First work on client code to support multiple games per server.

This commit is contained in:
lotodore
2007-08-20 23:25:12 +00:00
parent 95e5ee47cc
commit 697f063eb1
5 changed files with 75 additions and 2 deletions
+3
View File
@@ -56,6 +56,8 @@ public:
void SendStartEvent();
void SendPlayerAction();
void SendChatMessage(const std::string &msg);
void SendJoinGame(const std::string &name);
void SendCreateGame(const GameData &gameData);
ClientCallback &GetCallback();
GuiInterface &GetGui();
@@ -122,6 +124,7 @@ friend class ClientStateStartConnect;
friend class ClientStateConnecting;
friend class ClientStateStartSession;
friend class ClientStateWaitSession;
friend class ClientStateWaitJoin;
friend class ClientStateWaitGame;
friend class ClientStateWaitHand;
friend class ClientStateRunHand;