This commit is contained in:
doitux
2007-10-03 13:11:29 +00:00
parent 101ef7ff3f
commit 8385b2e28d
@@ -378,7 +378,7 @@ void gameLobbyDialogImpl::addConnectedPlayer(unsigned playerId, QString playerNa
item->setData(0, Qt::UserRole, playerId);
item->setData(0, Qt::DisplayRole, playerName);
if(this->isVisible() && inGame && && myConfig->readConfigInt("PlayNetworkGameNotification")) {
if(this->isVisible() && inGame && myConfig->readConfigInt("PlayNetworkGameNotification")) {
if(treeWidget_connectedPlayers->topLevelItemCount() < label_MaximumNumberOfPlayers->text().toInt()) {
myW->getMySDLPlayer()->playSound("playerconnected", 0);
}