adds createInternetGameDialog

This commit is contained in:
doitux
2007-08-21 23:31:09 +00:00
parent 1196240eae
commit c4f62eb53f
11 changed files with 528 additions and 125 deletions
+5
View File
@@ -28,6 +28,7 @@ INCLUDEPATH += . \
src/gui/qt/mainwindow/chat \
src/gui/qt/aboutpokerth \
src/gui/qt/createnetworkgamedialog \
src/gui/qt/createinternetgamedialog \
src/gui/qt/joinnetworkgamedialog \
src/gui/qt/newlocalgamedialog \
src/gui/qt/settingsdialog \
@@ -56,6 +57,7 @@ DEPENDPATH += . \
src/gui/qt/mainwindow/chat \
src/gui/qt/aboutpokerth \
src/gui/qt/connecttoserverdialog \
src/gui/qt/createinternetgamedialog \
src/gui/qt/createnetworkgamedialog \
src/gui/qt/joinnetworkgamedialog \
src/gui/qt/qttools \
@@ -129,6 +131,7 @@ HEADERS += \
src/gui/qt/aboutpokerth/aboutpokerthimpl.h \
src/gui/qt/connecttoserverdialog/connecttoserverdialogimpl.h \
src/gui/qt/createnetworkgamedialog/createnetworkgamedialogimpl.h \
src/gui/qt/createinternetgamedialog/createinternetgamedialogimpl.h \
src/gui/qt/joinnetworkgamedialog/joinnetworkgamedialogimpl.h \
src/gui/qt/newlocalgamedialog/newgamedialogimpl.h \
src/gui/qt/settingsdialog/settingsdialogimpl.h \
@@ -149,6 +152,7 @@ FORMS += \
src/gui/qt/aboutpokerth.ui \
src/gui/qt/connecttoserverdialog.ui \
src/gui/qt/createnetworkgamedialog.ui \
src/gui/qt/createinternetgamedialog.ui \
src/gui/qt/joinnetworkgamedialog.ui \
src/gui/qt/newgamedialog.ui \
src/gui/qt/settingsdialog.ui \
@@ -173,6 +177,7 @@ SOURCES += \
src/gui/qt/aboutpokerth/aboutpokerthimpl.cpp \
src/gui/qt/connecttoserverdialog/connecttoserverdialogimpl.cpp \
src/gui/qt/createnetworkgamedialog/createnetworkgamedialogimpl.cpp \
src/gui/qt/createinternetgamedialog/createinternetgamedialogimpl.cpp \
src/gui/qt/joinnetworkgamedialog/joinnetworkgamedialogimpl.cpp \
src/gui/qt/newlocalgamedialog/newgamedialogimpl.cpp \
src/gui/qt/settingsdialog/settingsdialogimpl.cpp \
+278
View File
@@ -0,0 +1,278 @@
<ui version="4.0" >
<class>createInternetGameDialog</class>
<widget class="QDialog" name="createInternetGameDialog" >
<property name="geometry" >
<rect>
<x>0</x>
<y>0</y>
<width>297</width>
<height>305</height>
</rect>
</property>
<property name="windowTitle" >
<string>Create Game</string>
</property>
<layout class="QGridLayout" >
<property name="margin" >
<number>9</number>
</property>
<property name="spacing" >
<number>6</number>
</property>
<item row="0" column="0" >
<widget class="QGroupBox" name="groupBox" >
<property name="title" >
<string>Game Settings</string>
</property>
<layout class="QGridLayout" >
<property name="margin" >
<number>9</number>
</property>
<property name="spacing" >
<number>6</number>
</property>
<item row="4" column="0" colspan="3" >
<widget class="QLabel" name="label_5" >
<property name="text" >
<string>Game Speed for computer opponents:</string>
</property>
</widget>
</item>
<item row="3" column="2" colspan="2" >
<widget class="QSpinBox" name="spinBox_handsBeforeRaiseSmallBlind" >
<property name="minimum" >
<number>1</number>
</property>
<property name="value" >
<number>9</number>
</property>
</widget>
</item>
<item row="3" column="0" colspan="2" >
<widget class="QLabel" name="label_4" >
<property name="text" >
<string>Hands before raise small blind:</string>
</property>
</widget>
</item>
<item row="5" column="0" colspan="2" >
<widget class="QLabel" name="label_6" >
<property name="text" >
<string>Timeout for player action (sec):</string>
</property>
</widget>
</item>
<item row="5" column="2" colspan="2" >
