Preparing client use of external avatar servers.

This commit is contained in:
lotodore
2009-03-18 15:01:43 +00:00
parent 64ec42aaa3
commit b1bad8d144
5 changed files with 24 additions and 1 deletions
+5
View File
@@ -63,6 +63,10 @@ public:
{return m_serverPort;}
void SetServerPort(unsigned serverPort)
{m_serverPort = serverPort;}
const std::string &GetAvatarServerAddr() const
{return m_avatarServerAddr;}
void SetAvatarServerAddr(const std::string &avatarServerAddr)
{m_avatarServerAddr = avatarServerAddr;}
const std::string &GetPassword() const
{return m_password;}
void SetPassword(const std::string &password)
@@ -102,6 +106,7 @@ private:
std::string m_serverListUrl;
bool m_useServerList;
unsigned m_serverPort;
std::string m_avatarServerAddr;
std::string m_password;
sockaddr_storage m_clientSockaddr;
std::string m_playerName;