Adding challenge/response authentication to network protocol. Build is currently broken until gsasl integration is complete.

This commit is contained in:
lotodore
2009-10-10 20:24:48 +00:00
parent 51e393823a
commit 730f81129b
190 changed files with 604 additions and 489 deletions
+13 -12
View File
@@ -2,6 +2,7 @@
* Generated by asn1c-0.9.22 (http://lionet.info/asn1c)
* From ASN.1 module "POKERTH-PROTOCOL"
* found in "../../../docs/pokerth.asn1"
* `asn1c -fnative-types`
*/
#include <asn_internal.h>
@@ -56,11 +57,11 @@ static asn_TYPE_member_t asn_MBR_gameListNotification_3[] = {
},
};
static asn_TYPE_tag2member_t asn_MAP_gameListNotification_tag2el_3[] = {
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* gameListNew at 156 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gameListUpdate at 157 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 2, 0, 0 }, /* gameListPlayerJoined at 158 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 3, 0, 0 }, /* gameListPlayerLeft at 159 */
{ (ASN_TAG_CLASS_CONTEXT | (4 << 2)), 4, 0, 0 } /* gameListAdminChanged at 161 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* gameListNew at 172 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gameListUpdate at 173 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 2, 0, 0 }, /* gameListPlayerJoined at 174 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 3, 0, 0 }, /* gameListPlayerLeft at 175 */
{ (ASN_TAG_CLASS_CONTEXT | (4 << 2)), 4, 0, 0 } /* gameListAdminChanged at 177 */
};
static asn_CHOICE_specifics_t asn_SPC_gameListNotification_specs_3 = {
sizeof(struct gameListNotification),
@@ -116,16 +117,16 @@ static asn_TYPE_member_t asn_MBR_GameListMessage_1[] = {
},
};
static ber_tlv_tag_t asn_DEF_GameListMessage_tags_1[] = {
(ASN_TAG_CLASS_APPLICATION | (5 << 2)),
(ASN_TAG_CLASS_APPLICATION | (6 << 2)),
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_GameListMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 154 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* gameListNew at 156 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gameListUpdate at 157 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 1, 0, 0 }, /* gameListPlayerJoined at 158 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 1, 0, 0 }, /* gameListPlayerLeft at 159 */
{ (ASN_TAG_CLASS_CONTEXT | (4 << 2)), 1, 0, 0 } /* gameListAdminChanged at 161 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 170 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* gameListNew at 172 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gameListUpdate at 173 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 1, 0, 0 }, /* gameListPlayerJoined at 174 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 1, 0, 0 }, /* gameListPlayerLeft at 175 */
{ (ASN_TAG_CLASS_CONTEXT | (4 << 2)), 1, 0, 0 } /* gameListAdminChanged at 177 */
};
static asn_SEQUENCE_specifics_t asn_SPC_GameListMessage_specs_1 = {
sizeof(struct GameListMessage),