Internet game lobby dialog shows now overview of games and whether they are private. Now showing connection progress before the internet game lobby.

This commit is contained in:
lotodore
2007-09-04 12:44:11 +00:00
parent b0ef569da0
commit 9ed217609b
15 changed files with 105 additions and 40 deletions
+2 -2
View File
@@ -99,8 +99,8 @@ public:
void SignalNetClientChatMsg(const std::string &playerName, const std::string &msg);
void SignalNetClientWaitDialog();
void SignalNetClientGameListNew(unsigned gameId, const std::string &gameName);
void SignalNetClientGameListRemove(unsigned gameId, const std::string &gameName);
void SignalNetClientGameListNew(unsigned gameId);
void SignalNetClientGameListRemove(unsigned gameId);
void SignalNetClientGameListPlayerJoined(unsigned gameId, unsigned playerId);
void SignalNetClientGameListPlayerLeft(unsigned gameId, unsigned playerId);
void SignalNetClientGameStart(boost::shared_ptr<Game> game);