close-button fix ONLY for macosx

This commit is contained in:
doitux
2007-12-04 01:37:43 +00:00
parent 006c12e5b6
commit a3152ba87e
14 changed files with 29 additions and 3 deletions
@@ -26,8 +26,10 @@
aboutPokerthImpl::aboutPokerthImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
@@ -25,8 +25,10 @@
changeCompleteBlindsDialogImpl::changeCompleteBlindsDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c), settingsCorrect(TRUE)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
connect( pushButton_add, SIGNAL( clicked() ), this, SLOT( addBlindValueToList() ) );
@@ -24,8 +24,10 @@
changeHumanPlayerNameDialogImpl::changeHumanPlayerNameDialogImpl(QWidget *parent, ConfigFile *config)
: QDialog(parent), myConfig(config)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("MyName").c_str()));
@@ -23,8 +23,10 @@
connectToServerDialogImpl::connectToServerDialogImpl(QWidget *parent)
: QDialog(parent)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
}
@@ -26,8 +26,10 @@
createInternetGameDialogImpl::createInternetGameDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
myChangeCompleteBlindsDialog = new changeCompleteBlindsDialogImpl;
@@ -25,8 +25,10 @@
createNetworkGameDialogImpl::createNetworkGameDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
myChangeCompleteBlindsDialog = new changeCompleteBlindsDialogImpl;
@@ -21,8 +21,10 @@ gameLobbyDialogImpl::gameLobbyDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myW(NULL), myConfig(c), mySession(NULL), currentGameName(""), myPlayerId(0), isAdmin(false), inGame(false), myChat(NULL), keyUpCounter(0)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
myChat = new LobbyChat(this, myConfig);
@@ -28,9 +28,10 @@ using namespace std;
joinNetworkGameDialogImpl::joinNetworkGameDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
setWindowModality(Qt::ApplicationModal);
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
// QShortcut *connectKey = new QShortcut(QKeySequence(Qt::Key_Enter), this);
@@ -23,7 +23,9 @@
myMessageDialogImpl::myMessageDialogImpl(QWidget *parent)
: QDialog(parent)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
}
@@ -24,8 +24,10 @@
newGameDialogImpl::newGameDialogImpl(QMainWindow *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
myChangeCompleteBlindsDialog = new changeCompleteBlindsDialogImpl;
@@ -25,8 +25,10 @@
manualBlindsOrderDialogImpl::manualBlindsOrderDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c), settingsCorrect(TRUE)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
connect( pushButton_add, SIGNAL( clicked() ), this, SLOT( addBlindValueToList() ) );
@@ -26,8 +26,10 @@
selectAvatarDialogImpl::selectAvatarDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c), settingsCorrect(TRUE), avatarDir("")
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
@@ -29,8 +29,10 @@ using namespace std;
settingsDialogImpl::settingsDialogImpl(QWidget *parent, ConfigFile *c, selectAvatarDialogImpl *s)
: QDialog(parent), myConfig(c), mySelectAvatarDialogImpl(s)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
myManualBlindsOrderDialog = new manualBlindsOrderDialogImpl;
@@ -26,9 +26,10 @@
startNetworkGameDialogImpl::startNetworkGameDialogImpl(QWidget *parent, ConfigFile *config)
: QDialog(parent), myW(NULL), keyUpDownChatCounter(0), myPlayerId(0), isAdmin(false), myConfig(config), mySession(NULL), myChat(NULL)
{
#ifdef __APPLE__
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
setupUi(this);
myChat = new ChatTools(lineEdit_ChatInput, myConfig, 1, textBrowser_ChatDisplay, treeWidget );