Compiler error fixes.
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@@ -242,6 +242,7 @@ friend class ClientStateStartServerListDownload;
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friend class ClientStateSynchronizingServerList;
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friend class ClientStateSynchronizingServerList;
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friend class ClientStateDownloadingServerList;
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friend class ClientStateDownloadingServerList;
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friend class ClientStateReadingServerList;
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friend class ClientStateReadingServerList;
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friend class ClientStateWaitChooseServer;
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friend class ClientStateStartConnect;
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friend class ClientStateStartConnect;
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friend class ClientStateConnecting;
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friend class ClientStateConnecting;
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friend class ClientStateStartSession;
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friend class ClientStateStartSession;
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@@ -544,9 +544,9 @@ ClientStateWaitChooseServer::Process(ClientThread &client)
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int retVal = MSG_SOCK_INTERNAL_PENDING;
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int retVal = MSG_SOCK_INTERNAL_PENDING;
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unsigned serverId;
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unsigned serverId;
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if (client.GetSelectedServer(serverid))
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if (client.GetSelectedServer(serverId))
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{
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{
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client.UseServer(serverid);
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client.UseServer(serverId);
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client.SetState(ClientStateStartResolve::Instance());
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client.SetState(ClientStateStartResolve::Instance());
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retVal = MSG_SOCK_SERVER_LIST_DONE;
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retVal = MSG_SOCK_SERVER_LIST_DONE;
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}
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}
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