Adding challenge/response authentication to network protocol. Build is currently broken until gsasl integration is complete.

This commit is contained in:
lotodore
2009-10-10 20:24:48 +00:00
parent 51e393823a
commit 730f81129b
190 changed files with 604 additions and 489 deletions
+7 -6
View File
@@ -2,6 +2,7 @@
* Generated by asn1c-0.9.22 (http://lionet.info/asn1c)
* From ASN.1 module "POKERTH-PROTOCOL"
* found in "../../../docs/pokerth.asn1"
* `asn1c -fnative-types`
*/
#include <asn_internal.h>
@@ -61,8 +62,8 @@ static asn_TYPE_member_t asn_MBR_joinGameAction_2[] = {
},
};
static asn_TYPE_tag2member_t asn_MAP_joinGameAction_tag2el_2[] = {
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* joinExistingGame at 230 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* joinNewGame at 232 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* joinExistingGame at 246 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* joinNewGame at 248 */
};
static asn_CHOICE_specifics_t asn_SPC_joinGameAction_specs_2 = {
sizeof(struct joinGameAction),
@@ -118,13 +119,13 @@ static asn_TYPE_member_t asn_MBR_JoinGameRequestMessage_1[] = {
},
};
static ber_tlv_tag_t asn_DEF_JoinGameRequestMessage_tags_1[] = {
(ASN_TAG_CLASS_APPLICATION | (9 << 2)),
(ASN_TAG_CLASS_APPLICATION | (10 << 2)),
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_JoinGameRequestMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (12 << 2)), 1, 0, 0 }, /* password at 233 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* joinExistingGame at 230 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 0, 0, 0 } /* joinNewGame at 232 */
{ (ASN_TAG_CLASS_UNIVERSAL | (12 << 2)), 1, 0, 0 }, /* password at 249 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* joinExistingGame at 246 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 0, 0, 0 } /* joinNewGame at 248 */
};
static asn_SEQUENCE_specifics_t asn_SPC_JoinGameRequestMessage_specs_1 = {
sizeof(struct JoinGameRequestMessage),