run astyle
This commit is contained in:
@@ -59,7 +59,7 @@ public:
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virtual void collectSets() =0;
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virtual void collectSets() =0;
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virtual void collectPot() =0;
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virtual void collectPot() =0;
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virtual void distributePot(unsigned) =0;
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virtual void distributePot(unsigned) =0;
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virtual void determinePlayerNeedToShowCards() =0;
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virtual void determinePlayerNeedToShowCards() =0;
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virtual std::list<unsigned> getWinners() const =0;
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virtual std::list<unsigned> getWinners() const =0;
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@@ -45,7 +45,7 @@ public:
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virtual ~EngineFactory();
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virtual ~EngineFactory();
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virtual boost::shared_ptr<HandInterface> createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boost::shared_ptr<BoardInterface> b, Log *l, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC) =0;
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virtual boost::shared_ptr<HandInterface> createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boost::shared_ptr<BoardInterface> b, Log *l, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC) =0;
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virtual boost::shared_ptr<BoardInterface> createBoard() =0;
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virtual boost::shared_ptr<BoardInterface> createBoard() =0;
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virtual boost::shared_ptr<PlayerInterface> createPlayer(int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, bool sotS, int mB) =0;
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virtual boost::shared_ptr<PlayerInterface> createPlayer(int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, bool sotS, int mB) =0;
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virtual std::vector<boost::shared_ptr<BeRoInterface> > createBeRo(HandInterface *hi, unsigned dP, int sB) =0;
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virtual std::vector<boost::shared_ptr<BeRoInterface> > createBeRo(HandInterface *hi, unsigned dP, int sB) =0;
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};
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};
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@@ -38,7 +38,7 @@
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using namespace std;
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using namespace std;
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LocalBeRo::LocalBeRo(HandInterface* hi, unsigned dP, int sB, GameState gS)
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LocalBeRo::LocalBeRo(HandInterface* hi, unsigned dP, int sB, GameState gS)
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: BeRoInterface(), myHand(hi), myBeRoID(gS), dealerPosition(dP), smallBlindPosition(0), smallBlindPositionId(0), bigBlindPositionId(0), smallBlind(sB), highestSet(0), minimumRaise(2*sB), fullBetRule(false), firstRun(true), firstRunGui(true), firstRound(true), firstHeadsUpRound(true), currentPlayersTurnId(0), firstRoundLastPlayersTurnId(0), logBoardCardsDone(false)
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: BeRoInterface(), myHand(hi), myBeRoID(gS), dealerPosition(dP), smallBlindPosition(0), smallBlindPositionId(0), bigBlindPositionId(0), smallBlind(sB), highestSet(0), minimumRaise(2*sB), fullBetRule(false), firstRun(true), firstRunGui(true), firstRound(true), firstHeadsUpRound(true), currentPlayersTurnId(0), firstRoundLastPlayersTurnId(0), logBoardCardsDone(false)
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{
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{
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currentPlayersTurnIt = myHand->getRunningPlayerList()->begin();
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currentPlayersTurnIt = myHand->getRunningPlayerList()->begin();
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lastPlayersTurnIt = myHand->getRunningPlayerList()->begin();
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lastPlayersTurnIt = myHand->getRunningPlayerList()->begin();
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@@ -81,7 +81,7 @@ protected:
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return myHand;
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return myHand;
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}
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}
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unsigned getDealerPosition() const {
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unsigned getDealerPosition() const {
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return dealerPosition;
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return dealerPosition;
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}
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}
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@@ -171,7 +171,7 @@ private:
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HandInterface* myHand;
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HandInterface* myHand;
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const GameState myBeRoID;
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const GameState myBeRoID;
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unsigned dealerPosition;
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unsigned dealerPosition;
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int smallBlindPosition;
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int smallBlindPosition;
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unsigned smallBlindPositionId;
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unsigned smallBlindPositionId;
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@@ -91,7 +91,7 @@ void LocalBeRoPostRiver::postRiverRun()
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getMyHand()->getBoard()->determinePlayerNeedToShowCards();
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getMyHand()->getBoard()->determinePlayerNeedToShowCards();
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// Pot-Verteilung
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// Pot-Verteilung
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getMyHand()->getBoard()->distributePot(getDealerPosition());
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getMyHand()->getBoard()->distributePot(getDealerPosition());
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//Pot auf 0 setzen
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//Pot auf 0 setzen
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getMyHand()->getBoard()->setPot(0);
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getMyHand()->getBoard()->setPot(0);
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@@ -145,7 +145,7 @@ void LocalBoard::distributePot(unsigned dealerPosition)
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// determine the number of level winners
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// determine the number of level winners
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winnerCount = potLevel.size()-2;
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winnerCount = potLevel.size()-2;
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if (!winnerCount) {
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if (!winnerCount) {
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LOG_ERROR(__FILE__ << " (" << __LINE__ << "): distributePot-ERROR: no winner found");
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LOG_ERROR(__FILE__ << " (" << __LINE__ << "): distributePot-ERROR: no winner found");
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}
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}
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// check if this is the final pot level for at least one winner
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// check if this is the final pot level for at least one winner
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@@ -161,7 +161,7 @@ void LocalBoard::distributePot(unsigned dealerPosition)
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if(finalPot) break;
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if(finalPot) break;
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}
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}
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if(finalPot && winnerCount>0) {
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if(finalPot && winnerCount>0) {
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// distribute the pot level sum to level winners
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// distribute the pot level sum to level winners
