adds createInternetGameDialog
This commit is contained in:
@@ -28,6 +28,7 @@ INCLUDEPATH += . \
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src/gui/qt/mainwindow/chat \
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src/gui/qt/mainwindow/chat \
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src/gui/qt/aboutpokerth \
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src/gui/qt/aboutpokerth \
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src/gui/qt/createnetworkgamedialog \
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src/gui/qt/createnetworkgamedialog \
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src/gui/qt/createinternetgamedialog \
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src/gui/qt/joinnetworkgamedialog \
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src/gui/qt/joinnetworkgamedialog \
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src/gui/qt/newlocalgamedialog \
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src/gui/qt/newlocalgamedialog \
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src/gui/qt/settingsdialog \
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src/gui/qt/settingsdialog \
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@@ -56,6 +57,7 @@ DEPENDPATH += . \
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src/gui/qt/mainwindow/chat \
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src/gui/qt/mainwindow/chat \
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src/gui/qt/aboutpokerth \
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src/gui/qt/aboutpokerth \
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src/gui/qt/connecttoserverdialog \
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src/gui/qt/connecttoserverdialog \
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src/gui/qt/createinternetgamedialog \
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src/gui/qt/createnetworkgamedialog \
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src/gui/qt/createnetworkgamedialog \
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src/gui/qt/joinnetworkgamedialog \
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src/gui/qt/joinnetworkgamedialog \
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src/gui/qt/qttools \
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src/gui/qt/qttools \
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@@ -129,6 +131,7 @@ HEADERS += \
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src/gui/qt/aboutpokerth/aboutpokerthimpl.h \
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src/gui/qt/aboutpokerth/aboutpokerthimpl.h \
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src/gui/qt/connecttoserverdialog/connecttoserverdialogimpl.h \
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src/gui/qt/connecttoserverdialog/connecttoserverdialogimpl.h \
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src/gui/qt/createnetworkgamedialog/createnetworkgamedialogimpl.h \
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src/gui/qt/createnetworkgamedialog/createnetworkgamedialogimpl.h \
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src/gui/qt/createinternetgamedialog/createinternetgamedialogimpl.h \
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src/gui/qt/joinnetworkgamedialog/joinnetworkgamedialogimpl.h \
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src/gui/qt/joinnetworkgamedialog/joinnetworkgamedialogimpl.h \
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src/gui/qt/newlocalgamedialog/newgamedialogimpl.h \
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src/gui/qt/newlocalgamedialog/newgamedialogimpl.h \
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src/gui/qt/settingsdialog/settingsdialogimpl.h \
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src/gui/qt/settingsdialog/settingsdialogimpl.h \
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@@ -149,6 +152,7 @@ FORMS += \
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src/gui/qt/aboutpokerth.ui \
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src/gui/qt/aboutpokerth.ui \
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src/gui/qt/connecttoserverdialog.ui \
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src/gui/qt/connecttoserverdialog.ui \
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src/gui/qt/createnetworkgamedialog.ui \
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src/gui/qt/createnetworkgamedialog.ui \
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src/gui/qt/createinternetgamedialog.ui \
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src/gui/qt/joinnetworkgamedialog.ui \
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src/gui/qt/joinnetworkgamedialog.ui \
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src/gui/qt/newgamedialog.ui \
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src/gui/qt/newgamedialog.ui \
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src/gui/qt/settingsdialog.ui \
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src/gui/qt/settingsdialog.ui \
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@@ -173,6 +177,7 @@ SOURCES += \
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src/gui/qt/aboutpokerth/aboutpokerthimpl.cpp \
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src/gui/qt/aboutpokerth/aboutpokerthimpl.cpp \
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src/gui/qt/connecttoserverdialog/connecttoserverdialogimpl.cpp \
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src/gui/qt/connecttoserverdialog/connecttoserverdialogimpl.cpp \
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src/gui/qt/createnetworkgamedialog/createnetworkgamedialogimpl.cpp \
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src/gui/qt/createnetworkgamedialog/createnetworkgamedialogimpl.cpp \
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src/gui/qt/createinternetgamedialog/createinternetgamedialogimpl.cpp \
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src/gui/qt/joinnetworkgamedialog/joinnetworkgamedialogimpl.cpp \
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src/gui/qt/joinnetworkgamedialog/joinnetworkgamedialogimpl.cpp \
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src/gui/qt/newlocalgamedialog/newgamedialogimpl.cpp \
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src/gui/qt/newlocalgamedialog/newgamedialogimpl.cpp \
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src/gui/qt/settingsdialog/settingsdialogimpl.cpp \
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src/gui/qt/settingsdialog/settingsdialogimpl.cpp \
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@@ -0,0 +1,278 @@
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<ui version="4.0" >
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<class>createInternetGameDialog</class>
