remove debug output
This commit is contained in:
@@ -959,17 +959,17 @@ void gameTableImpl::refreshPlayerAvatar()
|
||||
switch(getCurrentSeatState((*it_c))) {
|
||||
|
||||
case SEAT_ACTIVE: {
|
||||
qDebug() << seatPlace << "AVATAR ACTIVE";
|
||||
// qDebug() << seatPlace << "AVATAR ACTIVE";
|
||||
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmapAndCountry(avatarPic, countryString, seatPlace);
|
||||
}
|
||||
break;
|
||||
case SEAT_AUTOFOLD: {
|
||||
qDebug() << seatPlace << "AVATAR AUTOFOLD";
|
||||
// qDebug() << seatPlace << "AVATAR AUTOFOLD";
|
||||
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmapAndCountry(avatarPic, countryString, seatPlace, TRUE);
|
||||
}
|
||||
break;
|
||||
case SEAT_STAYONTABLE: {
|
||||
qDebug() << seatPlace << "AVATAR STAYONTABLE";
|
||||
// qDebug() << seatPlace << "AVATAR STAYONTABLE";
|
||||
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmapAndCountry(avatarPic, countryString, seatPlace, TRUE);
|
||||
}
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user