Adding challenge/response authentication to network protocol. Build is currently broken until gsasl integration is complete.

This commit is contained in:
lotodore
2009-10-10 20:24:48 +00:00
parent 51e393823a
commit 730f81129b
190 changed files with 604 additions and 489 deletions
+7 -6
View File
@@ -2,6 +2,7 @@
* Generated by asn1c-0.9.22 (http://lionet.info/asn1c)
* From ASN.1 module "POKERTH-PROTOCOL"
* found in "../../../docs/pokerth.asn1"
* `asn1c -fnative-types`
*/
#include <asn_internal.h>
@@ -29,8 +30,8 @@ static asn_TYPE_member_t asn_MBR_joinGameResult_3[] = {
},
};
static asn_TYPE_tag2member_t asn_MAP_joinGameResult_tag2el_3[] = {
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* joinGameAck at 247 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* joinGameFailed at 249 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* joinGameAck at 263 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* joinGameFailed at 265 */
};
static asn_CHOICE_specifics_t asn_SPC_joinGameResult_specs_3 = {
sizeof(struct joinGameResult),
@@ -86,13 +87,13 @@ static asn_TYPE_member_t asn_MBR_JoinGameReplyMessage_1[] = {
},
};
static ber_tlv_tag_t asn_DEF_JoinGameReplyMessage_tags_1[] = {
(ASN_TAG_CLASS_APPLICATION | (10 << 2)),
(ASN_TAG_CLASS_APPLICATION | (11 << 2)),
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_JoinGameReplyMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 245 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* joinGameAck at 247 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* joinGameFailed at 249 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 261 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* joinGameAck at 263 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* joinGameFailed at 265 */
};
static asn_SEQUENCE_specifics_t asn_SPC_JoinGameReplyMessage_specs_1 = {
sizeof(struct JoinGameReplyMessage),