Added new boost timer. Prepared fixes for removing players.

This commit is contained in:
lotodore
2007-05-05 21:14:23 +00:00
parent 363377b6a6
commit 82b5392ff5
18 changed files with 989 additions and 54 deletions
+3 -2
View File
@@ -62,7 +62,7 @@ Server Reply: Join Game ACK
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Number of Players | Small Blind |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Hands before raise | Reserved |
| Hands before raise | Proposed GUI Speed |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Start Cash |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
@@ -71,7 +71,8 @@ Player Number:
0 to (NumberOfPlayers - 1), "position".
Player ID:
Unique Player ID
Proposed GUI Speed:
1-11
Server Notification: Player Joined
+22
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@@ -0,0 +1,22 @@
#ifndef BOOST_TIMER_HPP
#define BOOST_TIMER_HPP
// (C) Copyright Vaucher Philippe 2006
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
// Author: Vaucher Philippe 2006
// Speeds up compilation a bit on msvc
#if (defined _MSC_VER) && (_MSC_VER >= 1200)
#pragma once
#endif
// -------------------------- Includes --------------------------
#include "boost/timer/implementation.hpp"
#include "boost/timer/devices.hpp"
#include "boost/timer/typedefs.hpp"
#endif // BOOST_TIMER_HPP
+31
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@@ -0,0 +1,31 @@
#ifndef BOOST_TIMER_DEVICES_HPP
#define BOOST_TIMER_DEVICES_HPP
// (C) Copyright Vaucher Philippe 2006
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
// Author: Vaucher Philippe 2006
// -------------------------- Devices --------------------------
//! A device has 3 main member functions: start(), elapsed() & reset().
// -------------------------- Includes --------------------------
#include "boost/timer/devices/clock.hpp"
#include "boost/timer/devices/date_time.hpp"
#ifndef BOOST_WINDOWS
#include "boost/timer/devices/gettimeofday.hpp"
#else
#include "boost/timer/devices/QueryPerformanceCounter.hpp"
#include "boost/timer/devices/timeGetTime.hpp"
#include "boost/timer/devices/GetSystemTimeAsFileTime.hpp"
#include "boost/timer/devices/GetTickCount.hpp"
#endif
#endif // BOOST_TIMER_DEVICES_HPP
@@ -0,0 +1,96 @@
#ifndef BOOST_TIMER_DEVICES_GSTAFT_HPP
#define BOOST_TIMER_DEVICES_GSTAFT_HPP
// (C) Copyright Vaucher Philippe 2006
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
// Author: Vaucher Philippe 2006
// -------------------------- GetSystemTimeAsFileTime() --------------------------
// Properties:
// - ??? ns resolution.
// - ??? ns overhead (6 clocks (64-bit load/store + synchronization (4))).
//
// Pros:
// - Low overhead.
//
// Cons:
// - Low resolution.
// -------------------------- Includes --------------------------
#ifndef BOOST_WINDOWS
#error "GetSystemTimeAsFileTime() can only be used on windows"
#else
// Boost headers
#include <boost/cstdint.hpp>
#include <boost/date_time/posix_time/posix_time.hpp>
// Windows headers
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// -------------------------- Code --------------------------
namespace boost
{
//! The gstaft_device class is based on GetSystemTimeAsFileTime() to compute the time
class gstaft_device
{
public:
typedef posix_time::ptime time_type;
typedef time_type::time_duration_type time_duration_type;
explicit gstaft_device() : m_elapsed(0, 0, 0)
{
std::memset(&m_start, 0, sizeof(ULARGE_INTEGER));
}
void start()
{
if(!m_start.QuadPart)
GetSystemTimeAsFileTime(reinterpret_cast<LPFILETIME>(&m_start));
}
const time_duration_type& elapsed() const
{
if(m_start.QuadPart)
{
ULARGE_INTEGER current;
GetSystemTimeAsFileTime(reinterpret_cast<LPFILETIME>(&current));
uint64_t tmp = current.QuadPart - m_start.QuadPart;
m_elapsed += posix_time::milliseconds(tmp / 10000.0);
m_start = current;
}
return m_elapsed;
}
void reset()
{
m_elapsed = time_duration_type(0,0,0);
std::memset(&m_start, 0, sizeof(ULARGE_INTEGER));
}
private:
mutable ULARGE_INTEGER m_start;
mutable time_duration_type m_elapsed;
};
} // namespace boost
#endif // BOOST_WINDOWS
#endif // BOOST_TIMER_DEVICES_GSTAFT_HPP
@@ -0,0 +1,92 @@
#ifndef BOOST_TIMER_DEVICES_GTC_HPP
#define BOOST_TIMER_DEVICES_GTC_HPP
// (C) Copyright Vaucher Philippe 2006
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
// Author: Vaucher Philippe 2006
// -------------------------- GetTickCount() --------------------------
// Properties:
// - 5 to 55 ms resolution.
