The client now downloads a zipped server list file from pokerth.net. This is parsed and the first server entry is used for now. Error handling still missing. boost::iostreams now required.

This commit is contained in:
lotodore
2008-04-19 11:48:09 +00:00
parent 17a7a19298
commit 7a157b682a
10 changed files with 380 additions and 11 deletions
+1 -2
View File
@@ -236,8 +236,7 @@ SOURCES += \
src/gui/qt/gamelobbydialog/lobbychat/lobbychat.cpp \
src/gui/qt/timeoutmsgbox/timeoutmsgboximpl.cpp \
src/net/common/net_helper_client.cpp \
src/core/common/loghelper_client.cpp \
src/third_party/zlib/gun.c
src/core/common/loghelper_client.cpp
TRANSLATIONS = \
ts/pokerth_bg.ts \
+1
View File
@@ -150,6 +150,7 @@ SOURCES += \
src/net/common/clientcontext.cpp \
src/net/common/clientstate.cpp \
src/net/common/clientthread.cpp \
src/net/common/downloadhelper.cpp \
src/net/common/netpacket.cpp \
src/net/common/resolverthread.cpp \
src/net/common/senderthread.cpp \
+5
View File
@@ -71,6 +71,10 @@ public:
{return m_avatarFile;}
void SetAvatarFile(const std::string &avatarFile)
{m_avatarFile = avatarFile;}
const std::string &GetCacheDir() const
{return m_cacheDir;}
void SetCacheDir(const std::string &cacheDir)
{m_cacheDir = cacheDir;}
int GetClientSockaddrSize() const
{return m_addrFamily == AF_INET6 ? sizeof(sockaddr_in6) : sizeof(sockaddr_in);}
@@ -89,6 +93,7 @@ private:
sockaddr_storage m_clientSockaddr;
std::string m_playerName;
std::string m_avatarFile;
std::string m_cacheDir;
ReceiveBuffer m_receiveBuffer;
};
+45
View File
@@ -33,6 +33,7 @@ class ClientCallback;
class ResolverThread;
class Game;
class NetPacket;
class DownloadHelper;
class ClientState
{
@@ -105,6 +106,50 @@ private:
ResolverThread *m_resolver;
};
// State: Start download of the server list.
class ClientStateStartServerListDownload : public ClientState
{
public:
// Access the state singleton.
static ClientStateStartServerListDownload &Instance();
virtual ~ClientStateStartServerListDownload();
// Initiate the name resolution.
virtual int Process(ClientThread &client);
protected:
// Protected constructor - this is a singleton.
ClientStateStartServerListDownload();
};
// State: Downloading the server list.
class ClientStateDownloadingServerList : public ClientState
{
public:
// Access the state singleton.
static ClientStateDownloadingServerList &Instance();
virtual ~ClientStateDownloadingServerList();
void SetDownloadHelper(DownloadHelper *helper);
// Poll for the completion of the download.
virtual int Process(ClientThread &client);
protected:
// Protected constructor - this is a singleton.
ClientStateDownloadingServerList();
void Cleanup();
private:
DownloadHelper *m_downloadHelper;
};
// State: Initiate server connection.
class ClientStateStartConnect : public ClientState
{
+4 -1
View File
@@ -55,7 +55,8 @@ public:
bool sctp,
const std::string &pwd,
const std::string &playerName,
const std::string &avatarFile);
const std::string &avatarFile,
const std::string &cacheDir);
void SendKickPlayer(unsigned playerId);
void SendLeaveCurrentGame();
@@ -196,6 +197,8 @@ friend class AbstractClientStateReceiving;
friend class ClientStateInit;
friend class ClientStateStartResolve;
friend class ClientStateResolving;
friend class ClientStateStartServerListDownload;
friend class ClientStateDownloadingServerList;
friend class ClientStateStartConnect;
friend class ClientStateConnecting;
friend class ClientStateStartSession;
+135 -4
View File
@@ -27,17 +27,27 @@
#include <net/clientexception.h>
#include <net/socket_helper.h>
#include <net/socket_msg.h>
#include <net/downloadhelper.h>
#include <core/avatarmanager.h>
#include <qttoolsinterface.h>
#include <game.h>
#include <playerinterface.h>
#include "tinyxml.h"
#include "zlib.h"
#include <boost/bind.hpp>
#include <boost/iostreams/filtering_streambuf.hpp>
#include <boost/iostreams/copy.hpp>
#include <boost/iostreams/filter/zlib.hpp>
#include <boost/filesystem.hpp>
#include <iostream>
#include <fstream>
#include <sstream>
using namespace std;
using namespace boost::filesystem;
#define CLIENT_WAIT_TIMEOUT_MSEC 50
#define CLIENT_CONNECT_TIMEOUT_SEC 10
@@ -92,7 +102,9 @@ ClientStateInit::Process(ClientThread &client)
setsockopt(context.GetSocket(), SOL_SOCKET, SO_NOSIGPIPE, (char *)&nosigpipe, sizeof(nosigpipe));
#endif
client.SetState(ClientStateStartResolve::Instance());
// TODO
