delete unused function "getMyWinnerState"; activate Engine-Action-Log in localHand; run astyle
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@@ -110,7 +110,6 @@ public:
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bool getSBluffStatus() const;
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void setMyWinnerState (bool theValue, int pot);
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bool getMyWinnerState() const;
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void action();
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int checkMyAction(int targetAction, int targetBet, int highestSet, int minimumRaise, int smallBlind);
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