Adding new seat state test case.
This commit is contained in:
@@ -39,7 +39,8 @@ import org.junit.runners.Suite;
|
|||||||
BlockedPlayerTest.class,
|
BlockedPlayerTest.class,
|
||||||
RunRankingGameTest.class,
|
RunRankingGameTest.class,
|
||||||
RejoinGameTest.class,
|
RejoinGameTest.class,
|
||||||
RejoinMultiGameTest.class
|
RejoinMultiGameTest.class,
|
||||||
|
SeatStateTest.class
|
||||||
})
|
})
|
||||||
public class AllTests {
|
public class AllTests {
|
||||||
public static void main(String[] args)
|
public static void main(String[] args)
|
||||||
|
|||||||
@@ -323,7 +323,7 @@ public class RejoinMultiGameTest extends TestBase {
|
|||||||
long idgame = gameResult.getLong(1);
|
long idgame = gameResult.getLong(1);
|
||||||
|
|
||||||
// Check database entries for the players in the game.
|
// Check database entries for the players in the game.
|
||||||
// There should be exactly 10 entries, just as
|
// There should be exactly 10 entries, just as usual.
|
||||||
ResultSet gamePlayerResult = dbStatement.executeQuery("SELECT COUNT(*) FROM game_has_player WHERE game_idgame = " + idgame);
|
ResultSet gamePlayerResult = dbStatement.executeQuery("SELECT COUNT(*) FROM game_has_player WHERE game_idgame = " + idgame);
|
||||||
gamePlayerResult.first();
|
gamePlayerResult.first();
|
||||||
assertEquals(10, gamePlayerResult.getLong(1));
|
assertEquals(10, gamePlayerResult.getLong(1));
|
||||||
|
|||||||
@@ -0,0 +1,153 @@
|
|||||||
|
/* PokerTH automated tests.
|
||||||
|
Copyright (C) 2010 Lothar May
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Affero General Public License as
|
||||||
|
published by the Free Software Foundation, either version 3 of the
|
||||||
|
License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Affero General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Affero General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package pokerth_test;
|
||||||
|
|
||||||
|
import static org.junit.Assert.assertEquals;
|
||||||
|
import static org.junit.Assert.assertTrue;
|
||||||
|
import static org.junit.Assert.fail;
|
||||||
|
|
||||||
|
import java.net.Socket;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Collection;
|
||||||
|
import java.util.Iterator;
|
||||||
|
|
||||||
|
import org.junit.Test;
|
||||||
|
|
||||||
|
import pokerth_protocol.InitialNonZeroAmountOfMoney;
|
||||||
|
import pokerth_protocol.NetGameInfo;
|
||||||
|
import pokerth_protocol.NetPlayerState;
|
||||||
|
import pokerth_protocol.NonZeroId;
|
||||||
|
import pokerth_protocol.PokerTHMessage;
|
||||||
|
import pokerth_protocol.StartEventAckMessage;
|
||||||
|
import pokerth_protocol.NetGameInfo.EndRaiseModeEnumType;
|
||||||
|
import pokerth_protocol.NetGameInfo.NetGameTypeEnumType;
|
||||||
|
import pokerth_protocol.StartEventAckMessage.StartEventAckMessageSequenceType;
|
||||||
|
|
||||||
|
|
||||||
|
public class SeatStateTest extends TestBase {
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testSeatState() throws Exception {
|
||||||
|
long firstPlayerId = userInit();
|
||||||
|
|
||||||
|
Collection<InitialNonZeroAmountOfMoney> l = new ArrayList<InitialNonZeroAmountOfMoney>();
|
||||||
|
String gameName = AuthUser + " run normal game for seatState";
|
||||||
|
NetGameInfo gameInfo = createGameInfo(5, EndRaiseModeEnumType.EnumType.doubleBlinds, 0, 200, gameName, l, 10, 0, 2, 10000);
|
||||||
|
sendMessage(createGameRequestMsg(
|
||||||
|
gameInfo,
|
||||||
|
NetGameTypeEnumType.EnumType.normalGame,
|
||||||
|
5,
|
||||||
|
7,
|
||||||
|
"",
|
||||||
|
false));
|
||||||
|
|
||||||
|
// Wait for join game ack.
|
||||||
|
PokerTHMessage msg;
|
||||||
|
do {
|
||||||
|
msg = receiveMessage();
|
||||||
|
failOnErrorMessage(msg);
|
||||||
|
} while (!msg.isJoinGameReplyMessageSelected());
|
||||||
|
if (!msg.getJoinGameReplyMessage().getValue().getJoinGameResult().isJoinGameAckSelected()) {
|
||||||
|
fail("Could not create game!");
|
||||||
|
}
|
||||||
|
long gameId = msg.getJoinGameReplyMessage().getValue().getGameId().getValue();
|
||||||
|
|
||||||
|
// Let 9 additional clients join.