<widget class="QSpinBox" name="spinBox_netTimeOutPlayerAction" >
<property name="maximum" >
<number>60</number>
</property>
<property name="minimum" >
<number>5</number>
</property>
<property name="value" >
<number>20</number>
</property>
</widget>
</item>
<item row="0" column="1" colspan="3" >
<widget class="QSpinBox" name="spinBox_quantityPlayers" >
<property name="maximum" >
<number>7</number>
</property>
<property name="minimum" >
<number>2</number>
</property>
<property name="value" >
<number>7</number>
</property>
</widget>
</item>
<item row="1" column="1" colspan="3" >
<widget class="QSpinBox" name="spinBox_startCash" >
<property name="maximum" >
<number>5000</number>
</property>
<property name="minimum" >
<number>1000</number>
</property>
<property name="value" >
<number>2000</number>
</property>
</widget>
</item>
<item row="0" column="0" >
<widget class="QLabel" name="label" >
<property name="text" >
<string>Maximum number of players:</string>
</property>
</widget>
</item>
<item row="1" column="0" >
<widget class="QLabel" name="label_2" >
<property name="text" >
<string>Start Cash:</string>
</property>
</widget>
</item>
<item row="2" column="0" >
<widget class="QLabel" name="label_3" >
<property name="text" >
<string>Small Blind:</string>
</property>
</widget>
</item>
<item row="2" column="1" colspan="3" >
<widget class="QSpinBox" name="spinBox_smallBlind" >
<property name="maximum" >
<number>500</number>
</property>
<property name="minimum" >
<number>5</number>
</property>
<property name="value" >
<number>10</number>
</property>
</widget>
</item>
<item row="4" column="3" >
<widget class="QSpinBox" name="spinBox_gameSpeed" >
<property name="maximum" >
<number>11</number>
</property>
<property name="minimum" >
<number>1</number>
</property>
<property name="value" >
<number>4</number>
</property>
</widget>
</item>
<item row="6" column="0" colspan="4" >
<layout class="QHBoxLayout" >
<property name="margin" >
<number>0</number>
</property>
<property name="spacing" >
<number>6</number>
</property>
<item>
<widget class="QCheckBox" name="checkBox_Password" >
<property name="text" >
<string>Password:</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="lineEdit_Password" >
<property name="enabled" >
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item row="1" column="0" >
<layout class="QHBoxLayout" >
<property name="margin" >
<number>0</number>
</property>
<property name="spacing" >
<number>6</number>
</property>
<item>
<spacer>
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" >
<size>
<width>181</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButton_createGame" >
<property name="text" >
<string>Create Game</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pushButton_cancel" >
<property name="text" >
<string>Cancel</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<tabstops>
<tabstop>spinBox_quantityPlayers</tabstop>
<tabstop>spinBox_startCash</tabstop>
<tabstop>spinBox_smallBlind</tabstop>
<tabstop>spinBox_handsBeforeRaiseSmallBlind</tabstop>
<tabstop>spinBox_gameSpeed</tabstop>
<tabstop>spinBox_netTimeOutPlayerAction</tabstop>
<tabstop>pushButton_createGame</tabstop>
<tabstop>pushButton_cancel</tabstop>
</tabstops>
<resources/>
<connections>
<connection>
<sender>pushButton_createGame</sender>
<signal>clicked()</signal>
<receiver>createInternetGameDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel" >
<x>205</x>
<y>294</y>
</hint>
<hint type="destinationlabel" >
<x>87</x>
<y>215</y>
</hint>
</hints>
