bugfix: commented out reportGame Query as db-table not yet exists

This commit is contained in:
Kai Philipp
2016-11-27 16:36:10 +01:00
parent 41ac0c7fe5
commit a6c7d62fb0
+6 -2
View File
@@ -465,14 +465,18 @@ ServerDBThread::EstablishDBConnection()
<< "PREPARE " QUERY_REPORT_AVATAR_PREPARE " FROM " << mysqlpp::quote
<< "INSERT INTO " DB_TABLE_REP_AVATAR " (" DB_TABLE_REP_AVATAR_COL_PLAYERID ", " DB_TABLE_REP_AVATAR_COL_AVATARHASH ", " DB_TABLE_REP_AVATAR_COL_AVATARTYPE ", " DB_TABLE_REP_AVATAR_COL_BY_PLAYERID ", " DB_TABLE_REP_AVATAR_COL_TIMESTAMP ") VALUES (?, ?, ?, ?, ?)";
*/
/*
mysqlpp::Query prepareReportGame = m_connData->conn.query();
prepareReportGame
<< "PREPARE " QUERY_REPORT_GAME_PREPARE " FROM " << mysqlpp::quote
<< "INSERT INTO " DB_TABLE_REP_GAME " (" DB_TABLE_REP_GAME_COL_CREATOR ", " DB_TABLE_REP_GAME_COL_GAMENAME ", " DB_TABLE_REP_GAME_COL_BY_PLAYERID ", " DB_TABLE_REP_GAME_COL_TIMESTAMP ", " DB_TABLE_REP_GAME_COL_GAMEID ") VALUES (?, ?, ?, ?, ?)";
*/
/*
mysqlpp::Query prepareAdminPlayer = m_connData->conn.query();
prepareAdminPlayer
<< "PREPARE " QUERY_ADMIN_PLAYER_PREPARE " FROM " << mysqlpp::quote
<< "SELECT " DB_TABLE_ADMIN_PLAYER_COL_PLAYERID " FROM " DB_TABLE_ADMIN_PLAYER;
*/
mysqlpp::Query prepareBlockPlayer = m_connData->conn.query();
prepareBlockPlayer
<< "PREPARE " QUERY_BLOCK_PLAYER_PREPARE " FROM " << mysqlpp::quote
@@ -484,7 +488,7 @@ ServerDBThread::EstablishDBConnection()
*/
if (!prepareNick.exec() || !prepareLogin.exec() || !prepareCreateGame.exec()
|| !prepareEndGame.exec() || !prepareRelation.exec() || !prepareScore.exec()
|| !prepareReportGame.exec() || !prepareAdminPlayer.exec() || !prepareBlockPlayer.exec()) {
|| !prepareBlockPlayer.exec()) {
m_connData->conn.disconnect();
/*
m_ioService->post(boost::bind(&ServerDBCallback::ConnectFailed, &m_callback,
@@ -495,7 +499,7 @@ ServerDBThread::EstablishDBConnection()
m_ioService->post(boost::bind(&ServerDBCallback::ConnectFailed, &m_callback,
string(prepareNick.error()) + prepareLogin.error() + prepareCreateGame.error()
+ prepareEndGame.error() + prepareRelation.error() + prepareScore.error()
+ prepareReportGame.error() + prepareAdminPlayer.error() + prepareBlockPlayer.error()));
+ prepareBlockPlayer.error()));
m_permanentError = true;
} else {
m_ioService->post(boost::bind(&ServerDBCallback::ConnectSuccess, &m_callback));