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mod = (potLevel[1])%winnerCount;
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mod = (potLevel[1])%winnerCount;
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// pot level sum divisible by winnerCount
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// pot level sum divisible by winnerCount
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@@ -175,13 +175,13 @@ void LocalBoard::distributePot(unsigned dealerPosition)
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}
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}
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}
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}
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if(it == seatsList->end()) {
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if(it == seatsList->end()) {
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LOG_ERROR(__FILE__ << " (" << __LINE__ << "): distributePot-ERROR: seat not found");
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LOG_ERROR(__FILE__ << " (" << __LINE__ << "): distributePot-ERROR: seat not found");
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} else {
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} else {
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(*it)->setMyCash( (*it)->getMyCash() + ((potLevel[1])/winnerCount));
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(*it)->setMyCash( (*it)->getMyCash() + ((potLevel[1])/winnerCount));
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// filling winners vector
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// filling winners vector
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winners.push_back((*it)->getMyUniqueID());
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winners.push_back((*it)->getMyUniqueID());
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(*it)->setLastMoneyWon( (*it)->getLastMoneyWon() + (potLevel[1])/winnerCount );
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(*it)->setLastMoneyWon( (*it)->getLastMoneyWon() + (potLevel[1])/winnerCount );
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}
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}
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}
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}
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}
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}
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@@ -196,8 +196,8 @@ void LocalBoard::distributePot(unsigned dealerPosition)
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}
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}
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}
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}
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if(it == seatsList->end()) {
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if(it == seatsList->end()) {
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it = seatsList->begin();
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it = seatsList->begin();
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LOG_ERROR(__FILE__ << " (" << __LINE__ << "): distributePot-ERROR: dealer position not found");
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LOG_ERROR(__FILE__ << " (" << __LINE__ << "): distributePot-ERROR: dealer position not found");
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}
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}
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for(j=0; j<winnerCount; j++) {
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for(j=0; j<winnerCount; j++) {
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@@ -217,19 +217,19 @@ void LocalBoard::distributePot(unsigned dealerPosition)
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}
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}
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if(winnerHit) {
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if(winnerHit) {
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if(j<mod) {
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if(j<mod) {
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(*it)->setMyCash( (*it)->getMyCash() + (int)((potLevel[1])/winnerCount) + 1);
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(*it)->setMyCash( (*it)->getMyCash() + (int)((potLevel[1])/winnerCount) + 1);
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// filling winners vector
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// filling winners vector
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winners.push_back((*it)->getMyUniqueID());
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winners.push_back((*it)->getMyUniqueID());
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(*it)->setLastMoneyWon( (*it)->getLastMoneyWon() + ((potLevel[1])/winnerCount) + 1 );
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(*it)->setLastMoneyWon( (*it)->getLastMoneyWon() + ((potLevel[1])/winnerCount) + 1 );
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} else {
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} else {
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(*it)->setMyCash( (*it)->getMyCash() + (int)((potLevel[1])/winnerCount));
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(*it)->setMyCash( (*it)->getMyCash() + (int)((potLevel[1])/winnerCount));
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// filling winners vector
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// filling winners vector
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winners.push_back((*it)->getMyUniqueID());
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winners.push_back((*it)->getMyUniqueID());
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(*it)->setLastMoneyWon( (*it)->getLastMoneyWon() + (potLevel[1])/winnerCount );
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(*it)->setLastMoneyWon( (*it)->getLastMoneyWon() + (potLevel[1])/winnerCount );
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}
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}
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}
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}
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}
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}
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}
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}
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potCarryOver = 0;
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potCarryOver = 0;
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@@ -45,7 +45,7 @@ class HandInterface;
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class LocalBoard : public BoardInterface
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class LocalBoard : public BoardInterface
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{
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{
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public:
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public:
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LocalBoard();
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LocalBoard();
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~LocalBoard();
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~LocalBoard();
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void setPlayerLists(PlayerList, PlayerList, PlayerList);
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void setPlayerLists(PlayerList, PlayerList, PlayerList);
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@@ -82,7 +82,7 @@ public:
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void collectSets() ;
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void collectSets() ;
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void collectPot() ;
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void collectPot() ;
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void distributePot(unsigned dealerPosition);
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void distributePot(unsigned dealerPosition);
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void determinePlayerNeedToShowCards();
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void determinePlayerNeedToShowCards();
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std::list<unsigned> getWinners() const {
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std::list<unsigned> getWinners() const {
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@@ -63,7 +63,7 @@ LocalEngineFactory::createHand(boost::shared_ptr<EngineFactory> f, GuiInterface
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boost::shared_ptr<BoardInterface>
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boost::shared_ptr<BoardInterface>
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LocalEngineFactory::createBoard()
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LocalEngineFactory::createBoard()
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{
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{
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return boost::shared_ptr<BoardInterface>(new LocalBoard());
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return boost::shared_ptr<BoardInterface>(new LocalBoard());