// - ??? ns overhead (8 clock (load, mul, shift)).
//
// Pros:
// - Very low overhead.
//
// Cons:
// - Very low resolution.
// -------------------------- Includes --------------------------
#ifndef BOOST_WINDOWS
#error "GetTickCount() can only be used on windows"
#else
// Boost headers
#include <boost/cstdint.hpp>
#include <boost/date_time/posix_time/posix_time.hpp>
// Windows headers
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// -------------------------- Code --------------------------
namespace boost
{
//! The gtc_device class is based on GetTickCount() to compute the time
class gtc_device
{
public:
typedef posix_time::ptime time_type;
typedef time_type::time_duration_type time_duration_type;
explicit gtc_device() : m_start(0), m_elapsed(0, 0, 0)
{
}
void start()
{
if(!m_start)
m_start = GetTickCount();
}
const time_duration_type& elapsed() const
{
if(m_start)
{
uint32_t current = GetTickCount();
m_elapsed += posix_time::milliseconds(current - m_start);
m_start = current;
}
return m_elapsed;
}
void reset()
{
m_elapsed = time_duration_type(0,0,0);
m_start = 0;
}
private:
mutable uint32_t m_start;
mutable time_duration_type m_elapsed;
};
} // namespace boost
#endif // BOOST_WINDOWS
#endif // BOOST_TIMER_DEVICES_GTC_HPP
@@ -0,0 +1,130 @@
#ifndef BOOST_TIMER_DEVICES_QPC_HPP
#define BOOST_TIMER_DEVICES_QPC_HPP
// (C) Copyright Vaucher Philippe 2006
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
// Author: Vaucher Philippe 2006
// -------------------------- QueryPerformanceCounter() --------------------------
// Properties:
// Win2k (PIT):
// - 838 ns resolution.
// - ~3000 ns overhead.
// WinXP (PMT):
// - 279 ns resolution.
// - 700 ns overhead.
//
// Pros:
// - High resolution (usually the best one).
//
// Cons:
// - High overhead.
// - Not thread safe.
// - Multi core problems. To solve the issue you can #define BOOST_QPC_SET_AFFINITY which will call SetThreadAffinityMask() for you.
//
// Issues:
// 1) Q274323: may jump several seconds under heavy PCI bus load.
// not a problem, because the older systems on which this occurs
// have safe TSCs, so that is used instead.
// 2) "System clock problem can inflate benchmark scores":
// incorrect value if not polled every 4.5 seconds?
