Set all in condition on client.

This commit is contained in:
lotodore
2007-11-01 20:45:57 +00:00
parent a31ee1a003
commit 9691a6f263
+2
View File
@@ -1058,6 +1058,8 @@ ClientStateRunHand::InternalProcess(ClientThread &client, boost::shared_ptr<NetP
}
else if (packet->ToNetPacketAllInShowCards())
{
curGame->getCurrentHand()->setAllInCondition(true);
NetPacketAllInShowCards::Data allInData;
packet->ToNetPacketAllInShowCards()->GetData(allInData);