</connection>
<connection>
<sender>pushButton_cancel</sender>
<signal>clicked()</signal>
<receiver>createInternetGameDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel" >
<x>286</x>
<y>294</y>
</hint>
<hint type="destinationlabel" >
<x>288</x>
<y>190</y>
</hint>
</hints>
</connection>
<connection>
<sender>checkBox_Password</sender>
<signal>toggled(bool)</signal>
<receiver>lineEdit_Password</receiver>
<slot>setEnabled(bool)</slot>
<hints>
<hint type="sourcelabel" >
<x>76</x>
<y>239</y>
</hint>
<hint type="destinationlabel" >
<x>146</x>
<y>235</y>
</hint>
</hints>
</connection>
</connections>
</ui>
@@ -0,0 +1,80 @@
/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "createinternetgamedialogimpl.h"
#include "session.h"
#include "configfile.h"
createInternetGameDialogImpl::createInternetGameDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
setupUi(this);
fillFormular();
connect( pushButton_cancel, SIGNAL( clicked() ), this, SLOT( cancel() ) );
connect( pushButton_createGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
//temporarely unused until ai is enabled in network
// label_5->hide();
// spinBox_gameSpeed->hide();
}
void createInternetGameDialogImpl::exec() {
fillFormular();
QDialog::exec();
}
void createInternetGameDialogImpl::createGame() {
}
void createInternetGameDialogImpl::cancel() {
}
void createInternetGameDialogImpl::fillFormular() {
//Network Game Settings
spinBox_quantityPlayers->setValue(myConfig->readConfigInt("NetNumberOfPlayers"));
spinBox_startCash->setValue(myConfig->readConfigInt("NetStartCash"));
spinBox_smallBlind->setValue(myConfig->readConfigInt("NetSmallBlind"));
spinBox_handsBeforeRaiseSmallBlind->setValue(myConfig->readConfigInt("NetHandsBeforeRaiseSmallBlind"));
//temporarely unused until ai is enabled in network
spinBox_gameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed"));
spinBox_netTimeOutPlayerAction->setValue(myConfig->readConfigInt("NetTimeOutPlayerAction"));
}
void createInternetGameDialogImpl::showDialog() {
fillFormular();
exec();
}
void createInternetGameDialogImpl::keyPressEvent ( QKeyEvent * event ) {
if (event->key() == 16777220) { pushButton_createGame->click(); } //ENTER
}
@@ -0,0 +1,50 @@
/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef CREATEINTERNETGAMEDIALOGIMPL_H
#define CREATEINTERNETGAMEDIALOGIMPL_H
#include "ui_createinternetgamedialog.h"
#include <QtGui>
#include <QtCore>
class Session;
class ConfigFile;
class createInternetGameDialogImpl: public QDialog, public Ui::createInternetGameDialog {
Q_OBJECT
public:
createInternetGameDialogImpl(QWidget *parent = 0, ConfigFile *c = 0);
void exec();
public slots:
void createGame();
void cancel();
void fillFormular();
void showDialog();
void keyPressEvent ( QKeyEvent * event );
private:
ConfigFile *myConfig;
};
#endif
+81 -81
View File
@@ -5,8 +5,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>315</width>
<height>274</height>
<width>290</width>
<height>272</height>
</rect>
</property>
<property name="windowTitle" >
@@ -31,76 +31,34 @@
<property name="spacing" >
<number>6</number>
</property>
<item row="4" column="3" >
<widget class="QSpinBox" name="spinBox_gameSpeed" >
<property name="maximum" >
<number>11</number>
<item row="4" column="0" colspan="3" >
<widget class="QLabel" name="label_5" >
<property name="text" >
<string>Game Speed for computer opponents:</string>
</property>
</widget>
</item>
<item row="3" column="2" colspan="2" >
<widget class="QSpinBox" name="spinBox_handsBeforeRaiseSmallBlind" >
