Send notification to clients when a game in the lobby was started. Mark games as running in lobby dialog.
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@@ -119,6 +119,7 @@ protected:
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unsigned GetGameIdByName(const std::string &name) const;
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void AddGameInfo(unsigned gameId, const GameInfo &info);
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void UpdateGameInfoMode(unsigned gameId, GameMode mode);
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void RemoveGameInfo(unsigned gameId);
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void ModifyGameInfoAddPlayer(unsigned gameId, unsigned playerId);
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void ModifyGameInfoRemovePlayer(unsigned gameId, unsigned playerId);
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