Send notification to clients when a game in the lobby was started. Mark games as running in lobby dialog.

This commit is contained in:
lotodore
2007-09-29 20:20:01 +00:00
parent 43103d6fea
commit aaf4106c20
15 changed files with 72 additions and 18 deletions
+2
View File
@@ -24,6 +24,7 @@
#include <string>
#include <boost/shared_ptr.hpp>
#include <playerdata.h>
#include <gamedata.h>
class Game;
@@ -40,6 +41,7 @@ public:
virtual void SignalNetClientGameListNew(unsigned gameId) = 0;
virtual void SignalNetClientGameListRemove(unsigned gameId) = 0;
virtual void SignalNetClientGameListUpdateMode(unsigned gameId, GameMode mode) = 0;
virtual void SignalNetClientGameListPlayerJoined(unsigned gameId, unsigned playerId) = 0;
virtual void SignalNetClientGameListPlayerLeft(unsigned gameId, unsigned playerId) = 0;