// -------------------------- Includes --------------------------
#ifndef BOOST_WINDOWS
#error "QueryPerformanceCounter() can only be used on windows"
#else
// Boost headers
#include <boost/throw_exception.hpp>
#include <boost/date_time/posix_time/posix_time.hpp>
// Windows headers
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// -------------------------- Code --------------------------
namespace boost
{
class qpc_device
{
public:
typedef posix_time::ptime time_type;
typedef time_type::time_duration_type time_duration_type;
explicit qpc_device() : m_elapsed(0, 0, 0)
{
#ifdef BOOST_QPC_SET_AFFINITY
m_affinity = SetThreadAffinityMask(GetCurrentThread(), 1);
#endif
m_start.QuadPart = 0;
if(!QueryPerformanceFrequency(&m_frequency))
throw_exception(std::runtime_error("qpc_device: QueryPerformanceFrequency() indicated there's no high-resolution performance counter"));
// Make it so we have the future results directly in milliseconds
m_frequency.QuadPart /= 1000;
}
~qpc_device()
{
#ifdef BOOST_QPC_SET_AFFINITY
SetThreadAffinityMask(GetCurrentThread(), m_affinity);
#endif
}
void start()
{
if(!m_start.QuadPart && !QueryPerformanceCounter(&m_start))
throw_exception(std::runtime_error("qpc_device: QueryPerformanceCounter() failed"));
}
const time_duration_type& elapsed() const
{
if(m_start.QuadPart)
{
LARGE_INTEGER current;
if(!QueryPerformanceCounter(&current))
throw_exception(std::runtime_error("qpc_device: QueryPerformanceCounter() failed"));
uint64_t milliseconds = (current.QuadPart - m_start.QuadPart) / m_frequency.QuadPart;
m_elapsed += posix_time::milliseconds(milliseconds);
m_start = current;
}
return m_elapsed;
}
void reset()
{
m_elapsed = time_duration_type(0,0,0);
m_start.QuadPart = 0;
}
private:
LARGE_INTEGER m_frequency;
mutable LARGE_INTEGER m_start;
mutable time_duration_type m_elapsed;
#ifdef BOOST_QPC_SET_AFFINITY
DWORD_PTR m_affinity;
#endif
};
} // namespace boost
#endif // BOOST_WINDOWS
#endif // BOOST_TIMER_DEVICES_QPC_HPP
+85
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@@ -0,0 +1,85 @@
#ifndef BOOST_TIMER_DEVICES_CLOCK_HPP
#define BOOST_TIMER_DEVICES_CLOCK_HPP
// (C) Copyright Vaucher Philippe 2006
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
// Author: Vaucher Philippe 2006
// -------------------------- std::clock() --------------------------
// Properties:
// - ??? ns resolution.
// - ??? ns overhead.
// - Is implemented with GetSystemTimeAsFileTime on windows.
//
// Pros:
// - Portable.
//
// Cons:
// - High resolution.
// -------------------------- Includes --------------------------
// Standard headers
#include <ctime>
// Boost headers
#include <boost/date_time/posix_time/posix_time.hpp>
// -------------------------- Code --------------------------
namespace boost
{
//! The clock_device class is based on std::clock() to compute the time
class clock_device
{
public:
typedef posix_time::ptime time_type;
typedef time_type::time_duration_type time_duration_type;
explicit clock_device() : m_start(0), m_elapsed(0, 0, 0)
{
}
void start()
{
if(!m_start)
m_start = std::clock();
}
const time_duration_type& elapsed() const
{
if(m_start)
{
std::clock_t current = std::clock();
m_elapsed += posix_time::milliseconds(static_cast<double>(current-m_start) / CLOCKS_PER_SEC * 1000.0);
m_start = current;
}
return m_elapsed;
}
void reset()
{
m_elapsed = time_duration_type(0,0,0);
m_start = 0;
}
private:
mutable std::clock_t m_start;
mutable time_duration_type m_elapsed;
};
} // namespace boost
#endif // BOOST_TIMER_DEVICES_CLOCK_HPP
@@ -0,0 +1,84 @@
#ifndef BOOST_TIMER_DEVICES_DATE_TIME_HPP
#define BOOST_TIMER_DEVICES_DATE_TIME_HPP
// (C) Copyright Vaucher Philippe 2006
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
// Author: Vaucher Philippe 2006
// -------------------------- date_time devices --------------------------
// Properties:
// - windows: uses GetSystemTimeAsFileTime()
// - POSIX: uses gettimeofday()
//
// Pros:
// - Portable.
