Preparing integration of SCTP support (again). Note that server error messages are currently broken.

This commit is contained in:
lotodore
2011-02-22 21:53:56 +00:00
parent d826a19676
commit bbe0a19340
8 changed files with 127 additions and 130 deletions
-1
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@@ -27,7 +27,6 @@
#include <boost/swap.hpp>
using namespace std;
using boost::asio::ip::tcp;
ReceiveBuffer::ReceiveBuffer()
-1
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@@ -24,7 +24,6 @@
#include <boost/swap.hpp>
using namespace std;
using boost::asio::ip::tcp;
SendBuffer::SendBuffer()
+1 -100
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@@ -18,109 +18,10 @@
***************************************************************************/
#include <net/serveraccepthelper.h>
#include <net/serverlobbythread.h>
#include <net/serverexception.h>
#include <net/socket_msg.h>
#include <core/loghelper.h>
using namespace std;
using boost::asio::ip::tcp;
ServerAcceptHelper::ServerAcceptHelper(ServerCallback &serverCallback, boost::shared_ptr<boost::asio::io_service> ioService)
: m_ioService(ioService), m_serverCallback(serverCallback)
{
m_acceptor.reset(new tcp::acceptor(*m_ioService));
}
ServerAcceptHelper::~ServerAcceptHelper()
ServerAcceptInterface::~ServerAcceptInterface()
{
}
void
ServerAcceptHelper::Listen(unsigned serverPort, bool ipv6, bool sctp, const string &/*logDir*/, boost::shared_ptr<ServerLobbyThread> lobbyThread)
{
m_lobbyThread = lobbyThread;
try {
InternalListen(serverPort, ipv6, sctp);
} catch (const PokerTHException &e) {
LOG_ERROR(e.what());
GetCallback().SignalNetServerError(e.GetErrorId(), e.GetOsErrorCode());
} catch (...) {
// This is probably an asio exception. Assume that bind failed,
// which is the most frequent case.
LOG_ERROR("Cannot bind/listen on TCP port.");
GetCallback().SignalNetServerError(ERR_SOCK_BIND_FAILED, 0);
}
}
void
ServerAcceptHelper::InternalListen(unsigned serverPort, bool ipv6, bool /*sctp*/)
{
if (serverPort < 1024)
throw ServerException(__FILE__, __LINE__, ERR_SOCK_INVALID_PORT, 0);
// TODO consider sctp
// Prepare Listen.
if (ipv6)
m_endpoint.reset(new tcp::endpoint(tcp::v6(), serverPort));
else
m_endpoint.reset(new tcp::endpoint(tcp::v4(), serverPort));
m_acceptor->open(m_endpoint->protocol());
// TODO cannot set non blocking I/O with asio.
//boost::asio::socket_base::non_blocking_io command(true);
//m_acceptor->io_control(command);
m_acceptor->set_option(tcp::acceptor::reuse_address(true));
if (ipv6) // In IPv6 mode: Be compatible with IPv4.
m_acceptor->set_option(boost::asio::ip::v6_only(false));
m_acceptor->bind(*m_endpoint);
m_acceptor->listen();
// Start first asynchronous Accept.
boost::shared_ptr<tcp::socket> newSocket(new tcp::socket(*m_ioService));
m_acceptor->async_accept(
*newSocket,
boost::bind(&ServerAcceptHelper::HandleAccept, this, newSocket,
boost::asio::placeholders::error)
);
}
void
ServerAcceptHelper::HandleAccept(boost::shared_ptr<boost::asio::ip::tcp::socket> acceptedSocket,
const boost::system::error_code &error)
{
if (!error) {
boost::asio::socket_base::non_blocking_io command(true);
acceptedSocket->io_control(command);
acceptedSocket->set_option(tcp::no_delay(true));
acceptedSocket->set_option(boost::asio::socket_base::keep_alive(true));
GetLobbyThread().AddConnection(acceptedSocket);
boost::shared_ptr<tcp::socket> newSocket(new tcp::socket(*m_ioService));
m_acceptor->async_accept(
*newSocket,
boost::bind(&ServerAcceptHelper::HandleAccept, this, newSocket,
boost::asio::placeholders::error)
);
} else {
// Accept failed. This is a fatal error.