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<widget class="QDialog" name="createInternetGameDialog" >
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<property name="geometry" >
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<rect>
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<x>0</x>
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<y>0</y>
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<width>297</width>
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<height>305</height>
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</rect>
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</property>
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<property name="windowTitle" >
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<string>Create Game</string>
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</property>
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<layout class="QGridLayout" >
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<property name="margin" >
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<number>9</number>
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</property>
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<property name="spacing" >
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<number>6</number>
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</property>
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<item row="0" column="0" >
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<widget class="QGroupBox" name="groupBox" >
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<property name="title" >
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<string>Game Settings</string>
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</property>
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<layout class="QGridLayout" >
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<property name="margin" >
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<number>9</number>
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</property>
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<property name="spacing" >
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<number>6</number>
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</property>
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<item row="4" column="0" colspan="3" >
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<widget class="QLabel" name="label_5" >
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<property name="text" >
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<string>Game Speed for computer opponents:</string>
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</property>
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</widget>
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</item>
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<item row="3" column="2" colspan="2" >
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<widget class="QSpinBox" name="spinBox_handsBeforeRaiseSmallBlind" >
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<property name="minimum" >
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<number>1</number>
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</property>
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<property name="value" >
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<number>9</number>
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</property>
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</widget>
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</item>
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<item row="3" column="0" colspan="2" >
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<widget class="QLabel" name="label_4" >
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<property name="text" >
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<string>Hands before raise small blind:</string>
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</property>
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</widget>
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</item>
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<item row="5" column="0" colspan="2" >
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<widget class="QLabel" name="label_6" >
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<property name="text" >
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<string>Timeout for player action (sec):</string>
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</property>
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</widget>
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</item>
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<item row="5" column="2" colspan="2" >
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<widget class="QSpinBox" name="spinBox_netTimeOutPlayerAction" >
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<property name="maximum" >
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<number>60</number>
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</property>
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<property name="minimum" >
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<number>5</number>
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</property>
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<property name="value" >
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<number>20</number>
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</property>
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</widget>
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</item>
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<item row="0" column="1" colspan="3" >
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<widget class="QSpinBox" name="spinBox_quantityPlayers" >
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<property name="maximum" >
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<number>7</number>
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</property>
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<property name="minimum" >
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<number>2</number>
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</property>
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<property name="value" >
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<number>7</number>
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</property>
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</widget>
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</item>
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<item row="1" column="1" colspan="3" >
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<widget class="QSpinBox" name="spinBox_startCash" >
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<property name="maximum" >
