The client now downloads a zipped server list file from pokerth.net. This is parsed and the first server entry is used for now. Error handling still missing. boost::iostreams now required.
This commit is contained in:
@@ -71,6 +71,10 @@ public:
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{return m_avatarFile;}
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void SetAvatarFile(const std::string &avatarFile)
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{m_avatarFile = avatarFile;}
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const std::string &GetCacheDir() const
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{return m_cacheDir;}
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void SetCacheDir(const std::string &cacheDir)
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{m_cacheDir = cacheDir;}
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int GetClientSockaddrSize() const
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{return m_addrFamily == AF_INET6 ? sizeof(sockaddr_in6) : sizeof(sockaddr_in);}
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@@ -89,6 +93,7 @@ private:
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sockaddr_storage m_clientSockaddr;
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std::string m_playerName;
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std::string m_avatarFile;
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std::string m_cacheDir;
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ReceiveBuffer m_receiveBuffer;
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};
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@@ -33,6 +33,7 @@ class ClientCallback;
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class ResolverThread;
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class Game;
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class NetPacket;
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class DownloadHelper;
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class ClientState
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{
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@@ -105,6 +106,50 @@ private:
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ResolverThread *m_resolver;
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};
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// State: Start download of the server list.
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class ClientStateStartServerListDownload : public ClientState
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{
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public:
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// Access the state singleton.
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static ClientStateStartServerListDownload &Instance();
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virtual ~ClientStateStartServerListDownload();
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// Initiate the name resolution.
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virtual int Process(ClientThread &client);
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protected:
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// Protected constructor - this is a singleton.
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ClientStateStartServerListDownload();
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};
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// State: Downloading the server list.
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class ClientStateDownloadingServerList : public ClientState
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{
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public:
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// Access the state singleton.
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static ClientStateDownloadingServerList &Instance();
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virtual ~ClientStateDownloadingServerList();
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void SetDownloadHelper(DownloadHelper *helper);
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// Poll for the completion of the download.
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virtual int Process(ClientThread &client);
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protected:
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// Protected constructor - this is a singleton.
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ClientStateDownloadingServerList();
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void Cleanup();
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private:
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DownloadHelper *m_downloadHelper;
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};
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// State: Initiate server connection.
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class ClientStateStartConnect : public ClientState
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{
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@@ -55,7 +55,8 @@ public:
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bool sctp,
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const std::string &pwd,
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const std::string &playerName,
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const std::string &avatarFile);
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const std::string &avatarFile,
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const std::string &cacheDir);
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void SendKickPlayer(unsigned playerId);
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void SendLeaveCurrentGame();
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@@ -196,6 +197,8 @@ friend class AbstractClientStateReceiving;
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friend class ClientStateInit;
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friend class ClientStateStartResolve;
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friend class ClientStateResolving;
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friend class ClientStateStartServerListDownload;
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friend class ClientStateDownloadingServerList;
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friend class ClientStateStartConnect;
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friend class ClientStateConnecting;
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friend class ClientStateStartSession;
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@@ -27,17 +27,27 @@
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#include <net/clientexception.h>
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#include <net/socket_helper.h>
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#include <net/socket_msg.h>
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#include <net/downloadhelper.h>
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#include <core/avatarmanager.h>
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#include <qttoolsinterface.h>
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#include <game.h>
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#include <playerinterface.h>
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#include "tinyxml.h"
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#include "zlib.h"
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#include <boost/bind.hpp>
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#include <boost/iostreams/filtering_streambuf.hpp>
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#include <boost/iostreams/copy.hpp>
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#include <boost/iostreams/filter/zlib.hpp>
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#include <boost/filesystem.hpp>
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#include <iostream>
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#include <fstream>
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#include <sstream>
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using namespace std;
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using namespace boost::filesystem;
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#define CLIENT_WAIT_TIMEOUT_MSEC 50
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#define CLIENT_CONNECT_TIMEOUT_SEC 10
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@@ -92,7 +102,9 @@ ClientStateInit::Process(ClientThread &client)
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setsockopt(context.GetSocket(), SOL_SOCKET, SO_NOSIGPIPE, (char *)&nosigpipe, sizeof(nosigpipe));
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#endif
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client.SetState(ClientStateStartResolve::Instance());
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// TODO
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//client.SetState(ClientStateStartResolve::Instance());
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client.SetState(ClientStateStartServerListDownload::Instance());
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return MSG_SOCK_INIT_DONE;
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}
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@@ -117,7 +129,7 @@ ClientStateStartResolve::~ClientStateStartResolve()
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int
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ClientStateStartResolve::Process(ClientThread &client)
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{
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int retVal;
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int retVal = MSG_SOCK_INTERNAL_PENDING;
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ClientContext &context = client.GetContext();
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@@ -148,8 +160,6 @@ ClientStateStartResolve::Process(ClientThread &client)
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ClientStateResolving::Instance().SetResolver(resolver.release());
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client.SetState(ClientStateResolving::Instance());
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retVal = MSG_SOCK_INTERNAL_PENDING;
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}
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return retVal;
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@@ -223,6 +233,127 @@ ClientStateResolving::Cleanup()
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//-----------------------------------------------------------------------------
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ClientStateStartServerListDownload &
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ClientStateStartServerListDownload::Instance()
