Adding challenge/response authentication to network protocol. Build is currently broken until gsasl integration is complete.

This commit is contained in:
lotodore
2009-10-10 20:24:48 +00:00
parent 51e393823a
commit 730f81129b
190 changed files with 604 additions and 489 deletions
+6 -5
View File
@@ -2,6 +2,7 @@
* Generated by asn1c-0.9.22 (http://lionet.info/asn1c)
* From ASN.1 module "POKERTH-PROTOCOL"
* found in "../../../docs/pokerth.asn1"
* `asn1c -fnative-types`
*/
#include <asn_internal.h>
@@ -47,14 +48,14 @@ static asn_TYPE_member_t asn_MBR_DealFlopCardsMessage_1[] = {
},
};
static ber_tlv_tag_t asn_DEF_DealFlopCardsMessage_tags_1[] = {
(ASN_TAG_CLASS_APPLICATION | (22 << 2)),
(ASN_TAG_CLASS_APPLICATION | (23 << 2)),
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_DealFlopCardsMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 3 }, /* gameId at 393 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 2 }, /* flopCard1 at 394 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 2, -2, 1 }, /* flopCard2 at 395 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, -3, 0 } /* flopCard3 at 397 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 3 }, /* gameId at 409 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 2 }, /* flopCard1 at 410 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 2, -2, 1 }, /* flopCard2 at 411 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, -3, 0 } /* flopCard3 at 413 */
};
static asn_SEQUENCE_specifics_t asn_SPC_DealFlopCardsMessage_specs_1 = {
sizeof(struct DealFlopCardsMessage),