LOG_ERROR("In boost::asio handler: Accept failed.");
GetCallback().SignalNetServerError(ERR_SOCK_ACCEPT_FAILED, 0);
}
}
ServerCallback &
ServerAcceptHelper::GetCallback()
{
return m_serverCallback;
}
ServerLobbyThread &
ServerAcceptHelper::GetLobbyThread()
{
assert(m_lobbyThread.get());
return *m_lobbyThread;
}
+10 -10
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@@ -17,8 +17,9 @@
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <net/socket_helper.h>
#include <boost/asio.hpp>
#include <net/servermanager.h>
#include <net/socket_helper.h>
#include <net/serverlobbythread.h>
#include <net/serveraccepthelper.h>
#include <net/serverexception.h>
@@ -53,17 +54,16 @@ ServerManager::Init(unsigned serverPort, bool ipv6, ServerTransportProtocol prot
m_lobbyBot->Init(m_lobbyThread, ircLobbyThread);
if (proto & TRANSPORT_PROTOCOL_TCP) {
boost::shared_ptr<ServerAcceptHelper> tcpAcceptHelper(new ServerAcceptHelper(GetGui(), m_ioService));
tcpAcceptHelper->Listen(serverPort, ipv6, false, logDir, m_lobbyThread);
boost::shared_ptr<ServerAcceptInterface> tcpAcceptHelper(new ServerAcceptHelper<boost::asio::ip::tcp>(GetGui(), m_ioService));
tcpAcceptHelper->Listen(serverPort, ipv6, logDir, m_lobbyThread);
m_acceptHelperPool.push_back(tcpAcceptHelper);
}
// TODO: Re-add SCTP support once asio supports SCTP.
/* if (mode & TRANSPORT_PROTOCOL_SCTP)
{
boost::shared_ptr<ServerAcceptHelper> sctpAcceptHelper(new ServerAcceptHelper(GetGui(), m_ioService));
sctpAcceptHelper->Listen(serverPort, ipv6, true, logDir, m_lobbyThread);
m_acceptHelperPool.push_back(sctpAcceptHelper);
}*/
/* if (proto & TRANSPORT_PROTOCOL_SCTP)
{
boost::shared_ptr<ServerAcceptInterface> sctpAcceptHelper(new ServerAcceptHelper<boost::asio::ip::sctp>(GetGui(), m_ioService));
sctpAcceptHelper->Listen(serverPort, ipv6, logDir, m_lobbyThread);
m_acceptHelperPool.push_back(sctpAcceptHelper);
}*/
}
GuiInterface &
+114 -14
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@@ -24,35 +24,135 @@
#include <boost/asio.hpp>
#include <string>
#include <net/serverlobbythread.h>
#include <net/serverexception.h>
#include <net/socket_msg.h>
#include <core/loghelper.h>
#include <game_defs.h>
#include <gui/guiinterface.h>
class ServerLobbyThread;
class ServerAcceptHelper
class ServerAcceptInterface
{
public:
ServerAcceptHelper(ServerCallback &serverCallback, boost::shared_ptr<boost::asio::io_service> ioService);
virtual ~ServerAcceptHelper();
virtual ~ServerAcceptInterface();
virtual void Listen(unsigned serverPort, bool ipv6, const std::string &logDir,
boost::shared_ptr<ServerLobbyThread> lobbyThread) = 0;
virtual void Close() = 0;
};
template <typename P>
class ServerAcceptHelper : public ServerAcceptInterface
{
public:
typedef typename P::acceptor P_acceptor;
typedef typename P::endpoint P_endpoint;
ServerAcceptHelper(ServerCallback &serverCallback, boost::shared_ptr<boost::asio::io_service> ioService)
: m_ioService(ioService), m_serverCallback(serverCallback)
{
m_acceptor.reset(new P_acceptor(*m_ioService));
}
virtual ~ServerAcceptHelper()
{
}
// Set the parameters.
void Listen(unsigned serverPort, bool ipv6, bool sctp, const std::string &logDir,
boost::shared_ptr<ServerLobbyThread> lobbyThread);
virtual void Listen(unsigned serverPort, bool ipv6, const std::string &/*logDir*/,
boost::shared_ptr<ServerLobbyThread> lobbyThread)
{
m_lobbyThread = lobbyThread;
try {
InternalListen(serverPort, ipv6);
} catch (const PokerTHException &e) {
LOG_ERROR(e.what());
GetCallback().SignalNetServerError(e.GetErrorId(), e.GetOsErrorCode());
} catch (...) {
// This is probably an asio exception. Assume that bind failed,
// which is the most frequent case.