// -------------------------- Includes --------------------------
#include <boost/date_time/posix_time/posix_time.hpp>
// -------------------------- Code --------------------------
namespace boost
{
//! The date_time device
template <class Clock, class Time = posix_time::ptime>
class date_time_device
{
public:
typedef Clock clock_type;
typedef Time time_type;
typedef typename clock_type::time_duration_type time_duration_type;
explicit date_time_device() : m_start(date_time::not_a_date_time), m_elapsed(0, 0, 0)
{
}
void start()
{
if(m_start.is_not_a_date_time())
m_start = clock_type::local_time();
}
const time_duration_type& elapsed() const
{
if(!m_start.is_not_a_date_time())
{
time_type current(clock_type::local_time());
m_elapsed += (current - m_start);
m_start = current;
}
return m_elapsed;
}
void reset()
{
m_start = date_time::not_a_date_time;
m_elapsed = time_duration_type(0,0,0);
}
private:
mutable time_type m_start;
mutable time_duration_type m_elapsed;
};
// Convenience typedefs
typedef date_time_device<posix_time::microsec_clock> microsec_device;
typedef date_time_device<posix_time::second_clock> second_device;
} // namespace boost
#endif // BOOST_TIMER_DEVICES_DATE_TIME_HPP
@@ -0,0 +1,98 @@
#ifndef BOOST_TIMER_DEVICES_GTOD_HPP
#define BOOST_TIMER_DEVICES_GTOD_HPP
// (C) Copyright Vaucher Philippe 2006
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
// Author: Vaucher Philippe 2006
// -------------------------- gettimeofday() --------------------------
// Properties:
// - ??? ns resolution.
// - ??? ns overhead.
//
// Pros:
// - Low overhead.
// - High resolution.
// -------------------------- Includes --------------------------
// Get config
#include <boost/config.hpp>
// Check we have gettimeofday()
#ifndef BOOST_HAS_GETTIMEOFDAY
#error "gettimeofday() can only be used on POSIX systems"
#else
// Boost headers
#include <boost/date_time/posix_time/posix_time.hpp>
// Linux headers
#include <sys/time.h>
// -------------------------- Code --------------------------
namespace boost
{
//! The gtod_device class is based on gettimeofday() to compute the time
class gtod_device
{
public:
typedef posix_time::ptime time_type;
typedef time_type::time_duration_type time_duration_type;
explicit gtod_device() : m_elapsed(0, 0, 0)
{
std::memset(&m_start, 0, sizeof(timeval));
}
void start()
{
if(!is_time(m_start))
gettimeofday(&m_start, 0);
}
const time_duration_type& elapsed() const
{
if(is_time(m_start))
{
timeval current;
gettimeofday(&current, 0);
m_elapsed += posix_time::milliseconds((current.tv_sec-m_start.tv_sec) * 1000 + ((current.tv_usec-m_start.tv_usec) / 1000.0));
m_start = current;
}
return m_elapsed;
}
void reset()
{
m_elapsed = time_duration_type(0,0,0);
std::memset(&m_start, 0, sizeof(timeval));
}
private:
bool is_time(const timeval& value) const
{
return value.tv_sec || value.tv_usec;
}
mutable timeval m_start;
mutable time_duration_type m_elapsed;
};
} // namespace boost
#endif // BOOST_HAS_GETTIMEOFDAY
#endif // BOOST_TIMER_DEVICES_GTOD_HPP
@@ -0,0 +1,94 @@
#ifndef BOOST_TIMER_DEVICES_TGT_HPP
#define BOOST_TIMER_DEVICES_TGT_HPP
// (C) Copyright Vaucher Philippe 2006
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
// Author: Vaucher Philippe 2006
// -------------------------- std::clock() --------------------------
// Properties:
// - 1 ms resolution.
// - ??? ns overhead.
//
// Pros:
// - Low overhead.
//
// Cons:
// - Low resolution.