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<number>5000</number>
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</property>
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<property name="minimum" >
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<number>1000</number>
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</property>
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<property name="value" >
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<number>2000</number>
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</property>
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</widget>
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</item>
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<item row="0" column="0" >
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<widget class="QLabel" name="label" >
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<property name="text" >
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<string>Maximum number of players:</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0" >
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<widget class="QLabel" name="label_2" >
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<property name="text" >
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<string>Start Cash:</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0" >
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<widget class="QLabel" name="label_3" >
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<property name="text" >
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<string>Small Blind:</string>
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</property>
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</widget>
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</item>
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<item row="2" column="1" colspan="3" >
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<widget class="QSpinBox" name="spinBox_smallBlind" >
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<property name="maximum" >
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<number>500</number>
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</property>
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<property name="minimum" >
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<number>5</number>
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</property>
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<property name="value" >
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<number>10</number>
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</property>
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</widget>
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</item>
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<item row="4" column="3" >
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<widget class="QSpinBox" name="spinBox_gameSpeed" >
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<property name="maximum" >
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<number>11</number>
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</property>
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<property name="minimum" >
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<number>1</number>
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</property>
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<property name="value" >
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<number>4</number>
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</property>
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</widget>
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</item>
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<item row="6" column="0" colspan="4" >
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<layout class="QHBoxLayout" >
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<property name="margin" >
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<number>0</number>
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</property>
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<property name="spacing" >
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<number>6</number>
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</property>
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<item>
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<widget class="QCheckBox" name="checkBox_Password" >
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<property name="text" >
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<string>Password:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="lineEdit_Password" >
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<property name="enabled" >
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<bool>false</bool>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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<item row="1" column="0" >
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<layout class="QHBoxLayout" >
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<property name="margin" >
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<number>0</number>
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</property>
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<property name="spacing" >
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<number>6</number>
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</property>
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<item>
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<spacer>
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" >
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<size>
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<width>181</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QPushButton" name="pushButton_createGame" >
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<property name="text" >
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<string>Create Game</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="pushButton_cancel" >
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<property name="text" >
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<string>Cancel</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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<tabstops>
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<tabstop>spinBox_quantityPlayers</tabstop>
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<tabstop>spinBox_startCash</tabstop>
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<tabstop>spinBox_smallBlind</tabstop>
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<tabstop>spinBox_handsBeforeRaiseSmallBlind</tabstop>
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<tabstop>spinBox_gameSpeed</tabstop>