|
||||||
|
Socket s[] = new Socket[9];
|
||||||
|
long playerId[] = new long[9];
|
||||||
|
for (int i = 0; i < 9; i++) {
|
||||||
|
s[i] = new Socket("localhost", 7234);
|
||||||
|
String username = "test" + (i+1);
|
||||||
|
String password = username;
|
||||||
|
playerId[i] = userInit(s[i], username, password);
|
||||||
|
sendMessage(joinGameRequestMsg(gameId, "", false), s[i]);
|
||||||
|
do {
|
||||||
|
msg = receiveMessage(s[i]);
|
||||||
|
failOnErrorMessage(msg);
|
||||||
|
} while (!msg.isJoinGameReplyMessageSelected());
|
||||||
|
if (!msg.getJoinGameReplyMessage().getValue().getJoinGameResult().isJoinGameAckSelected()) {
|
||||||
|
fail("Could not join game!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Server should automatically send start event.
|
||||||
|
do {
|
||||||
|
msg = receiveMessage();
|
||||||
|
failOnErrorMessage(msg);
|
||||||
|
} while (!msg.isStartEventMessageSelected());
|
||||||
|
for (int i = 0; i < 9; i++) {
|
||||||
|
do {
|
||||||
|
msg = receiveMessage(s[i]);
|
||||||
|
failOnErrorMessage(msg);
|
||||||
|
} while (!msg.isStartEventMessageSelected());
|
||||||
|
}
|
||||||
|
// Acknowledge start event.
|
||||||
|
StartEventAckMessageSequenceType startType = new StartEventAckMessageSequenceType();
|
||||||
|
startType.setGameId(new NonZeroId(gameId));
|
||||||
|
StartEventAckMessage startAck = new StartEventAckMessage();
|
||||||
|
startAck.setValue(startType);
|
||||||
|
msg = new PokerTHMessage();
|
||||||
|
msg.selectStartEventAckMessage(startAck);
|
||||||
|
sendMessage(msg);
|
||||||
|
for (int i = 0; i < 9; i++) {
|
||||||
|
sendMessage(msg, s[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Wait for first seat state list.
|
||||||
|
do {
|
||||||
|
msg = receiveMessage();
|
||||||
|
failOnErrorMessage(msg);
|
||||||
|
} while (!msg.isHandStartMessageSelected());
|
||||||
|
Collection<NetPlayerState> seatStates = msg.getHandStartMessage().getValue().getSeatStates();
|
||||||
|
|
||||||
|
// Check whether the correct default seat states are sent.
|
||||||
|
assertEquals(10, seatStates.size());
|
||||||
|
for (Iterator<NetPlayerState> it = seatStates.iterator(); it.hasNext(); ) {
|
||||||
|
NetPlayerState state = it.next();
|
||||||
|
assertEquals(NetPlayerState.EnumType.playerStateNormal, state.getValue());
|
||||||
|
}
|
||||||
|
// All other players leave (and are in autofold state then).
|
||||||
|
for (int i = 0; i < 9; i++) {
|
||||||
|
s[i].close();
|
||||||
|
}
|
||||||
|
// Wait for next seat state list.
|
||||||
|
do {
|
||||||
|
msg = receiveMessage();
|
||||||
|
failOnErrorMessage(msg);
|
||||||
|
assertTrue(!msg.isEndOfGameMessageSelected());
|
||||||
|
} while (!msg.isHandStartMessageSelected());
|
||||||
|
seatStates = msg.getHandStartMessage().getValue().getSeatStates();
|
||||||
|
|
||||||
|
// Check whether the correct seat states are sent.
|
||||||
|
assertEquals(10, seatStates.size());
|
||||||
|
int stateNormalCounter = 0;
|
||||||
|
int stateInactiveCounter = 0;
|
||||||
|
for (Iterator<NetPlayerState> it = seatStates.iterator(); it.hasNext(); ) {
|
||||||
|
NetPlayerState state = it.next();
|
||||||
|
assertTrue(NetPlayerState.EnumType.playerStateNoMoney != state.getValue());
|
||||||
|
if (NetPlayerState.EnumType.playerStateNormal == state.getValue()) {
|
||||||
|
stateNormalCounter++;
|
||||||
|
}
|
||||||
|
if (NetPlayerState.EnumType.playerStateSessionInactive == state.getValue()) {
|
||||||
|
stateInactiveCounter++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
assertEquals(1, stateNormalCounter);
|
||||||
|
assertEquals(9, stateInactiveCounter);
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user