delete unused function "getMyWinnerState"; activate Engine-Action-Log in localHand; run astyle
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@@ -255,11 +255,6 @@ public:
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if(theValue) myWinnerState = theValue;
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currentHand->getGuiInterface()->logPlayerWinsMsg(myName, pot, theValue);
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}
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bool getMyWinnerState() const {
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return myWinnerState;
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}
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void action();
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