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<tabstop>spinBox_netTimeOutPlayerAction</tabstop>
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<tabstop>pushButton_createGame</tabstop>
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<tabstop>pushButton_cancel</tabstop>
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</tabstops>
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<resources/>
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<connections>
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<connection>
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<sender>pushButton_createGame</sender>
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<signal>clicked()</signal>
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<receiver>createInternetGameDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel" >
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<x>205</x>
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<y>294</y>
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</hint>
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<hint type="destinationlabel" >
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<x>87</x>
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<y>215</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>pushButton_cancel</sender>
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<signal>clicked()</signal>
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<receiver>createInternetGameDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel" >
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<x>286</x>
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<y>294</y>
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</hint>
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<hint type="destinationlabel" >
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<x>288</x>
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<y>190</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>checkBox_Password</sender>
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<signal>toggled(bool)</signal>
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<receiver>lineEdit_Password</receiver>
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<slot>setEnabled(bool)</slot>
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<hints>
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<hint type="sourcelabel" >
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<x>76</x>
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<y>239</y>
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</hint>
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<hint type="destinationlabel" >
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<x>146</x>
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<y>235</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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@@ -0,0 +1,80 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "createinternetgamedialogimpl.h"
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#include "session.h"
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#include "configfile.h"
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createInternetGameDialogImpl::createInternetGameDialogImpl(QWidget *parent, ConfigFile *c)
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: QDialog(parent), myConfig(c)
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{
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setupUi(this);
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fillFormular();
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connect( pushButton_cancel, SIGNAL( clicked() ), this, SLOT( cancel() ) );
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connect( pushButton_createGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
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//temporarely unused until ai is enabled in network
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// label_5->hide();
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// spinBox_gameSpeed->hide();
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}
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||||||
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void createInternetGameDialogImpl::exec() {
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||||||
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fillFormular();
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|
QDialog::exec();
|
||||||
|
}
|
||||||
|
|
||||||
|
void createInternetGameDialogImpl::createGame() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void createInternetGameDialogImpl::cancel() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void createInternetGameDialogImpl::fillFormular() {
|
||||||
|
|
||||||
|
//Network Game Settings
|
||||||
|
spinBox_quantityPlayers->setValue(myConfig->readConfigInt("NetNumberOfPlayers"));
|
||||||
|
spinBox_startCash->setValue(myConfig->readConfigInt("NetStartCash"));
|
||||||
|
spinBox_smallBlind->setValue(myConfig->readConfigInt("NetSmallBlind"));
|
||||||
|
spinBox_handsBeforeRaiseSmallBlind->setValue(myConfig->readConfigInt("NetHandsBeforeRaiseSmallBlind"));
|
||||||
|
//temporarely unused until ai is enabled in network
|
||||||
|
spinBox_gameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed"));
|
||||||
|
spinBox_netTimeOutPlayerAction->setValue(myConfig->readConfigInt("NetTimeOutPlayerAction"));
|
||||||
|
}
|
||||||
|
|
||||||
|
void createInternetGameDialogImpl::showDialog() {
|
||||||
|
|
||||||
|
fillFormular();
|
||||||
|
exec();
|
||||||
|
}
|
||||||
|
|
||||||
|
void createInternetGameDialogImpl::keyPressEvent ( QKeyEvent * event ) {
|
||||||
|
|
||||||
|
|
||||||
|
if (event->key() == 16777220) { pushButton_createGame->click(); } //ENTER
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,50 @@
|
|||||||
|
/***************************************************************************
|
||||||
|
* Copyright (C) 2006 by FThauer FHammer *
|
||||||
|
* f.thauer@web.de *
|
||||||
|
* *
|
||||||
|
* This program is free software; you can redistribute it and/or modify *
|
||||||
|
* it under the terms of the GNU General Public License as published by *
|
||||||
|
* the Free Software Foundation; either version 2 of the License, or *
|
||||||
|
* (at your option) any later version. *
|
||||||
|
* *
|
||||||
|
* This program is distributed in the hope that it will be useful, *
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||||
|
* GNU General Public License for more details. *
|
||||||
|
* *
|
||||||
|
* You should have received a copy of the GNU General Public License *
|
||||||
|
* along with this program; if not, write to the *
|
||||||
|
* Free Software Foundation, Inc., *
|
||||||
|
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||||
|
***************************************************************************/
|
