remove debug output

This commit is contained in:
doitux
2011-12-23 19:49:09 +00:00
parent b90fa705aa
commit c00299481d
2 changed files with 3 additions and 4 deletions
+3 -3
View File
@@ -959,17 +959,17 @@ void gameTableImpl::refreshPlayerAvatar()
switch(getCurrentSeatState((*it_c))) {
case SEAT_ACTIVE: {
qDebug() << seatPlace << "AVATAR ACTIVE";
// qDebug() << seatPlace << "AVATAR ACTIVE";
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmapAndCountry(avatarPic, countryString, seatPlace);
}
break;
case SEAT_AUTOFOLD: {
qDebug() << seatPlace << "AVATAR AUTOFOLD";
// qDebug() << seatPlace << "AVATAR AUTOFOLD";
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmapAndCountry(avatarPic, countryString, seatPlace, TRUE);
}
break;
case SEAT_STAYONTABLE: {
qDebug() << seatPlace << "AVATAR STAYONTABLE";
// qDebug() << seatPlace << "AVATAR STAYONTABLE";
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmapAndCountry(avatarPic, countryString, seatPlace, TRUE);
}
break;
@@ -592,7 +592,6 @@ void startWindowImpl::callSettingsDialog()
void startWindowImpl::showTimeoutDialog(int msgID, unsigned duration)
{
qDebug() << "show timeout";
if(myTimeoutDialog->isHidden()) {
myTimeoutDialog->setMySession(mySession);
myTimeoutDialog->setMsgID((NetTimeoutReason)msgID);