Adding challenge/response authentication to network protocol. Build is currently broken until gsasl integration is complete.

This commit is contained in:
lotodore
2009-10-10 20:24:48 +00:00
parent 51e393823a
commit 730f81129b
190 changed files with 604 additions and 489 deletions
+8 -7
View File
@@ -2,6 +2,7 @@
* Generated by asn1c-0.9.22 (http://lionet.info/asn1c)
* From ASN.1 module "POKERTH-PROTOCOL"
* found in "../../../docs/pokerth.asn1"
* `asn1c -fnative-types`
*/
#include <asn_internal.h>
@@ -197,13 +198,13 @@ static ber_tlv_tag_t asn_DEF_PlayerResult_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_PlayerResult_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 5 }, /* playerId at 433 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 4 }, /* resultCard1 at 434 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 2, -2, 3 }, /* resultCard2 at 435 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 4, -3, 2 }, /* cardsValue at 437 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 5, -4, 1 }, /* moneyWon at 438 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 6, -5, 0 }, /* playerMoney at 439 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 3, 0, 0 } /* bestHandPosition at 436 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 5 }, /* playerId at 449 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 4 }, /* resultCard1 at 450 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 2, -2, 3 }, /* resultCard2 at 451 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 4, -3, 2 }, /* cardsValue at 453 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 5, -4, 1 }, /* moneyWon at 454 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 6, -5, 0 }, /* playerMoney at 455 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 3, 0, 0 } /* bestHandPosition at 452 */
};
static asn_SEQUENCE_specifics_t asn_SPC_PlayerResult_specs_1 = {
sizeof(struct PlayerResult),