<property name="minimum" >
<number>1</number>
</property>
<property name="value" >
<number>4</number>
<number>9</number>
</property>
</widget>
</item>
<item row="2" column="1" colspan="3" >
<widget class="QSpinBox" name="spinBox_smallBlind" >
<property name="maximum" >
<number>500</number>
</property>
<property name="minimum" >
<number>5</number>
</property>
<property name="value" >
<number>10</number>
</property>
</widget>
</item>
<item row="2" column="0" >
<widget class="QLabel" name="label_3" >
<item row="3" column="0" colspan="2" >
<widget class="QLabel" name="label_4" >
<property name="text" >
<string>Small Blind:</string>
<string>Hands before raise small blind:</string>
</property>
</widget>
</item>
<item row="1" column="0" >
<widget class="QLabel" name="label_2" >
<item row="5" column="0" colspan="2" >
<widget class="QLabel" name="label_6" >
<property name="text" >
<string>Start Cash:</string>
</property>
</widget>
</item>
<item row="0" column="0" >
<widget class="QLabel" name="label" >
<property name="text" >
<string>Maximum number of players:</string>
</property>
</widget>
</item>
<item row="1" column="1" colspan="3" >
<widget class="QSpinBox" name="spinBox_startCash" >
<property name="maximum" >
<number>5000</number>
</property>
<property name="minimum" >
<number>1000</number>
</property>
<property name="value" >
<number>2000</number>
</property>
</widget>
</item>
<item row="0" column="1" colspan="3" >
<widget class="QSpinBox" name="spinBox_quantityPlayers" >
<property name="maximum" >
<number>7</number>
</property>
<property name="minimum" >
<number>2</number>
</property>
<property name="value" >
<number>7</number>
<string>Timeout for player action (sec):</string>
</property>
</widget>
</item>
@@ -117,34 +75,76 @@
</property>
</widget>
</item>
<item row="5" column="0" colspan="2" >
<widget class="QLabel" name="label_6" >
<property name="text" >
<string>Timeout for player action (sec):</string>
<item row="0" column="1" colspan="3" >
<widget class="QSpinBox" name="spinBox_quantityPlayers" >
<property name="maximum" >
<number>7</number>
</property>
<property name="minimum" >
<number>2</number>
</property>
<property name="value" >
<number>7</number>
</property>
</widget>
</item>
<item row="3" column="0" colspan="2" >
<widget class="QLabel" name="label_4" >
<property name="text" >
<string>Hands before raise small blind:</string>
<item row="1" column="1" colspan="3" >
<widget class="QSpinBox" name="spinBox_startCash" >
<property name="maximum" >
<number>5000</number>
</property>
<property name="minimum" >
<number>1000</number>
</property>
<property name="value" >
<number>2000</number>
</property>
</widget>
</item>
<item row="3" column="2" colspan="2" >
<widget class="QSpinBox" name="spinBox_handsBeforeRaiseSmallBlind" >
<item row="0" column="0" >
<widget class="QLabel" name="label" >
<property name="text" >
<string>Maximum number of players:</string>
</property>
</widget>
</item>
<item row="1" column="0" >
<widget class="QLabel" name="label_2" >
<property name="text" >
<string>Start Cash:</string>
</property>
</widget>
</item>
<item row="2" column="0" >
<widget class="QLabel" name="label_3" >
<property name="text" >
<string>Small Blind:</string>
</property>
</widget>
</item>
<item row="2" column="1" colspan="3" >
<widget class="QSpinBox" name="spinBox_smallBlind" >
<property name="maximum" >
<number>500</number>
</property>
<property name="minimum" >
<number>5</number>
</property>
<property name="value" >
