This commit is contained in:
@@ -24,14 +24,14 @@
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using namespace std;
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GuiWrapper::GuiWrapper() : myLogWidget(0), myW(0)
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GuiWrapper::GuiWrapper() : myLog(0), myW(0)
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{
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myW = new mainWindowImpl;
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myW->show();
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myLogWidget = new LogWidgetImpl(myW);
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myLog = new Log(myW);
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myConfig = new ConfigFile;
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@@ -86,7 +86,7 @@ void GuiWrapper::nextRoundCleanGui() const { myW->nextRoundCleanGui(); }
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void GuiWrapper::meInAction() const { myW->meInAction(); }
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void GuiWrapper::showPlayerActionLogMsg(string playerName, int action, int setValue) const { myLogWidget->showPlayerActionLogMsg(playerName, action, setValue); }
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void GuiWrapper::showPlayerActionLogMsg(string playerName, int action, int setValue) const { myLog->showPlayerActionLogMsg(playerName, action, setValue); }
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@@ -22,7 +22,7 @@
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#include <guiinterface.h>
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#include "logwidgetimpl.h"
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#include "log.h"
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#include "mainwindowimpl.h"
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#include "configfile.h"
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@@ -87,7 +87,7 @@ public:
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private:
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LogWidgetImpl *myLogWidget;
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Log *myLog;
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mainWindowImpl *myW;
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ConfigFile *myConfig;
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@@ -17,23 +17,23 @@
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "logwidgetimpl.h"
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#include "log.h"
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#include "mainwindowimpl.h"
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using namespace std;
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LogWidgetImpl::LogWidgetImpl(mainWindowImpl* w) : myW(w)
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Log::Log(mainWindowImpl* w) : myW(w)
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{
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myW->setLogWidgetImpl(this);
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myW->setLog(this);
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}
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LogWidgetImpl::~LogWidgetImpl()
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Log::~Log()
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{
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}
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void LogWidgetImpl::showPlayerActionLogMsg(string playerName, int action, int setValue) const {
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void Log::showPlayerActionLogMsg(string playerName, int action, int setValue) const {
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QString msg;
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msg = QString::fromStdString(playerName);
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@@ -17,22 +17,27 @@
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef LOGWIDGETIMPL_H
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#define LOGWIDGETIMPL_H
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#ifndef LOG_H
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#define LOG_H
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#include <string>
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#include <iostream>
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#include <QtCore>
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class mainWindowImpl;
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class LogWidgetImpl{
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class Log{
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public:
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LogWidgetImpl(mainWindowImpl*);
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Log(mainWindowImpl*);
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~Log();
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~LogWidgetImpl();
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void showPlayerActionLogMsg(std::string playName, int action, int setValue) const;
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private:
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mainWindowImpl *myW;
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@@ -33,7 +33,7 @@
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#include "game.h"
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#include "session.h"
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#include "logwidgetimpl.h"
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#include "log.h"
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#include "configfile.h"
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#define FORMATLEFT(X) "<p align='center'>(X)"
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@@ -57,12 +57,12 @@ mainWindowImpl::mainWindowImpl(QMainWindow *parent, const char *name)
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QFont tmpFont("Nimbus Sans L",9);
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QApplication::setFont(tmpFont);
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// // Programmverzeichnis erstellen
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// QDir progDir1;
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// QDir progDir2;
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// progDir1.setPath(QDir::home().absPath()+"/.pokerth/");
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//
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// if ( !progDir1.exists() ) { progDir1.mkdir(progDir1.absPath()); }
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// Programmverzeichnis erstellen
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QDir progDir1;
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QDir progDir2;
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progDir1.setPath(QDir::home().absPath()+"/.pokerth/");
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if ( !progDir1.exists() ) { progDir1.mkdir(progDir1.absPath()); }
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myConfig = new ConfigFile;
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@@ -537,7 +537,7 @@ void mainWindowImpl::setHand(HandInterface* br) { actualHand = br; }
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void mainWindowImpl::setSession(Session* s) { mySession = s; }
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void mainWindowImpl::setLogWidgetImpl(LogWidgetImpl* l) { myLogWidget = l; }
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void mainWindowImpl::setLog(Log* l) { myLog = l; }
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//refresh-Funktionen
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void mainWindowImpl::refreshSet() {
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@@ -1027,7 +1027,7 @@ void mainWindowImpl::myFold(){
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actualHand->getPlayerArray()[0]->setMyTurn(0);
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//Action in LogWindow
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myLogWidget->showPlayerActionLogMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
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myLog->showPlayerActionLogMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
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disableMyButtons();
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@@ -1041,7 +1041,7 @@ void mainWindowImpl::myCheck() {
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actualHand->getPlayerArray()[0]->setMyTurn(0);
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//Action in LogWindow
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myLogWidget->showPlayerActionLogMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
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myLog->showPlayerActionLogMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
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disableMyButtons();
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@@ -1081,7 +1081,7 @@ void mainWindowImpl::myCall(){
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refreshPot();
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//Action in LogWindow
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myLogWidget->showPlayerActionLogMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
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myLog->showPlayerActionLogMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
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disableMyButtons();
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@@ -1184,7 +1184,7 @@ void mainWindowImpl::mySet(){
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refreshPot();
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//Action in LogWindow
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myLogWidget->showPlayerActionLogMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
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myLog->showPlayerActionLogMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
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disableMyButtons();
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@@ -1217,7 +1217,7 @@ void mainWindowImpl::myAllIn(){
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refreshPot();
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//Action in LogWindow
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myLogWidget->showPlayerActionLogMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
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myLog->showPlayerActionLogMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
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disableMyButtons();
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@@ -1725,7 +1725,7 @@ void mainWindowImpl::paintStartSplash() {
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void mainWindowImpl::keyPressEvent ( QKeyEvent * event ) {
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// cout << event->key() << endl;
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cout << event->key() << endl;
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if (event->key() == 16777220) { if(spinBox_set->hasFocus()) pushButton_set->click(); } //ENTER
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if (event->key() == 16777265) { switchToolBox(); } //F2
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@@ -29,7 +29,7 @@
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class Game;
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class Session;
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class LogWidgetImpl;
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class Log;
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class ConfigFile;
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class BoardInterface;
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@@ -49,7 +49,7 @@ public:
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void setGame(Game*);
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void setHand(HandInterface*);
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void setSession(Session*);
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void setLogWidgetImpl(LogWidgetImpl*);
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void setLog(Log*);
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int getMaxQuantityPlayers() const { return maxQuantityPlayers; }
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@@ -161,11 +161,9 @@ private:
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Game *actualGame;
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HandInterface *actualHand;
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Session *mySession;
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Log *myLog;
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ConfigFile *myConfig;
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LogWidgetImpl *myLogWidget;
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//MyPixmapCardsLabel
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MyCardsPixmapLabel *pixmapLabel_cardBoard0;
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MyCardsPixmapLabel *pixmapLabel_cardBoard1;
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