Send notification to clients when a game in the lobby was started. Mark games as running in lobby dialog.
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@@ -61,6 +61,7 @@ public slots:
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void updateGameItem(QTreeWidgetItem *item, unsigned gameId);
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void addGame(unsigned gameId);
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void updateGameMode(unsigned gameId, int newMode);
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void removeGame(unsigned gameId);
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void gameAddPlayer(unsigned gameId, unsigned playerId);
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void gameRemovePlayer(unsigned gameId, unsigned playerId);
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