macosx lobby redraw bugfix

This commit is contained in:
doitux
2007-11-29 21:14:26 +00:00
parent 173df346e3
commit 80f4e068ea
2 changed files with 2 additions and 0 deletions
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Width:  |  Height:  |  Size: 39 KiB

After

Width:  |  Height:  |  Size: 40 KiB

@@ -41,6 +41,8 @@ gameLobbyDialogImpl::gameLobbyDialogImpl(QWidget *parent, ConfigFile *c)
// treeWidget_GameList->setGameListBackgroundImage(myAppDataPath +"gfx/gui/misc/background_gamelist.png"); // treeWidget_GameList->setGameListBackgroundImage(myAppDataPath +"gfx/gui/misc/background_gamelist.png");
// treeWidget_connectedPlayers->setSpacing(1); // treeWidget_connectedPlayers->setSpacing(1);
treeWidget_GameList->setStyleSheet("QTreeWidget {background-color: white; background-image: url("+myAppDataPath +"gfx/gui/misc/background_gamelist.png); background-attachment: scroll; background-position: top center ; background-repeat: no-repeat;}"); treeWidget_GameList->setStyleSheet("QTreeWidget {background-color: white; background-image: url("+myAppDataPath +"gfx/gui/misc/background_gamelist.png); background-attachment: scroll; background-position: top center ; background-repeat: no-repeat;}");
treeWidget_GameList->setAutoFillBackground(TRUE);
connect( pushButton_CreateGame, SIGNAL( clicked() ), this, SLOT( createGame() ) ); connect( pushButton_CreateGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
connect( pushButton_JoinGame, SIGNAL( clicked() ), this, SLOT( joinGame() ) ); connect( pushButton_JoinGame, SIGNAL( clicked() ), this, SLOT( joinGame() ) );