Send notification to clients when a game in the lobby was started. Mark games as running in lobby dialog.
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@@ -24,6 +24,7 @@
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#include <string>
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#include <boost/shared_ptr.hpp>
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#include <playerdata.h>
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#include <gamedata.h>
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class Game;
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@@ -40,6 +41,7 @@ public:
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virtual void SignalNetClientGameListNew(unsigned gameId) = 0;
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virtual void SignalNetClientGameListRemove(unsigned gameId) = 0;
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virtual void SignalNetClientGameListUpdateMode(unsigned gameId, GameMode mode) = 0;
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virtual void SignalNetClientGameListPlayerJoined(unsigned gameId, unsigned playerId) = 0;
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virtual void SignalNetClientGameListPlayerLeft(unsigned gameId, unsigned playerId) = 0;
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