Adding challenge/response authentication to network protocol. Build is currently broken until gsasl integration is complete.

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lotodore committed 2009-10-10 20:24:48 +00:00
1 parent 51e393823a
commit 730f81129b
190 files changed
+604 -489

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@@ -2,6 +2,7 @@
* Generated by asn1c-0.9.22 (http://lionet.info/asn1c)
* From ASN.1 module "POKERTH-PROTOCOL"
* found in "../../../docs/pokerth.asn1"
* `asn1c -fnative-types`
*/
#include <asn_internal.h>
@@ -23,7 +24,7 @@ static ber_tlv_tag_t asn_DEF_GameAdminChanged_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_GameAdminChanged_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 } /* newAdminPlayerId at 312 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 } /* newAdminPlayerId at 328 */
};
static asn_SEQUENCE_specifics_t asn_SPC_GameAdminChanged_specs_1 = {
sizeof(struct GameAdminChanged),