// -------------------------- Includes --------------------------
#ifndef BOOST_WINDOWS
#error "timeGetTime() can only be used on windows"
#else
// Boost headers
#include <boost/cstdint.hpp>
#include <boost/date_time/posix_time/posix_time.hpp>
// Windows headers
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// Automagically link winmm.lib if we can
#pragma comment(lib, "winmm.lib")
// -------------------------- Code --------------------------
namespace boost
{
//! The tgt_device class is based on timeGetTime() to compute the time
class tgt_device
{
public:
typedef posix_time::ptime time_type;
typedef time_type::time_duration_type time_duration_type;
explicit tgt_device() : m_start(0), m_elapsed(0, 0, 0)
{
}
void start()
{
if(!m_start)
m_start = timeGetTime();
}
const time_duration_type& elapsed() const
{
if(m_start)
{
uint32_t current = timeGetTime();
m_elapsed += posix_time::milliseconds(current - m_start);
m_start = current;
}
return m_elapsed;
}
void reset()
{
m_elapsed = time_duration_type(0,0,0);
m_start = 0;
}
private:
mutable uint32_t m_start;
mutable time_duration_type m_elapsed;
};
} // namespace boost
#endif // BOOST_WINDOWS
#endif // BOOST_TIMER_DEVICES_TGT_HPP
+107
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@@ -0,0 +1,107 @@
#ifndef BOOST_TIMER_IMPLEMENTATION_HPP
#define BOOST_TIMER_IMPLEMENTATION_HPP
// (C) Copyright Vaucher Philippe 2006
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
// Author: Vaucher Philippe 2006
// -------------------------- Code --------------------------
namespace boost
{
//! The timer class takes a device type that's used for the elapsed time computation.
//! Calling start(), pause() or resume() twice has no special effects.
template<class Device>
class timer
{
public:
typedef Device device_type;
typedef typename device_type::time_duration_type time_duration_type;
enum start_options { auto_start = 1, manual_start };
//! By default, start the timer without any time offset
explicit timer(time_duration_type initial_duration = time_duration_type(0, 0, 0), start_options start_op = auto_start)
: m_elapsed(initial_duration), m_running(false)
{
if(start_op == auto_start)
start();
}
//! Starts the timer
void start()
{
if(!m_running)
{
m_device.start();
m_running = true;
}
}
//! Restarts the timer
void restart()
{
reset();
start();
}
//! Returns the elapsed time
time_duration_type elapsed() const
{
return m_running ? (m_device.elapsed() + m_elapsed) : m_elapsed;
}
//! Pauses the timer
void pause()
{
if(m_running)
{
m_elapsed += m_device.elapsed();
m_device.reset();
m_running = false;
}
}
//! Resumes the timer
void resume()
{
if(!m_running)
{
m_device.start();
m_running = true;
}
}
//! Resets the timer
void reset()
{
m_elapsed = time_duration_type(0,0,0);
m_device.reset();
m_running = false;
}
//! Tells wether the timer is currently running or not
bool is_running() const
{
return m_running;
}
private:
mutable device_type m_device;
mutable time_duration_type m_elapsed;
bool m_running;
};
} // namespace boost
#endif // BOOST_TIMER_IMPLEMENTATION_HPP
+55
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@@ -0,0 +1,55 @@
#ifndef BOOST_TIMER_TYPEDEFS_HPP
#define BOOST_TIMER_TYPEDEFS_HPP
// (C) Copyright Vaucher Philippe 2006
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
// Author: Vaucher Philippe 2006
// -------------------------- Includes --------------------------
#include <boost/date_time/posix_time/posix_time.hpp>
#include "boost/timer/implementation.hpp"
#include "boost/timer/devices.hpp"
// -------------------------- Devices --------------------------
namespace boost
{
// boost::date_time devices
typedef timer<microsec_device> microsec_timer;
typedef timer<second_device> second_timer;
// std::clock() device
typedef timer<clock_device> clock_timer;
#ifndef BOOST_WINDOWS
// gettimeofday() device
typedef timer<gtod_device> gtod_timer;
#else
