adds createInternetGameDialog
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@@ -755,9 +755,7 @@ void mainWindowImpl::callCreateNetworkGameDialog() {
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gameData.startMoney = myCreateNetworkGameDialog->spinBox_startCash->value();
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gameData.smallBlind = myCreateNetworkGameDialog->spinBox_smallBlind->value();
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gameData.handsBeforeRaise = myCreateNetworkGameDialog->spinBox_handsBeforeRaiseSmallBlind->value();
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//temporarely static until ai is enabled in network
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// gameData.guiSpeed = myCreateNetworkGameDialog->spinBox_gameSpeed->value();
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gameData.guiSpeed = 4;
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gameData.guiSpeed = myCreateNetworkGameDialog->spinBox_gameSpeed->value();
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gameData.playerActionTimeoutSec = myCreateNetworkGameDialog->spinBox_netTimeOutPlayerAction->value();
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myStartNetworkGameDialog->setSession(&getSession());
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