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{
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static ClientStateStartServerListDownload state;
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return state;
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}
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ClientStateStartServerListDownload::ClientStateStartServerListDownload()
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{
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}
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ClientStateStartServerListDownload::~ClientStateStartServerListDownload()
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{
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}
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int
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ClientStateStartServerListDownload::Process(ClientThread &client)
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{
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int retVal = MSG_SOCK_INTERNAL_PENDING;
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const ClientContext &context = client.GetContext();
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path tmpServerListPath(context.GetCacheDir());
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tmpServerListPath /= "serverlist.xml.z";
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std::auto_ptr<DownloadHelper> downloader(new DownloadHelper);
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downloader->Init("http://pokerth.net/serverlist.xml.z", tmpServerListPath.directory_string());
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ClientStateDownloadingServerList::Instance().SetDownloadHelper(downloader.release());
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client.SetState(ClientStateDownloadingServerList::Instance());
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return retVal;
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}
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//-----------------------------------------------------------------------------
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ClientStateDownloadingServerList &
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ClientStateDownloadingServerList::Instance()
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{
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static ClientStateDownloadingServerList state;
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return state;
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}
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ClientStateDownloadingServerList::ClientStateDownloadingServerList()
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: m_downloadHelper(NULL)
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{
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}
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ClientStateDownloadingServerList::~ClientStateDownloadingServerList()
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{
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Cleanup();
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}
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void
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ClientStateDownloadingServerList::SetDownloadHelper(DownloadHelper *helper)
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{
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Cleanup();
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m_downloadHelper = helper;
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}
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int
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ClientStateDownloadingServerList::Process(ClientThread &client)
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{
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int retVal = MSG_SOCK_INTERNAL_PENDING;
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// TODO
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// if (!m_resolver)
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// throw ClientException(__FILE__, __LINE__, ERR_SOCK_RESOLVE_FAILED, 0);
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if (m_downloadHelper->Process())
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{
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ClientContext &context = client.GetContext();
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path zippedServerListPath(context.GetCacheDir());
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zippedServerListPath /= "serverlist.xml.z";
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path xmlServerListPath = change_extension(zippedServerListPath, "");
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// Unzip the file.
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{
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ifstream inFile(zippedServerListPath.directory_string().c_str(), ios_base::in | ios_base::binary);
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ofstream outFile(xmlServerListPath.directory_string().c_str(), ios_base::out);
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boost::iostreams::filtering_streambuf<boost::iostreams::input> in;
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in.push(boost::iostreams::zlib_decompressor());
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in.push(inFile);
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boost::iostreams::copy(in, outFile);
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}
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// Parse the server address.
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TiXmlDocument doc(xmlServerListPath.directory_string());
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if (doc.LoadFile())
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{
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TiXmlHandle docHandle(&doc);
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const TiXmlElement *firstServer = docHandle.FirstChild("ServerList" ).FirstChild("Server").ToElement();
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if (firstServer)
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{
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ClientContext &context = client.GetContext();
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const TiXmlNode *addrNode = firstServer->FirstChild("IPv4Address");
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if (addrNode && addrNode->ToElement())
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context.SetServerAddr(addrNode->ToElement()->Attribute("value"));
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const TiXmlNode *portNode = firstServer->FirstChild("Port");
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if (portNode && portNode->ToElement())
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{
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int tmpPort = 0;
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portNode->ToElement()->QueryIntAttribute("value", &tmpPort);
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context.SetServerPort((unsigned)tmpPort);
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}
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}
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}
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client.SetState(ClientStateStartResolve::Instance());
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}
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return retVal;
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}
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void
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ClientStateDownloadingServerList::Cleanup()
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{
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delete m_downloadHelper;
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m_downloadHelper = NULL;
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}
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//-----------------------------------------------------------------------------
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ClientStateStartConnect &
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ClientStateStartConnect::Instance()
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{
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@@ -76,7 +76,8 @@ void
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ClientThread::Init(
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const string &serverAddress, const string &alternateServerAddress,
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unsigned serverPort, bool ipv6, bool sctp,
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const string &pwd, const string &playerName, const string &avatarFile)
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const string &pwd, const string &playerName, const string &avatarFile,
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const string &cacheDir)
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{
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if (IsRunning())
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{
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@@ -94,6 +95,7 @@ ClientThread::Init(
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context.SetPassword(pwd);
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context.SetPlayerName(playerName);
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context.SetAvatarFile(avatarFile);
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context.SetCacheDir(cacheDir);
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}
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void
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@@ -0,0 +1,127 @@
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/***************************************************************************
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* Copyright (C) 2008 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include <net/socket_helper.h>
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#include <net/downloadhelper.h>
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#include <curl/curl.h>
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#include <cstdio>
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using namespace std;
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struct DownloadData
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{
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CURL *curlHandle;
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CURLM *curlMultiHandle;
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FILE *targetFile;
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};
