new sounds
animation timeout fixed
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@@ -2523,7 +2523,7 @@ void mainWindowImpl::keyPressEvent ( QKeyEvent * event ) {
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if (event->key() == Qt::Key_F3) { pushButton_BetRaise->click(); }
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if (event->key() == Qt::Key_F10) { switchLeftToolBox(); }
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if (event->key() == Qt::Key_F11) { switchRightToolBox(); }
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if (event->key() == Qt::Key_S) {} //s
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if (event->key() == Qt::Key_S) { setLabelArray[0]->startTimeOutAnimation(myConfig->readConfigInt("NetTimeOutPlayerAction")); } //s
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if (event->key() == 16777249) {
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pushButton_break->click();
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ctrlPressed = TRUE;
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@@ -16,17 +16,12 @@
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using namespace std;
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MySetLabel::MySetLabel(QGroupBox* parent)
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: QLabel(parent), timeOutAnimation(FALSE), timeOutValue(0), timeOutFrame(0)
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: QLabel(parent), timeOutAnimation(FALSE), timeOutValue(0), timeOutFrame(0), waitFrames(0), decreaseWidthIntervall(1), timerIntervall(0)
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{
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timeOutAnimationTimer = new QTimer;
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timeOutAnimationKickOnTimer = new QTimer;
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timeOutAnimationKickOnTimer->setSingleShot(TRUE);
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connect(timeOutAnimationKickOnTimer, SIGNAL(timeout()), this, SLOT(startTimeOutAnimationNow()));
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connect(timeOutAnimationTimer, SIGNAL(timeout()), this, SLOT(nextTimeOutAnimationFrame()));
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// flipCardsTimer = new QTimer;
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// connect(flipCardsTimer, SIGNAL(timeout()), this, SLOT(nextFlipCardsFrame()));
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}
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@@ -36,11 +31,34 @@ MySetLabel::~MySetLabel()
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void MySetLabel::startTimeOutAnimation(int secs) {
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timeOutValue = secs-3;
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decreaseWidthIntervall = 1;
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timeOutValue = secs;
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timeOutFrame = 1;
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timeOutAnimationWidth = 118;
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timeOutAnimationKickOnTimer->start(3000);
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int preTimerIntervall = ((timeOutValue-3) * 1000)/timeOutAnimationWidth;
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timerIntervall = preTimerIntervall;
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//save gfx ressources and never play more the 10 pps
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while(timerIntervall < 100) {
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if(secs <= 9 && secs >= 6) {
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//fix inaccuracies caused by integer division
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timerIntervall = timerIntervall + preTimerIntervall + 5;
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}
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else {
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timerIntervall = timerIntervall + preTimerIntervall;
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}
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decreaseWidthIntervall++;
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}
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waitFrames = 3000/timerIntervall;
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std::cout << timerIntervall << endl;
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timeOutAnimation = TRUE;
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timeOutAnimationTimer->start(timerIntervall);
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}
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void MySetLabel::startTimeOutAnimationNow() {
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@@ -52,7 +70,7 @@ void MySetLabel::startTimeOutAnimationNow() {
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void MySetLabel::stopTimeOutAnimation() {
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timeOutAnimationKickOnTimer->stop();
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// timeOutAnimationKickOnTimer->stop();
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timeOutAnimationTimer->stop();
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timeOutAnimation = FALSE;
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update();
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@@ -61,8 +79,10 @@ void MySetLabel::stopTimeOutAnimation() {
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void MySetLabel::nextTimeOutAnimationFrame() {
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if(timeOutAnimationWidth >=0) {
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if(timeOutFrame%(timeOutValue*12/118) == 0)
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timeOutAnimationWidth--;
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if(timeOutFrame > waitFrames) {
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//save gfx ressources and never play more the 10 pps
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timeOutAnimationWidth = timeOutAnimationWidth - decreaseWidthIntervall;
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}
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timeOutFrame++;
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update();
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}
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@@ -76,11 +96,11 @@ void MySetLabel::nextTimeOutAnimationFrame() {
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void MySetLabel::paintEvent(QPaintEvent * event) {
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if(!timeOutAnimation) {
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if(!timeOutAnimation || timeOutFrame <= waitFrames) {
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QLabel::paintEvent(event);
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}
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if(timeOutAnimation) {
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if(timeOutAnimation && timeOutFrame > waitFrames) {
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QPainter painter(this);
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@@ -92,6 +112,6 @@ void MySetLabel::paintEvent(QPaintEvent * event) {
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painter.setBrush(linearGrad);
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painter.setPen(QColor(0,0,0));
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painter.drawRect(0,6,timeOutAnimationWidth,8);
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painter.drawRect(0,6,timeOutAnimationWidth-1,8);
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}
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}
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@@ -12,6 +12,8 @@
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#ifndef MYSETLABEL_H
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#define MYSETLABEL_H
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#include <iostream>
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#include <QtGui>
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#include <QtCore>
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@@ -50,6 +52,10 @@ private:
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int timeOutAnimationWidth;
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int timeOutValue;
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int timeOutFrame;
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int waitFrames;
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int decreaseWidthIntervall;
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int timerIntervall;
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};
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#endif
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@@ -125,6 +125,10 @@
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<file>resources/sounds/call.wav</file>
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<file>resources/sounds/dealtwocards.wav</file>
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<file>resources/sounds/raise.wav</file>
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<file>resources/sounds/bet.wav</file>
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<file>resources/sounds/allin.wav</file>
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<file>resources/sounds/check.wav</file>
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<file>resources/sounds/fold.wav</file>
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</qresource>
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<qresource prefix="/translations" >
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<file>resources/translations/pokerth_de.qm</file>
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