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}
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}
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boost::shared_ptr<PlayerInterface>
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boost::shared_ptr<PlayerInterface>
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@@ -50,7 +50,7 @@ public:
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~LocalEngineFactory();
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~LocalEngineFactory();
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virtual boost::shared_ptr<HandInterface> createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boost::shared_ptr<BoardInterface> b, Log *l, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC);
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virtual boost::shared_ptr<HandInterface> createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boost::shared_ptr<BoardInterface> b, Log *l, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC);
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virtual boost::shared_ptr<BoardInterface> createBoard();
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virtual boost::shared_ptr<BoardInterface> createBoard();
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virtual boost::shared_ptr<PlayerInterface> createPlayer(int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, bool sotS, int mB);
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virtual boost::shared_ptr<PlayerInterface> createPlayer(int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, bool sotS, int mB);
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virtual std::vector<boost::shared_ptr<BeRoInterface> > createBeRo(HandInterface *hi, unsigned dP, int sB);
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virtual std::vector<boost::shared_ptr<BeRoInterface> > createBeRo(HandInterface *hi, unsigned dP, int sB);
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@@ -37,7 +37,7 @@
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using namespace std;
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using namespace std;
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ClientBoard::ClientBoard()
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ClientBoard::ClientBoard()
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: pot(0), sets(0), allInCondition(false), lastActionPlayerID(0)
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: pot(0), sets(0), allInCondition(false), lastActionPlayerID(0)
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{
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{
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myCards[0] = myCards[1] = myCards[2] = myCards[3] = myCards[4] = 0;
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myCards[0] = myCards[1] = myCards[2] = myCards[3] = myCards[4] = 0;
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}
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}
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@@ -44,7 +44,7 @@ class HandInterface;
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class ClientBoard : public BoardInterface
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class ClientBoard : public BoardInterface
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{
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{
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public:
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public:
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ClientBoard();
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ClientBoard();
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~ClientBoard();
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~ClientBoard();
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void setPlayerLists(PlayerList, PlayerList, PlayerList);
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void setPlayerLists(PlayerList, PlayerList, PlayerList);
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@@ -63,7 +63,7 @@ public:
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void collectSets();
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void collectSets();
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void collectPot();
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void collectPot();
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void distributePot(unsigned);
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void distributePot(unsigned);
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void determinePlayerNeedToShowCards();
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void determinePlayerNeedToShowCards();
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std::list<unsigned> getWinners() const;
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std::list<unsigned> getWinners() const;
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@@ -57,7 +57,7 @@ ClientEngineFactory::createHand(boost::shared_ptr<EngineFactory> f, GuiInterface
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boost::shared_ptr<BoardInterface>
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boost::shared_ptr<BoardInterface>
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ClientEngineFactory::createBoard()
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ClientEngineFactory::createBoard()
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{
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{
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return boost::shared_ptr<BoardInterface>(new ClientBoard());
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return boost::shared_ptr<BoardInterface>(new ClientBoard());
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}
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}
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boost::shared_ptr<PlayerInterface>
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boost::shared_ptr<PlayerInterface>
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@@ -52,7 +52,7 @@ public:
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~ClientEngineFactory();
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~ClientEngineFactory();
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virtual boost::shared_ptr<HandInterface> createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boost::shared_ptr<BoardInterface> b, Log *l, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC);
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virtual boost::shared_ptr<HandInterface> createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boost::shared_ptr<BoardInterface> b, Log *l, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC);
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virtual boost::shared_ptr<BoardInterface> createBoard();
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virtual boost::shared_ptr<BoardInterface> createBoard();
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virtual boost::shared_ptr<PlayerInterface> createPlayer(int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, bool sotS, int mB);
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virtual boost::shared_ptr<PlayerInterface> createPlayer(int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, bool sotS, int mB);
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virtual std::vector<boost::shared_ptr<BeRoInterface> > createBeRo(HandInterface *hi, unsigned dP, int sB);
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virtual std::vector<boost::shared_ptr<BeRoInterface> > createBeRo(HandInterface *hi, unsigned dP, int sB);
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};
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};
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@@ -1689,8 +1689,7 @@ ServerLobbyThread::EstablishSession(boost::shared_ptr<SessionData> session)
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if (session->GetWebData()) {
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if (session->GetWebData()) {
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SessionError(session, ERR_NET_PLAYER_NAME_IN_USE);
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SessionError(session, ERR_NET_PLAYER_NAME_IN_USE);
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return;
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return;
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}
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} else {
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else {
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// If this is not a websocket connection, disconnect the already connected player.
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// If this is not a websocket connection, disconnect the already connected player.
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InternalRemovePlayer(previousPlayerId, ERR_NET_PLAYER_NAME_IN_USE);
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InternalRemovePlayer(previousPlayerId, ERR_NET_PLAYER_NAME_IN_USE);
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}
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}
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Reference in New Issue
Block a user