//client.SetState(ClientStateStartResolve::Instance());
client.SetState(ClientStateStartServerListDownload::Instance());
return MSG_SOCK_INIT_DONE;
}
@@ -117,7 +129,7 @@ ClientStateStartResolve::~ClientStateStartResolve()
int
ClientStateStartResolve::Process(ClientThread &client)
{
int retVal;
int retVal = MSG_SOCK_INTERNAL_PENDING;
ClientContext &context = client.GetContext();
@@ -148,8 +160,6 @@ ClientStateStartResolve::Process(ClientThread &client)
ClientStateResolving::Instance().SetResolver(resolver.release());
client.SetState(ClientStateResolving::Instance());
retVal = MSG_SOCK_INTERNAL_PENDING;
}
return retVal;
@@ -223,6 +233,127 @@ ClientStateResolving::Cleanup()
//-----------------------------------------------------------------------------
ClientStateStartServerListDownload &
ClientStateStartServerListDownload::Instance()
{
static ClientStateStartServerListDownload state;
return state;
}
ClientStateStartServerListDownload::ClientStateStartServerListDownload()
{
}
ClientStateStartServerListDownload::~ClientStateStartServerListDownload()
{
}
int
ClientStateStartServerListDownload::Process(ClientThread &client)
{
int retVal = MSG_SOCK_INTERNAL_PENDING;
const ClientContext &context = client.GetContext();
path tmpServerListPath(context.GetCacheDir());
tmpServerListPath /= "serverlist.xml.z";
std::auto_ptr<DownloadHelper> downloader(new DownloadHelper);
downloader->Init("http://pokerth.net/serverlist.xml.z", tmpServerListPath.directory_string());
ClientStateDownloadingServerList::Instance().SetDownloadHelper(downloader.release());
client.SetState(ClientStateDownloadingServerList::Instance());
return retVal;
}
//-----------------------------------------------------------------------------
ClientStateDownloadingServerList &
ClientStateDownloadingServerList::Instance()
{
static ClientStateDownloadingServerList state;
return state;
}
ClientStateDownloadingServerList::ClientStateDownloadingServerList()
: m_downloadHelper(NULL)
{
}
ClientStateDownloadingServerList::~ClientStateDownloadingServerList()
{
Cleanup();
}
void
ClientStateDownloadingServerList::SetDownloadHelper(DownloadHelper *helper)
{
Cleanup();
m_downloadHelper = helper;
}
int
ClientStateDownloadingServerList::Process(ClientThread &client)
{
int retVal = MSG_SOCK_INTERNAL_PENDING;
// TODO
// if (!m_resolver)
// throw ClientException(__FILE__, __LINE__, ERR_SOCK_RESOLVE_FAILED, 0);
if (m_downloadHelper->Process())
{
ClientContext &context = client.GetContext();
path zippedServerListPath(context.GetCacheDir());
zippedServerListPath /= "serverlist.xml.z";
path xmlServerListPath = change_extension(zippedServerListPath, "");
// Unzip the file.
{
ifstream inFile(zippedServerListPath.directory_string().c_str(), ios_base::in | ios_base::binary);
ofstream outFile(xmlServerListPath.directory_string().c_str(), ios_base::out);
boost::iostreams::filtering_streambuf<boost::iostreams::input> in;
in.push(boost::iostreams::zlib_decompressor());
in.push(inFile);
boost::iostreams::copy(in, outFile);
}
// Parse the server address.
TiXmlDocument doc(xmlServerListPath.directory_string());
if (doc.LoadFile())
{
TiXmlHandle docHandle(&doc);
const TiXmlElement *firstServer = docHandle.FirstChild("ServerList" ).FirstChild("Server").ToElement();
if (firstServer)
{
ClientContext &context = client.GetContext();
const TiXmlNode *addrNode = firstServer->FirstChild("IPv4Address");
if (addrNode && addrNode->ToElement())
context.SetServerAddr(addrNode->ToElement()->Attribute("value"));
const TiXmlNode *portNode = firstServer->FirstChild("Port");
if (portNode && portNode->ToElement())
{
int tmpPort = 0;
portNode->ToElement()->QueryIntAttribute("value", &tmpPort);
context.SetServerPort((unsigned)tmpPort);
}
}
}
client.SetState(ClientStateStartResolve::Instance());
}
return retVal;
}
void
ClientStateDownloadingServerList::Cleanup()
{
delete m_downloadHelper;
m_downloadHelper = NULL;
}
//-----------------------------------------------------------------------------
ClientStateStartConnect &
ClientStateStartConnect::Instance()
{
+3 -1
View File
@@ -76,7 +76,8 @@ void
ClientThread::Init(
const string &serverAddress, const string &alternateServerAddress,
unsigned serverPort, bool ipv6, bool sctp,
const string &pwd, const string &playerName, const string &avatarFile)
const string &pwd, const string &playerName, const string &avatarFile,
const string &cacheDir)
{
if (IsRunning())
{
