Fix some compiler warnings.

This commit is contained in:
lotodore
2010-10-11 15:44:56 +00:00
parent 2c558daf9e
commit 972f678730
5 changed files with 12 additions and 12 deletions
+8 -8
View File
@@ -30,19 +30,19 @@ public:
ServerDBNoAction();
virtual ~ServerDBNoAction();
virtual void Init(const std::string &host, const std::string &user, const std::string &pwd,
const std::string &database, const std::string &encryptionKey) {}
virtual void Init(const std::string &/*host*/, const std::string &/*user*/, const std::string &/*pwd*/,
const std::string &/*database*/, const std::string &/*encryptionKey*/) {}
virtual void Start() {}
virtual void Stop() {}
virtual void AsyncPlayerLogin(unsigned requestId, const std::string &playerName) {}
virtual void PlayerPostLogin(DB_id playerId, const std::string &avatarHash, const std::string &avatarType) {}
virtual void PlayerLogout(DB_id playerId) {}
virtual void AsyncPlayerLogin(unsigned /*requestId*/, const std::string &/*playerName*/) {}
virtual void PlayerPostLogin(DB_id /*playerId*/, const std::string &/*avatarHash*/, const std::string &/*avatarType*/) {}
virtual void PlayerLogout(DB_id /*playerId*/) {}
virtual void AsyncCreateGame(unsigned requestId, const std::string &gameName) {}
virtual void SetGamePlayerPlace(DB_id gameId, DB_id playerId, unsigned place) {}
virtual void EndGame(DB_id gameId) {}
virtual void AsyncCreateGame(unsigned /*requestId*/, const std::string &/*gameName*/) {}
virtual void SetGamePlayerPlace(DB_id /*gameId*/, DB_id /*playerId*/, unsigned /*place*/) {}
virtual void EndGame(DB_id /*gameId*/) {}
};
#endif // _SERVERDBNOACTION_H_