// QueryPerformanceCounter() device
typedef timer<qpc_device> qpc_timer;
// timeGetTime() device
typedef timer<tgt_device> tgt_timer;
// GetSystemTimeAsFileTime() device
typedef timer<gstaft_device> gstaft_timer;
// GetTickCount() device
typedef timer<gtc_device> gtc_timer;
#endif
} // namespace boost
#endif // BOOST_TIMER_TYPEDEFS_HPP
+3 -1
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@@ -80,7 +80,7 @@ struct NetPacketJoinGameAckData
u_int16_t numberOfPlayers;
u_int16_t smallBlind;
u_int16_t handsBeforeRaise;
u_int16_t reserved;
u_int16_t proposedGuiSpeed;
u_int32_t startCash;
};
@@ -443,6 +443,7 @@ NetPacketJoinGameAck::SetData(const NetPacketJoinGameAck::Data &inData)
tmpData->numberOfPlayers = htons(inData.gameData.numberOfPlayers);
tmpData->smallBlind = htons(inData.gameData.smallBlind);
tmpData->handsBeforeRaise = htons(inData.gameData.handsBeforeRaise);
tmpData->proposedGuiSpeed = htons(inData.gameData.guiSpeed);
tmpData->startCash = htonl(inData.gameData.startCash);
}
@@ -458,6 +459,7 @@ NetPacketJoinGameAck::GetData(NetPacketJoinGameAck::Data &outData) const
outData.gameData.numberOfPlayers = ntohs(tmpData->numberOfPlayers);
outData.gameData.smallBlind = ntohs(tmpData->smallBlind);
outData.gameData.handsBeforeRaise = ntohs(tmpData->handsBeforeRaise);
outData.gameData.guiSpeed = ntohs(tmpData->proposedGuiSpeed);
outData.gameData.startCash = ntohl(tmpData->startCash);
}
+31 -22
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@@ -23,9 +23,12 @@
#include <net/senderthread.h>
#include <net/netpacket.h>
#include <net/socket_msg.h>
#include <net/netexception.h>
#include <core/rand.h>
#include <gamedata.h>
#include <core/boost/timer.hpp>
using namespace std;
#define SERVER_WAIT_TIMEOUT_MSEC 50
@@ -47,6 +50,9 @@ ServerRecvStateInit::Instance()
ServerRecvStateInit::ServerRecvStateInit()
: m_curUniquePlayerId(0)
{
boost::microsec_timer::time_duration_type dur;
boost::microsec_timer t(dur);
t.start();
}
ServerRecvStateInit::~ServerRecvStateInit()
@@ -62,8 +68,8 @@ ServerRecvStateInit::HandleNewConnection(ServerRecvThread &server, boost::shared
RandomBytes((unsigned char *)&sessionId, sizeof(sessionId)); // TODO: check for collisions.
// Create a new session.
boost::shared_ptr<SessionData> sessionData(new SessionData(sessionId));
server.AddSession(connData, sessionData);
boost::shared_ptr<SessionData> sessionData(new SessionData(connData->ReleaseSocket(), sessionId));
server.AddSession(sessionData);
}
int
@@ -74,8 +80,19 @@ ServerRecvStateInit::Process(ServerRecvThread &server)
if (recvSock != INVALID_SOCKET)
{
boost::shared_ptr<NetPacket> packet = server.GetReceiver().Recv(recvSock);
boost::shared_ptr<SessionData> session = server.GetSession(recvSock);
boost::shared_ptr<NetPacket> packet;
try
{
packet = server.GetReceiver().Recv(recvSock);
} catch (const NetException &e)
{
if (session.get())
{
//server.CloseSessionDelayed(session);
return retVal;
}
}
// Ignore if no session / no packet.
if (packet.get() && session.get())
@@ -83,7 +100,7 @@ ServerRecvStateInit::Process(ServerRecvThread &server)
// Session should be in initial state.
if (session->GetState() != SessionData::Init)
{
server.SendError(ERR_SOCK_INVALID_STATE, recvSock);
//server.SessionError(session, ERR_SOCK_INVALID_STATE);
return retVal;
}
@@ -91,7 +108,7 @@ ServerRecvStateInit::Process(ServerRecvThread &server)
const NetPacketJoinGame *tmpPacket = packet->ToNetPacketJoinGame();
if (!tmpPacket)
{
server.SendError(ERR_SOCK_INVALID_PACKET, recvSock);
//server.SessionError(session, ERR_SOCK_INVALID_PACKET);
return retVal;
}
@@ -101,38 +118,30 @@ ServerRecvStateInit::Process(ServerRecvThread &server)
// Check the protocol version.
if (joinGameData.versionMajor != NET_VERSION_MAJOR)
{
server.SendError(ERR_NET_VERSION_NOT_SUPPORTED, recvSock);
//server.SessionError(session, ERR_NET_VERSION_NOT_SUPPORTED);
return retVal;
}
// Check the server password.