@@ -94,6 +95,7 @@ ClientThread::Init(
context.SetPassword(pwd);
context.SetPlayerName(playerName);
context.SetAvatarFile(avatarFile);
context.SetCacheDir(cacheDir);
}
void
+127
View File
@@ -0,0 +1,127 @@
/***************************************************************************
* Copyright (C) 2008 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <net/socket_helper.h>
#include <net/downloadhelper.h>
#include <curl/curl.h>
#include <cstdio>
using namespace std;
struct DownloadData
{
CURL *curlHandle;
CURLM *curlMultiHandle;
FILE *targetFile;
};
DownloadHelper::DownloadHelper()
{
m_data.reset(new DownloadData);
m_data->curlHandle = NULL;
m_data->curlMultiHandle = NULL;
m_data->targetFile = NULL;
}
DownloadHelper::~DownloadHelper()
{
Cleanup();
}
static size_t curlWriter(void *ptr, size_t size, size_t nmemb, void *stream)
{
int written = fwrite(ptr, size, nmemb, (FILE *)stream);
return written;
}
void
DownloadHelper::Init(const string &url, const string &targetFileName)
{
m_data->targetFile = fopen(targetFileName.c_str(), "wb");
m_data->curlHandle = curl_easy_init();
m_data->curlMultiHandle = curl_multi_init();
// TODO throw exception on error
curl_easy_setopt(m_data->curlHandle, CURLOPT_URL, url.c_str());
curl_easy_setopt(m_data->curlHandle, CURLOPT_WRITEFUNCTION, curlWriter);
curl_easy_setopt(m_data->curlHandle, CURLOPT_WRITEDATA, m_data->targetFile);
curl_multi_add_handle(m_data->curlMultiHandle, m_data->curlHandle);
}
bool
DownloadHelper::Process()
{
bool retVal = false;
int runningHandles;
while(CURLM_CALL_MULTI_PERFORM ==
curl_multi_perform(m_data->curlMultiHandle, &runningHandles));
if (runningHandles)
{
struct timeval timeout;
fd_set readSet;
fd_set writeSet;
fd_set exceptSet;
int maxfd;
FD_ZERO(&readSet);
FD_ZERO(&writeSet);
FD_ZERO(&exceptSet);
timeout.tv_sec = 0;
timeout.tv_usec = RECV_TIMEOUT_MSEC * 1000;
curl_multi_fdset(m_data->curlMultiHandle, &readSet, &writeSet, &exceptSet, &maxfd);
if (maxfd >= 0)
int selectResult = select(maxfd+1, &readSet, &writeSet, &exceptSet, &timeout);
// TODO throw exception on error
}
else
{
Cleanup();
retVal = true;
}
return retVal;
}
void
DownloadHelper::Cleanup()
{
if (m_data->curlMultiHandle)
{
curl_multi_cleanup(m_data->curlMultiHandle);
m_data->curlMultiHandle = NULL;
}
if (m_data->curlHandle)
{
curl_easy_cleanup(m_data->curlHandle);
m_data->curlHandle = NULL;
}
if (m_data->targetFile)
{
fclose(m_data->targetFile);
m_data->targetFile = NULL;
}
}
+53
View File
@@ -0,0 +1,53 @@
/***************************************************************************
* Copyright (C) 2008 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
/* libcurl download helper. */
#ifndef _DOWNLOADHELPER_H_
#define _DOWNLOADHELPER_H_
#include <string>
#include <memory>
struct DownloadData;
class DownloadHelper
{
public:
DownloadHelper();
virtual ~DownloadHelper();
// Set the parameters. Does not do any error checking.
// Throws an exception on failure.
void Init(const std::string &url, const std::string &targetFileName);
// Returns true when done, false should call again.
// Throws an exception on error.
bool Process();
// Close all handles.
void Cleanup();
private:
std::auto_ptr<DownloadData> m_data;
};
#endif
+6 -3
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@@ -181,7 +181,8 @@ void Session::startInternetClient()
myConfig->readConfigInt("InternetServerUseSctp") == 1,
myConfig->readConfigString("InternetServerPassword"),
myConfig->readConfigString("MyName"),
myConfig->readConfigString("MyAvatar"));
myConfig->readConfigString("MyAvatar"),
myConfig->readConfigString("CacheDir"));
myNetClient->Run();
}
@@ -203,7 +204,8 @@ void Session::startNetworkClient(const string &serverAddress, unsigned serverPor
sctp,
pwd,
myConfig->readConfigString("MyName"),
myConfig->readConfigString("MyAvatar"));
myConfig->readConfigString("MyAvatar"),
myConfig->readConfigString("CacheDir"));
myNetClient->Run();
myNetClient->SendJoinFirstGame("");
}
@@ -228,7 +230,8 @@ void Session::startNetworkClientForLocalServer(const GameData &gameData)
myConfig->readConfigInt("ServerUseSctp") == 1,
myConfig->readConfigString("ServerPassword"),
myConfig->readConfigString("MyName"),
myConfig->readConfigString("MyAvatar"));
myConfig->readConfigString("MyAvatar"),
myConfig->readConfigString("CacheDir"));
myNetClient->Run();
myNetClient->SendCreateGame(gameData, NET_DEFAULT_GAME, "");
}