BeRo refactoring
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@@ -55,7 +55,7 @@ ClientHand::ClientHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, Boar
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// the rest of the buttons are assigned later as received from the server.
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// Preflop, Flop, Turn und River erstellen
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myBeRo = myFactory->createBeRoFactory(this, myID, actualQuantityPlayers, dealerPosition, smallBlind)->createBeRo();
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myBeRo = myFactory->createBeRo(this, myID, actualQuantityPlayers, dealerPosition, smallBlind);
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}
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