if (!server.CheckPassword(joinGameData.password))
{
server.SendError(ERR_NET_INVALID_PASSWORD, recvSock);
//server.SessionError(session, ERR_NET_INVALID_PASSWORD);
return retVal;
}
PlayerDataList &playerDataList = server.GetPlayerDataList();
size_t curNumPlayers = server.GetCurNumberOfPlayers();
// Check the number of players.
if (playerDataList.size() >= (size_t)server.GetGameData().numberOfPlayers)
if (curNumPlayers >= (size_t)server.GetGameData().numberOfPlayers)
{
server.SendError(ERR_NET_SERVER_FULL, recvSock);
//server.SessionError(session, ERR_NET_SERVER_FULL);
return retVal;
}
// Check whether this player is already connected.
PlayerDataList::const_iterator player_i = playerDataList.begin();
PlayerDataList::const_iterator player_end = playerDataList.end();
while (player_i != player_end)
if (server.IsPlayerConnected(joinGameData.playerName))
{
if ((*player_i)->GetName() == joinGameData.playerName)
break;
++player_i;
}
if (player_i != player_end)
{
server.SendError(ERR_NET_PLAYER_NAME_IN_USE, recvSock);
//server.SessionError(session, ERR_NET_PLAYER_NAME_IN_USE);
return retVal;
}
@@ -148,7 +157,7 @@ ServerRecvStateInit::Process(ServerRecvThread &server)
boost::shared_ptr<NetPacket> answer(new NetPacketJoinGameAck);
NetPacketJoinGameAck::Data joinGameAckData;
joinGameAckData.playerId = tmpPlayerData->GetUniqueId();
joinGameAckData.playerNumber = playerDataList.size();
joinGameAckData.playerNumber = 0;//playerDataList.size();
joinGameAckData.sessionId = session->GetId(); // TODO: currently unused.
joinGameAckData.gameData = server.GetGameData();
static_cast<NetPacketJoinGameAck *>(answer.get())->SetData(joinGameAckData);
@@ -156,7 +165,7 @@ ServerRecvStateInit::Process(ServerRecvThread &server)
session->SetState(SessionData::Established);
// Store player data in list.
playerDataList.push_back(tmpPlayerData);
//playerDataList.push_back(tmpPlayerData);
}
}
return retVal;
+35 -19
View File
@@ -36,7 +36,9 @@ public:
virtual void SignalNetError(SOCKET sock, int errorID, int osErrorID)
{
// TODO
// We just ignore send errors for now, on server side.
// A send error should trigger a read error or a read
// returning 0 afterwards, and we will handle this error.
}
private:
@@ -247,17 +249,7 @@ ServerRecvThread::CleanupSessionMap()
{
boost::mutex::scoped_lock lock(m_sessionMapMutex);
// We need to manually close all sockets for the sessions.
// This is "not great", but there are some issues when
// automatically closing them.
SocketSessionMap::iterator i = m_sessionMap.begin();
SocketSessionMap::iterator end = m_sessionMap.end();
while (i != end)
{
CLOSESOCKET(i->first);
++i;
}
// Sockets will be closed automatically.
m_sessionMap.clear();
}
@@ -289,19 +281,19 @@ ServerRecvThread::GetSession(SOCKET sock)
}
void
ServerRecvThread::AddSession(boost::shared_ptr<ConnectData> connData, boost::shared_ptr<SessionData> sessionData)
ServerRecvThread::AddSession(boost::shared_ptr<SessionData> sessionData)
{
boost::mutex::scoped_lock lock(m_sessionMapMutex);
SocketSessionMap::iterator pos = m_sessionMap.lower_bound(connData->GetSocket());
SocketSessionMap::iterator pos = m_sessionMap.lower_bound(sessionData->GetSocket());
// If pos points to a pair whose key is equivalent to the socket, this handle
// already exists within the list.