<number>10</number>
</property>
</widget>
</item>
<item row="4" column="3" >
<widget class="QSpinBox" name="spinBox_gameSpeed" >
<property name="maximum" >
<number>11</number>
</property>
<property name="minimum" >
<number>1</number>
</property>
<property name="value" >
<number>9</number>
</property>
</widget>
</item>
<item row="4" column="0" colspan="3" >
<widget class="QLabel" name="label_5" >
<property name="text" >
<string>Game Speed for computer opponents:</string>
<number>4</number>
</property>
</widget>
</item>
@@ -209,8 +209,8 @@
<slot>accept()</slot>
<hints>
<hint type="sourcelabel" >
<x>168</x>
<y>217</y>
<x>223</x>
<y>292</y>
</hint>
<hint type="destinationlabel" >
<x>87</x>
@@ -225,8 +225,8 @@
<slot>reject()</slot>
<hints>
<hint type="sourcelabel" >
<x>278</x>
<y>230</y>
<x>304</x>
<y>292</y>
</hint>
<hint type="destinationlabel" >
<x>288</x>
@@ -33,8 +33,8 @@ createNetworkGameDialogImpl::createNetworkGameDialogImpl(QWidget *parent, Config
connect( pushButton_createGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
//temporarely unused until ai is enabled in network
label_5->hide();
spinBox_gameSpeed->hide();
// label_5->hide();
// spinBox_gameSpeed->hide();
}
@@ -62,7 +62,7 @@ void createNetworkGameDialogImpl::fillFormular() {
spinBox_smallBlind->setValue(myConfig->readConfigInt("NetSmallBlind"));
spinBox_handsBeforeRaiseSmallBlind->setValue(myConfig->readConfigInt("NetHandsBeforeRaiseSmallBlind"));
//temporarely unused until ai is enabled in network
// spinBox_gameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed"));
spinBox_gameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed"));
spinBox_netTimeOutPlayerAction->setValue(myConfig->readConfigInt("NetTimeOutPlayerAction"));
}
-16
View File
@@ -125,21 +125,5 @@
</hint>
</hints>
</connection>
<connection>
<sender>pushButton_CreateGame</sender>
<signal>clicked()</signal>
<receiver>gameLobbyDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel" >
<x>271</x>
<y>193</y>
</hint>
<hint type="destinationlabel" >
<x>125</x>
<y>188</y>
</hint>
</hints>
</connection>
</connections>
</ui>
@@ -46,18 +46,24 @@ void gameLobbyDialogImpl::createGame()
{
assert(mySession);
// TODO: don't use hardcoded values
GameData gameData;
// Set Game Data
gameData.maxNumberOfPlayers = myConfig->readConfigInt("NumberOfPlayers");
gameData.startMoney = myConfig->readConfigInt("StartCash");
gameData.smallBlind = myConfig->readConfigInt("SmallBlind");
gameData.handsBeforeRaise = myConfig->readConfigInt("HandsBeforeRaiseSmallBlind");
//Speeds
gameData.guiSpeed = myConfig->readConfigInt("GameSpeed");
mySession->clientCreateGame(gameData, myConfig->readConfigString("MyName") + "'s game", "");
myCreateInternetGameDialog = new createInternetGameDialogImpl(this, myConfig);
myCreateInternetGameDialog->exec();
if (myCreateInternetGameDialog->result() == QDialog::Accepted ) {
GameData gameData;
// Set Game Data
gameData.maxNumberOfPlayers = myCreateInternetGameDialog->spinBox_quantityPlayers->value();
gameData.startMoney = myCreateInternetGameDialog->spinBox_startCash->value();
gameData.smallBlind = myCreateInternetGameDialog->spinBox_smallBlind->value();
gameData.handsBeforeRaise = myCreateInternetGameDialog->spinBox_handsBeforeRaiseSmallBlind->value();
gameData.guiSpeed = myCreateInternetGameDialog->spinBox_gameSpeed->value();
gameData.playerActionTimeoutSec = myCreateInternetGameDialog->spinBox_netTimeOutPlayerAction->value();
mySession->clientCreateGame(gameData, myConfig->readConfigString("MyName") + "'s game", "");
