Try to fix minimum raise.

This commit is contained in:
lotodore
2007-11-17 00:49:25 +00:00
parent e5e09c1dd8
commit c4b1afaadc
+1
View File
@@ -851,6 +851,7 @@ ClientStateWaitHand::InternalProcess(ClientThread &client, boost::shared_ptr<Net
client.GetGame()->getSeatsList()->front()->setMyCards(myCards);
client.GetGame()->initHand();
client.GetGame()->getCurrentHand()->setSmallBlind(tmpData.smallBlind);
client.GetGame()->getCurrentHand()->getCurrentBeRo()->setMinimumRaise(2 * tmpData.smallBlind);
client.GetGame()->startHand();
client.GetGui().dealHoleCards();
client.GetGui().refreshGameLabels(GAME_STATE_PREFLOP);