(*it)->setMyButton(BUTTON_DEALER);
(*seatIt)->setMyButton(BUTTON_DEALER);
// assign Small Blind next to dealer. ATTENTION: in heads up it is big blind
@@ -182,40 +181,40 @@ void LocalHand::assignButtons()
throw LocalException(__FILE__, __LINE__, ERR_SEAT_NOT_FOUND);
}
for(i=0; i<seatsList->size(); i++) {
for(size_t i=0; i<seatsList->size(); i++) {
++dealerPositionIt;
if(dealerPositionIt == seatsList->end()) dealerPositionIt = seatsList->begin();
it = getActivePlayerIt( (*dealerPositionIt)->getMyUniqueID() );
if(it != activePlayerList->end() ) {
PlayerListIterator activePlayerIt = getActivePlayerIt( (*dealerPositionIt)->getMyUniqueID() );
if(activePlayerIt != activePlayerList->end() ) {
nextActivePlayerFound = true;
if(activePlayerList->size() > 2) {
//small blind normal
(*it)->setMyButton(2);
smallBlindPosition = (*it)->getMyUniqueID();
(*activePlayerIt)->setMyButton(2);
smallBlindPosition = (*activePlayerIt)->getMyUniqueID();
} else {
//big blind in heads up
(*it)->setMyButton(3);
bigBlindPosition = (*it)->getMyUniqueID();
(*activePlayerIt)->setMyButton(3);
bigBlindPosition = (*activePlayerIt)->getMyUniqueID();
// lastPlayerAction for showing cards
}
// first player after dealer have to show his cards first (in showdown)
lastActionPlayerID = (*it)->getMyUniqueID();
lastActionPlayerID = (*activePlayerIt)->getMyUniqueID();
myBoard->setLastActionPlayerID(lastActionPlayerID);
++it;
if(it == activePlayerList->end()) it = activePlayerList->begin();
++activePlayerIt;
if(activePlayerIt == activePlayerList->end()) activePlayerIt = activePlayerList->begin();
if(activePlayerList->size() > 2) {
//big blind normal
(*it)->setMyButton(3);
bigBlindPosition = (*it)->getMyUniqueID();
(*activePlayerIt)->setMyButton(3);
bigBlindPosition = (*activePlayerIt)->getMyUniqueID();
} else {
//small blind in heads up
(*it)->setMyButton(2);
smallBlindPosition = (*it)->getMyUniqueID();
(*activePlayerIt)->setMyButton(2);
smallBlindPosition = (*activePlayerIt)->getMyUniqueID();
}
break;
+2 -2
View File
@@ -2908,8 +2908,8 @@ void LocalPlayer::calcMyOdds()
int myCards[4] = { 0,0,0,0 };
int opponentCards[4] = { 0,0,0,0 };
// int myCards[4] = { 0,0,0,0 };
// int opponentCards[4] = { 0,0,0,0 };
int tempMyCardsValue;
+19 -20
View File
@@ -42,6 +42,7 @@ using namespace std;
guiLog::guiLog(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), myHtmlLogFile(0), myHtmlLogFile_old(0), myTxtLogFile(0), tb(0)
{
newVersion = true;
myW->setGuiLog(this);
myStyle = myW->getMyGameTableStyle();
@@ -470,8 +471,6 @@ void guiLog::showLog(QString fileStringPdb, QTextBrowser *tb_tmp, int uniqueGame
int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
{
bool neu = true;
result_struct results;
results.result_Session = 0;
results.result_Game = 0;
@@ -567,7 +566,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
switch(modus) {
case 1:
log_string = "<h3><b>" + log_string + "</b></h3>\n";
// if(!neu) log_string = "<img src='logo.png'>\n" + log_string;
// if(!newVersion) log_string = "<img src='logo.png'>\n" + log_string;
break;
case 2:
log_string += "";
@@ -658,7 +657,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
switch(modus) {
case 1:
log_string = "<table><tr><td width=\"600\" align=\"center\"><hr noshade size=\"3\"><b>" + log_string;
if(!neu) log_string += "</b></td><td></td></tr></table>";
if(!newVersion) log_string += "</b></td><td></td></tr></table>";
else log_string += "</b></td></tr></table>";
break;
case 2:
@@ -720,7 +719,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
switch(modus) {
case 1:
if(!neu) log_string += "</br>";
if(!newVersion) log_string += "</br>";
else log_string += "<br />";
break;
case 2:
@@ -758,7 +757,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
log_string += ")";
switch(modus) {
case 1:
if(!neu) log_string += "</br>";
if(!newVersion) log_string += "</br>";
else log_string += "<br />";
break;
case 2:
@@ -781,7 +780,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
}
}
if(neu) {
if(newVersion) {
if(modus == 1) log_string += "<br />";
@@ -903,7 +902,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
if(nRow_Action == 1) {
switch(modus) {
case 1:
if(!neu) log_string += "</br>";
if(!newVersion) log_string += "</br>";
else log_string += "<br />";
break;
case 2:
@@ -921,7 +920,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
}
if(!neu && modus==1) log_string += "</br>";
if(!newVersion && modus==1) log_string += "</br>";
