tschakkaaaaaaaaaa

This commit is contained in:
doitux
2007-03-31 00:04:36 +00:00
parent c223328738
commit 745d244151
7 changed files with 193 additions and 94 deletions
+21 -26
View File
@@ -38,7 +38,7 @@ Log::Log(mainWindowImpl* w) : myW(w)
myLogFile = new QFile(myLogDir->absolutePath()+"/pokerth-log-"+QDateTime::currentDateTime().toString("yyyy-MM-dd_hh.mm.ss")+".html");
//Logo-Pixmap extrahieren
QPixmap::QPixmap(":graphics/graphics/logo-140-100.png").save(myLogDir->absolutePath()+"/logo.png");
QPixmap::QPixmap(":graphics/resources/graphics/logoChip3D.png").save(myLogDir->absolutePath()+"/logo.png");
// myW->textBrowser_Log->append(myLogFile->fileName());
@@ -132,7 +132,7 @@ void Log::logPlayerActionMsg(string playerName, int action, int setValue) {
void Log::logNewGameHandMsg(int gameID, int handID) {
int i;
int i, j ,k;
myW->textBrowser_Log->append("<b>## Game: "+QString::number(gameID,10)+" | Hand: "+QString::number(handID,10)+" ##</b>");
@@ -143,59 +143,54 @@ void Log::logNewGameHandMsg(int gameID, int handID) {
stream << "<p><b>####################&#160;&#160;&#160;Game: "+QString::number(gameID,10)+" | Hand: "+QString::number(handID,10)+"&#160;&#160;&#160;####################</b></br>";
stream << "CASH: ";
int k = 0;
//Aktive Spieler zählen
int activePlayersCounter = 0;
for (k=0; k<myW->getMaxQuantityPlayers(); k++) {
if (myW->getActualHand()->getPlayerArray()[k]->getMyActiveStatus() == 1) activePlayersCounter++;
}
k = 0;
if(activePlayersCounter > 2) {
for(i=0; i<myW->getActualHand()->getStartQuantityPlayers(); i++) {
if(myW->getActualHand()->getPlayerArray()[i]->getMyButton() == 1) {
if(i == myW->getActualHand()->getStartQuantityPlayers()-1) {
if(myW->getActualHand()->getPlayerArray()[i]->getMyActiveStatus()) {
//print cash only for active players
if(myW->getActualHand()->getPlayerArray()[i]->getMyButton() == 1) {
if(k==1) { stream << ", "; }
k=1;
stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+" (Dealer): "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$";
}
else {
stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+" (Dealer): "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$, ";
}
}
else {
if(i == myW->getActualHand()->getStartQuantityPlayers()-1) {
if(k==1) { stream << ", "; }
k=1;
stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$";
}
else {
stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$, ";
}
}
}
}
else {
for(i=0; i<myW->getActualHand()->getStartQuantityPlayers(); i++) {
if(myW->getActualHand()->getPlayerArray()[i]->getMyButton() == 3) {
if(i == myW->getActualHand()->getStartQuantityPlayers()-1) {
if(myW->getActualHand()->getPlayerArray()[i]->getMyActiveStatus()) {
//print cash only for active players
if(myW->getActualHand()->getPlayerArray()[i]->getMyButton() == 3) {
if(k==1) { stream << ", "; }
k=1;
stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+" (Dealer): "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$";
}
else {
stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+" (Dealer): "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$, ";
}
}
else {
if(i == myW->getActualHand()->getStartQuantityPlayers()-1) {
if(k==1) { stream << ", "; }
k=1;
stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$";
}
else {
stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$, ";
}
}
}
}
stream << "</br>BLINDS: ";
for(i=0; i<myW->getMaxQuantityPlayers(); i++) {
int j,k = 0;
j = 0;
//Aktive Spieler zählen
int activePlayersCounter = 0;
for (k=0; k<myW->getMaxQuantityPlayers(); k++) {