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DownloadHelper::DownloadHelper()
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{
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m_data.reset(new DownloadData);
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m_data->curlHandle = NULL;
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m_data->curlMultiHandle = NULL;
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m_data->targetFile = NULL;
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}
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DownloadHelper::~DownloadHelper()
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{
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Cleanup();
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}
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static size_t curlWriter(void *ptr, size_t size, size_t nmemb, void *stream)
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{
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int written = fwrite(ptr, size, nmemb, (FILE *)stream);
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return written;
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}
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void
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DownloadHelper::Init(const string &url, const string &targetFileName)
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{
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m_data->targetFile = fopen(targetFileName.c_str(), "wb");
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m_data->curlHandle = curl_easy_init();
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m_data->curlMultiHandle = curl_multi_init();
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// TODO throw exception on error
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curl_easy_setopt(m_data->curlHandle, CURLOPT_URL, url.c_str());
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curl_easy_setopt(m_data->curlHandle, CURLOPT_WRITEFUNCTION, curlWriter);
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curl_easy_setopt(m_data->curlHandle, CURLOPT_WRITEDATA, m_data->targetFile);
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curl_multi_add_handle(m_data->curlMultiHandle, m_data->curlHandle);
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}
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bool
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DownloadHelper::Process()
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{
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bool retVal = false;
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int runningHandles;
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while(CURLM_CALL_MULTI_PERFORM ==
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curl_multi_perform(m_data->curlMultiHandle, &runningHandles));
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if (runningHandles)
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{
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struct timeval timeout;
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fd_set readSet;
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fd_set writeSet;
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fd_set exceptSet;
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int maxfd;
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FD_ZERO(&readSet);
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FD_ZERO(&writeSet);
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FD_ZERO(&exceptSet);
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timeout.tv_sec = 0;
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timeout.tv_usec = RECV_TIMEOUT_MSEC * 1000;
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curl_multi_fdset(m_data->curlMultiHandle, &readSet, &writeSet, &exceptSet, &maxfd);
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if (maxfd >= 0)
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int selectResult = select(maxfd+1, &readSet, &writeSet, &exceptSet, &timeout);
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// TODO throw exception on error
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}
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else
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{
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Cleanup();
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retVal = true;
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}
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return retVal;
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}
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void
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DownloadHelper::Cleanup()
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{
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if (m_data->curlMultiHandle)
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{
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curl_multi_cleanup(m_data->curlMultiHandle);
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m_data->curlMultiHandle = NULL;
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}
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if (m_data->curlHandle)
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{
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curl_easy_cleanup(m_data->curlHandle);
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m_data->curlHandle = NULL;
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}
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if (m_data->targetFile)
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{
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fclose(m_data->targetFile);
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m_data->targetFile = NULL;
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}
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}
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@@ -0,0 +1,53 @@
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/***************************************************************************
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* Copyright (C) 2008 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
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* *
|
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* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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/* libcurl download helper. */
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#ifndef _DOWNLOADHELPER_H_
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#define _DOWNLOADHELPER_H_
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#include <string>
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#include <memory>
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struct DownloadData;
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class DownloadHelper
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{
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public:
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DownloadHelper();
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virtual ~DownloadHelper();
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// Set the parameters. Does not do any error checking.
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// Throws an exception on failure.
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void Init(const std::string &url, const std::string &targetFileName);
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// Returns true when done, false should call again.
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// Throws an exception on error.
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bool Process();
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// Close all handles.
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void Cleanup();
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private:
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std::auto_ptr<DownloadData> m_data;
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};
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#endif
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+6
-3
@@ -181,7 +181,8 @@ void Session::startInternetClient()
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myConfig->readConfigInt("InternetServerUseSctp") == 1,
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myConfig->readConfigString("InternetServerPassword"),
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myConfig->readConfigString("MyName"),
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myConfig->readConfigString("MyAvatar"));
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myConfig->readConfigString("MyAvatar"),
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myConfig->readConfigString("CacheDir"));
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myNetClient->Run();
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}
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@@ -203,7 +204,8 @@ void Session::startNetworkClient(const string &serverAddress, unsigned serverPor
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sctp,
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pwd,
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myConfig->readConfigString("MyName"),
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myConfig->readConfigString("MyAvatar"));
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myConfig->readConfigString("MyAvatar"),
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myConfig->readConfigString("CacheDir"));
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myNetClient->Run();
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myNetClient->SendJoinFirstGame("");
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}
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@@ -228,7 +230,8 @@ void Session::startNetworkClientForLocalServer(const GameData &gameData)
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myConfig->readConfigInt("ServerUseSctp") == 1,
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myConfig->readConfigString("ServerPassword"),
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myConfig->readConfigString("MyName"),
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myConfig->readConfigString("MyAvatar"));
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myConfig->readConfigString("MyAvatar"),
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myConfig->readConfigString("CacheDir"));
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myNetClient->Run();
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myNetClient->SendCreateGame(gameData, NET_DEFAULT_GAME, "");
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}
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Reference in New Issue
Block a user