writeLog(log_string,modus);
log_string = "";
@@ -949,10 +948,10 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
}
switch(modus) {
case 1:
if(!neu) round_string = "</br><b>" + round_string + "</b>";
if(!newVersion) round_string = "</br><b>" + round_string + "</b>";
else round_string = "<br /><b>" + round_string + "</b>";
if(round_ctr >= GAME_STATE_FLOP) {
if(!neu) round_string = "</br>\n" + round_string;
if(!newVersion) round_string = "</br>\n" + round_string;
else round_string = "<br />\n" + round_string;
}
break;
@@ -1019,7 +1018,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
for(action_ctr=1; action_ctr<=nRow_Action; action_ctr++) {
switch(modus) {
case 1:
if(!neu) {
if(!newVersion) {
if(action_ctr>1 && (boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "sits out" || boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "wins (side pot)"))
log_string += "\n";
else
@@ -1037,7 +1036,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
default:
;
}
if(!neu && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
if(!newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
action_string += player[boost::lexical_cast<int>(results.result_Action[3*action_ctr])-1];
action_string += " wins $";
action_string += boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+2]);
@@ -1057,7 +1056,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins game") {
switch(modus) {
case 1:
if(!neu) action_string = "</br></br><i><b>" + action_string + " " + boost::lexical_cast<std::string>(gameID) + "!</i></b></br>";
if(!newVersion) action_string = "</br></br><i><b>" + action_string + " " + boost::lexical_cast<std::string>(gameID) + "!</i></b></br>";
else action_string = "</br><i><b>" + action_string + " " + boost::lexical_cast<std::string>(gameID) + "!</b></i>";
break;
case 2:
@@ -1075,7 +1074,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
switch(modus) {
case 1:
if(!neu) action_string = "</br><i>" + action_string + "</i>";
if(!newVersion) action_string = "</br><i>" + action_string + "</i>";
else action_string = "<i>" + action_string + "</i>";
break;
case 3:
@@ -1090,7 +1089,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has left the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "was kicked from the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "is game admin now" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has joined the game") {
switch(modus) {
case 1:
if(!neu) action_string = "<i>" + action_string + "!</i>";
if(!newVersion) action_string = "<i>" + action_string + "!</i>";
else action_string = "<i>" + action_string + "</i>";
break;
case 3:
@@ -1105,7 +1104,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "sits out") {
switch(modus) {
case 1:
if(!neu) action_string = "</br><i><span style=\"font-size:smaller;\">" + action_string + "</span></i>";
if(!newVersion) action_string = "</br><i><span style=\"font-size:smaller;\">" + action_string + "</span></i>";
else action_string = "<i><span style=\"font-size:smaller;\">" + action_string + "</span></i>";
break;
case 3:
@@ -1122,7 +1121,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
// show cards
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "shows" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has") {
// log cards
if(!neu && round_ctr == GAME_STATE_POST_RIVER) log_string += " [ ";
if(!newVersion && round_ctr == GAME_STATE_POST_RIVER) log_string += " [ ";
else log_string += " [";
if(modus == 1 || modus == 3) log_string += "<b>";
@@ -1193,10 +1192,10 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
}
if(!neu && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "shows" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "sits out" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins (side pot)" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game") {
if(!newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "shows" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "sits out" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins (side pot)" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game") {
log_string += ".";
}
if(neu && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game")
if(newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game")
log_string += ".";
}
+1
View File
@@ -137,6 +137,7 @@ private:
QTextBrowser* tb;
GameTableStyleReader *myStyle;
std::string mySqliteLogFileName;
bool newVersion;
friend class GuiWrapper;