accept();
}
}
void gameLobbyDialogImpl::joinGame()
@@ -17,6 +17,8 @@
#include <QtGui>
#include <QtCore>
#include "createinternetgamedialogimpl.h"
class Session;
class ConfigFile;
@@ -48,6 +50,8 @@ private:
ConfigFile *myConfig;
Session *mySession;
createInternetGameDialogImpl *myCreateInternetGameDialog;
};
#endif
+1 -3
View File
@@ -755,9 +755,7 @@ void mainWindowImpl::callCreateNetworkGameDialog() {
gameData.startMoney = myCreateNetworkGameDialog->spinBox_startCash->value();
gameData.smallBlind = myCreateNetworkGameDialog->spinBox_smallBlind->value();
gameData.handsBeforeRaise = myCreateNetworkGameDialog->spinBox_handsBeforeRaiseSmallBlind->value();
//temporarely static until ai is enabled in network
// gameData.guiSpeed = myCreateNetworkGameDialog->spinBox_gameSpeed->value();
gameData.guiSpeed = 4;
gameData.guiSpeed = myCreateNetworkGameDialog->spinBox_gameSpeed->value();
gameData.playerActionTimeoutSec = myCreateNetworkGameDialog->spinBox_netTimeOutPlayerAction->value();
myStartNetworkGameDialog->setSession(&getSession());
@@ -54,11 +54,11 @@ settingsDialogImpl::settingsDialogImpl(QWidget *parent, ConfigFile *c, selectAva
// connect( checkBox_showIntro, SIGNAL( clicked() ), this, SLOT( callSelectAvatarDialog()) );
//temporarely unused until ai is enabled in network
label_36->hide();
spinBox_netGameSpeed->hide();
label_18->hide();
comboBox_netEngineVersion->hide();
// label_36->hide();
// spinBox_netGameSpeed->hide();
//
// label_18->hide();
// comboBox_netEngineVersion->hide();
}
void settingsDialogImpl::exec() {
@@ -110,9 +110,8 @@ void settingsDialogImpl::exec() {
spinBox_netStartCash->setValue(myConfig->readConfigInt("NetStartCash"));
spinBox_netSmallBlind->setValue(myConfig->readConfigInt("NetSmallBlind"));
spinBox_netHandsBeforeRaiseSmallBlind->setValue(myConfig->readConfigInt("NetHandsBeforeRaiseSmallBlind"));
//temporarely unused until ai is enabled in network
// spinBox_netGameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed"));
// comboBox_netEngineVersion->setCurrentIndex(myConfig->readConfigInt("NetEngineVersion"));
spinBox_netGameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed"));
comboBox_netEngineVersion->setCurrentIndex(myConfig->readConfigInt("NetEngineVersion"));
spinBox_netTimeOutPlayerAction->setValue(myConfig->readConfigInt("NetTimeOutPlayerAction"));
spinBox_serverPort->setValue(myConfig->readConfigInt("ServerPort"));
lineEdit_serverPassword->setText(QString::fromUtf8(myConfig->readConfigString("ServerPassword").c_str()));
@@ -194,9 +193,8 @@ void settingsDialogImpl::isAccepted() {
myConfig->writeConfigInt("NetStartCash", spinBox_netStartCash->value());
myConfig->writeConfigInt("NetSmallBlind", spinBox_netSmallBlind->value());
myConfig->writeConfigInt("NetHandsBeforeRaiseSmallBlind", spinBox_netHandsBeforeRaiseSmallBlind->value());
//temporarely unused until ai is enabled in network
// myConfig->writeConfigInt("NetGameSpeed", spinBox_netGameSpeed->value());
// myConfig->writeConfigInt("NetEngineVersion", comboBox_netEngineVersion->currentIndex());
myConfig->writeConfigInt("NetGameSpeed", spinBox_netGameSpeed->value());
myConfig->writeConfigInt("NetEngineVersion", comboBox_netEngineVersion->currentIndex());
myConfig->writeConfigInt("NetTimeOutPlayerAction", spinBox_netTimeOutPlayerAction->value());
myConfig->writeConfigInt("ServerPort", spinBox_serverPort->value());
myConfig->writeConfigString("ServerPassword", lineEdit_serverPassword->text().toUtf8().constData());