Use gif/jpeg plugins on MacOS.
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+4
-1
@@ -23,6 +23,8 @@ cp -R ./data $RESOURCES
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# create framework-path
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BINARY_FW_PATH="$APPLICATION/Contents/Frameworks"
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mkdir $BINARY_FW_PATH
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QT_PLUGIN_PATH="$APPLICATION/Contents/plugins/imageformats"
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mkdir -p $QT_PLUGIN_PATH
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# integrate SDL-frameworks into binary
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cp -R $SDL_FW_PATH/SDL.framework $BINARY_FW_PATH
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@@ -31,7 +33,8 @@ cp -R $SDL_FW_PATH/SDL_mixer.framework $BINARY_FW_PATH
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# integrate Qt-frameworks into binary
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if [ "$1" != "--without-qt" ] ; then
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cp /Developer/Applications/Qt/plugins/imageformats/libqgif.dylib $QT_PLUGIN_PATH
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cp /Developer/Applications/Qt/plugins/imageformats/libqjpeg.dylib $QT_PLUGIN_PATH
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cp -R $QT_FW_PATH/QtCore.framework $BINARY_FW_PATH
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cp -R $QT_FW_PATH/QtGui.framework $BINARY_FW_PATH
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@@ -113,6 +113,13 @@ int main( int argc, char **argv )
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a.installTranslator(&translator);
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#ifdef __APPLE__
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QDir dir(QApplication::applicationDirPath());
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dir.cdUp();
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dir.cd("plugins");
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QApplication::setLibraryPaths(QStringList(dir.absolutePath()));
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#endif
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qRegisterMetaType<unsigned>("unsigned");
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qRegisterMetaType<boost::shared_ptr<Game> >("boost::shared_ptr<Game>");
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qRegisterMetaType<ServerStats>("ServerStats");
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