if (pos != m_sessionMap.end() && connData->GetSocket() == pos->first)
if (pos != m_sessionMap.end() && sessionData->GetSocket() == pos->first)
{
throw ServerException(ERR_SOCK_CONN_EXISTS, 0);
}
m_sessionMap.insert(pos, SocketSessionMap::value_type(connData->ReleaseSocket(), sessionData));
m_sessionMap.insert(pos, SocketSessionMap::value_type(sessionData->GetSocket(), sessionData));
}
SenderThread &
@@ -331,10 +323,34 @@ ServerRecvThread::CheckPassword(const std::string &password) const
return (password == m_password);
}
PlayerDataList &
ServerRecvThread::GetPlayerDataList()
size_t
ServerRecvThread::GetCurNumberOfPlayers() const
{
return m_playerDataList;
boost::mutex::scoped_lock lock(m_sessionMapMutex);
return m_sessionMap.size();
}
bool
ServerRecvThread::IsPlayerConnected(const std::string &playerName) const
{
bool retVal = false;
boost::mutex::scoped_lock lock(m_sessionMapMutex);
SocketSessionMap::const_iterator session_i = m_sessionMap.begin();
SocketSessionMap::const_iterator session_end = m_sessionMap.end();
while (session_i != session_end)
{
const boost::shared_ptr<PlayerData> tmpPlayerData = session_i->second->GetPlayerData();
if (tmpPlayerData.get() && tmpPlayerData->GetName() == playerName)
{
retVal = true;
break;
}
++session_i;
}
return retVal;
}
ServerSenderCallback &
+4 -2
View File
@@ -19,12 +19,14 @@
#include <net/sessiondata.h>
SessionData::SessionData(unsigned id)
: m_id(id), m_state(SessionData::Init)
SessionData::SessionData(SOCKET sockfd, unsigned id)
: m_sockfd(sockfd), m_id(id), m_state(SessionData::Init)
{
}
SessionData::~SessionData()
{
if (m_sockfd != INVALID_SOCKET)
CLOSESOCKET(m_sockfd);
}
+3 -4
View File
@@ -30,7 +30,6 @@
#include <net/connectdata.h>
#include <net/sessiondata.h>
#include <net/servercallback.h>
#include <playerdata.h>
#define RECEIVER_THREAD_TERMINATE_TIMEOUT 200
@@ -79,7 +78,7 @@ protected:
void SetState(ServerRecvState &newState);
boost::shared_ptr<SessionData> GetSession(SOCKET sock);
void AddSession(boost::shared_ptr<ConnectData> connData, boost::shared_ptr<SessionData> sessionData);
void AddSession(boost::shared_ptr<SessionData> sessionData);
SenderThread &GetSender();
ReceiverHelper &GetReceiver();
@@ -87,7 +86,8 @@ protected:
const GameData &GetGameData() const;
bool CheckPassword(const std::string &password) const;
PlayerDataList &GetPlayerDataList();
size_t GetCurNumberOfPlayers() const;
bool IsPlayerConnected(const std::string &playerName) const;
ServerSenderCallback &GetSenderCallback();
@@ -109,7 +109,6 @@ private:
std::auto_ptr<ServerSenderCallback> m_senderCallback;
std::auto_ptr<GameData> m_gameData;
PlayerDataList m_playerDataList;
std::string m_password;
ServerCallback &m_callback;
+16 -4
View File
@@ -21,6 +21,8 @@
#ifndef _SESSIONDATA_H_
#define _SESSIONDATA_H_
#include <playerdata.h>
#include <net/socket_helper.h>
#include <string>
#define SESSION_ID_INIT 0
@@ -30,7 +32,7 @@ class SessionData
public:
enum State { Init, Established };
SessionData(unsigned id);
SessionData(SOCKET sockfd, unsigned id);
~SessionData();
unsigned GetId() const
@@ -40,15 +42,25 @@ public:
void SetState(State state)
{m_state = state;}
const boost::shared_ptr<PlayerData> GetPlayerData() const
{return m_playerData;}
void SetPlayerData(boost::shared_ptr<PlayerData> playerData)
{m_playerData = playerData;}
SOCKET GetSocket() const
{return m_sockfd;}
const std::string &GetClientAddr() const
{return m_clientAddr;}
void SetClientAddr(const std::string &addr)
{m_clientAddr = addr;}
private:
unsigned m_id;
State m_state;
std::string m_clientAddr;
SOCKET m_sockfd;
unsigned m_id;
State m_state;
std::string m_clientAddr;
boost::shared_ptr<PlayerData> m_playerData;
};
#endif