LOG_ERROR("Cannot bind/listen on port.");
GetCallback().SignalNetServerError(ERR_SOCK_BIND_FAILED, 0);
}
}
virtual void Close()
{
boost::system::error_code ec;
m_acceptor->close(ec);
// Ignore any error, because we are terminating.
}
protected:
void InternalListen(unsigned serverPort, bool ipv6, bool sctp);
void HandleAccept(boost::shared_ptr<boost::asio::ip::tcp::socket> acceptedSocket,
const boost::system::error_code &error);
void InternalListen(unsigned serverPort, bool ipv6)
{
if (serverPort < 1024)
throw ServerException(__FILE__, __LINE__, ERR_SOCK_INVALID_PORT, 0);
ServerCallback &GetCallback();
// TODO consider sctp
// Prepare Listen.
if (ipv6) {
m_endpoint.reset(new P_endpoint(P::v6(), serverPort));
} else {
m_endpoint.reset(new P_endpoint(P::v4(), serverPort));
}
ServerLobbyThread &GetLobbyThread();
m_acceptor->open(m_endpoint->protocol());
m_acceptor->set_option(typename P::acceptor::reuse_address(true));
if (ipv6) { // In IPv6 mode: Be compatible with IPv4.
m_acceptor->set_option(boost::asio::ip::v6_only(false));
}
m_acceptor->bind(*m_endpoint);
m_acceptor->listen();
// Start first asynchronous Accept.
boost::shared_ptr<typename P::socket> newSocket(new typename P::socket(*m_ioService));
m_acceptor->async_accept(
*newSocket,
boost::bind(&ServerAcceptHelper::HandleAccept, this, newSocket,
boost::asio::placeholders::error)
);
}
void HandleAccept(boost::shared_ptr<typename P::socket> acceptedSocket,
const boost::system::error_code &error)
{
if (!error) {
boost::asio::socket_base::non_blocking_io command(true);
acceptedSocket->io_control(command);
acceptedSocket->set_option(typename P::no_delay(true));
acceptedSocket->set_option(boost::asio::socket_base::keep_alive(true));
GetLobbyThread().AddConnection(acceptedSocket);
boost::shared_ptr<typename P::socket> newSocket(new typename P::socket(*m_ioService));
m_acceptor->async_accept(
*newSocket,
boost::bind(&ServerAcceptHelper::HandleAccept, this, newSocket,
boost::asio::placeholders::error)
);
} else {
// Accept failed. This is a fatal error.
LOG_ERROR("In boost::asio handler: Accept failed.");
GetCallback().SignalNetServerError(ERR_SOCK_ACCEPT_FAILED, 0);
}
}
ServerCallback &GetCallback()
{
return m_serverCallback;
}
ServerLobbyThread &GetLobbyThread()
{
return *m_lobbyThread;
}
private:
boost::shared_ptr<boost::asio::io_service> m_ioService;
boost::shared_ptr<boost::asio::ip::tcp::acceptor> m_acceptor;
boost::shared_ptr<boost::asio::ip::tcp::endpoint> m_endpoint;
boost::shared_ptr<P_acceptor> m_acceptor;
boost::shared_ptr<P_endpoint> m_endpoint;
ServerCallback &m_serverCallback;
boost::shared_ptr<ServerLobbyThread> m_lobbyThread;
-1
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@@ -32,7 +32,6 @@
#include <gui/guiinterface.h>
class ServerLobbyThread;
class ServerAcceptHelper;
class SenderThread;
class ConfigFile;
class AvatarManager;
-1
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@@ -31,7 +31,6 @@
#include <gui/guiinterface.h>
class ServerLobbyThread;
class ServerAcceptHelper;
class SenderThread;
class ConfigFile;
class AvatarManager;
+2 -2
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@@ -32,7 +32,7 @@
class ServerLobbyThread;
class IrcThread;
class ServerAcceptHelper;
class ServerAcceptInterface;
class SenderThread;
class ConfigFile;
class AvatarManager;
@@ -60,7 +60,7 @@ public:
ServerLobbyBot &GetLobbyBot();
protected:
typedef std::list<boost::shared_ptr<ServerAcceptHelper> > AcceptHelperList;
typedef std::list<boost::shared_ptr<ServerAcceptInterface> > AcceptHelperList;
ServerLobbyThread &GetLobbyThread();