||||||
|
#ifndef CREATEINTERNETGAMEDIALOGIMPL_H
|
||||||
|
#define CREATEINTERNETGAMEDIALOGIMPL_H
|
||||||
|
|
||||||
|
#include "ui_createinternetgamedialog.h"
|
||||||
|
|
||||||
|
#include <QtGui>
|
||||||
|
#include <QtCore>
|
||||||
|
|
||||||
|
class Session;
|
||||||
|
class ConfigFile;
|
||||||
|
|
||||||
|
class createInternetGameDialogImpl: public QDialog, public Ui::createInternetGameDialog {
|
||||||
|
Q_OBJECT
|
||||||
|
public:
|
||||||
|
createInternetGameDialogImpl(QWidget *parent = 0, ConfigFile *c = 0);
|
||||||
|
|
||||||
|
void exec();
|
||||||
|
|
||||||
|
public slots:
|
||||||
|
|
||||||
|
void createGame();
|
||||||
|
void cancel();
|
||||||
|
void fillFormular();
|
||||||
|
void showDialog();
|
||||||
|
void keyPressEvent ( QKeyEvent * event );
|
||||||
|
private:
|
||||||
|
|
||||||
|
ConfigFile *myConfig;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -5,8 +5,8 @@
|
|||||||
<rect>
|
<rect>
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>315</width>
|
<width>290</width>
|
||||||
<height>274</height>
|
<height>272</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
<property name="windowTitle" >
|
<property name="windowTitle" >
|
||||||
@@ -31,76 +31,34 @@
|
|||||||
<property name="spacing" >
|
<property name="spacing" >
|
||||||
<number>6</number>
|
<number>6</number>
|
||||||
</property>
|
</property>
|
||||||
<item row="4" column="3" >
|
<item row="4" column="0" colspan="3" >
|
||||||
<widget class="QSpinBox" name="spinBox_gameSpeed" >
|
<widget class="QLabel" name="label_5" >
|
||||||
<property name="maximum" >
|
<property name="text" >
|
||||||
<number>11</number>
|
<string>Game Speed for computer opponents:</string>
|
||||||
</property>
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="3" column="2" colspan="2" >
|
||||||
|
<widget class="QSpinBox" name="spinBox_handsBeforeRaiseSmallBlind" >
|
||||||
<property name="minimum" >
|
<property name="minimum" >
|
||||||
<number>1</number>
|
<number>1</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="value" >
|
<property name="value" >
|
||||||
<number>4</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="2" column="1" colspan="3" >
|
<item row="3" column="0" colspan="2" >
|
||||||
<widget class="QSpinBox" name="spinBox_smallBlind" >
|
<widget class="QLabel" name="label_4" >
|
||||||
<property name="maximum" >
|
|
||||||
<number>500</number>
|
|
||||||
</property>
|
|
||||||
<property name="minimum" >
|
|
||||||
<number>5</number>
|
|
||||||
</property>
|
|
||||||
<property name="value" >
|
|
||||||
<number>10</number>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="2" column="0" >
|
|
||||||
<widget class="QLabel" name="label_3" >
|
|
||||||
<property name="text" >
|
<property name="text" >
|
||||||
<string>Small Blind:</string>
|
<string>Hands before raise small blind:</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="1" column="0" >
|
<item row="5" column="0" colspan="2" >
|
||||||
<widget class="QLabel" name="label_2" >
|
<widget class="QLabel" name="label_6" >
|
||||||
<property name="text" >
|
<property name="text" >
|
||||||
<string>Start Cash:</string>
|
<string>Timeout for player action (sec):</string>
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="0" column="0" >
|
|
||||||
<widget class="QLabel" name="label" >
|
|
||||||
<property name="text" >
|
|
||||||
<string>Maximum number of players:</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="1" column="1" colspan="3" >
|
|
||||||
<widget class="QSpinBox" name="spinBox_startCash" >
|
|
||||||
<property name="maximum" >
|
|
||||||
<number>5000</number>
|
|
||||||
</property>
|
|
||||||
<property name="minimum" >
|
|
||||||
<number>1000</number>
|
|
||||||
</property>
|
|
||||||
<property name="value" >
|
|
||||||
<number>2000</number>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="0" column="1" colspan="3" >
|
|
||||||
<widget class="QSpinBox" name="spinBox_quantityPlayers" >
|
|
||||||
<property name="maximum" >
|
|
||||||
<number>7</number>
|
|
||||||
</property>
|
|
||||||
<property name="minimum" >
|
|
||||||
<number>2</number>
|
|
||||||
</property>
|
|
||||||
<property name="value" >
|
|
||||||
<number>7</number>
|
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
@@ -117,34 +75,76 @@
|
|||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="5" column="0" colspan="2" >
|
<item row="0" column="1" colspan="3" >
|
||||||
<widget class="QLabel" name="label_6" >
|
<widget class="QSpinBox" name="spinBox_quantityPlayers" >
|
||||||
<property name="text" >
|
<property name="maximum" >
|
||||||
<string>Timeout for player action (sec):</string>
|
<number>7</number>
|
||||||
|
</property>
|
||||||
|
<property name="minimum" >
|
||||||
|
<number>2</number>
|
||||||
|
</property>
|
||||||
|
<property name="value" >
|
||||||
|
<number>7</number>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="3" column="0" colspan="2" >
|
<item row="1" column="1" colspan="3" >
|
||||||
<widget class="QLabel" name="label_4" >
|
<widget class="QSpinBox" name="spinBox_startCash" >
|
||||||
<property name="text" >
|
<property name="maximum" >
|
||||||
<string>Hands before raise small blind:</string>
|
<number>5000</number>
|
||||||
|
</property>
|
||||||
|
<property name="minimum" >
|
||||||
|
<number>1000</number>
|
||||||
|
</property>
|
||||||
|
<property name="value" >
|
||||||
|
<number>2000</number>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="3" column="2" colspan="2" >
|
<item row="0" column="0" >
|
||||||
<widget class="QSpinBox" name="spinBox_handsBeforeRaiseSmallBlind" >
|
<widget class="QLabel" name="label" >
|
||||||
|
<property name="text" >
|
||||||
|
<string>Maximum number of players:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="0" >
|
||||||
|
<widget class="QLabel" name="label_2" >
|
||||||
|
<property name="text" >
|
||||||
|
<string>Start Cash:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="2" column="0" >
|
||||||
|
<widget class="QLabel" name="label_3" >
|
||||||
|
<property name="text" >
|
||||||
|
<string>Small Blind:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="2" column="1" colspan="3" >
|
||||||
|
<widget class="QSpinBox" name="spinBox_smallBlind" >
|
||||||
|
<property name="maximum" >
|
||||||
|
<number>500</number>
|
||||||
|
</property>
|
||||||
|
<property name="minimum" >
|
||||||
|
<number>5</number>
|
||||||
|
</property>
|
||||||
|
<property name="value" >
|
||||||
|
<number>10</number>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="4" column="3" >
|
||||||
|
<widget class="QSpinBox" name="spinBox_gameSpeed" >
|
||||||
|
<property name="maximum" >
|
||||||
|
<number>11</number>
|
||||||
|
</property>
|
||||||
<property name="minimum" >
|
<property name="minimum" >
|
||||||
<number>1</number>
|
<number>1</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="value" >
|
<property name="value" >
|
||||||
<number>9</number>
|
<number>4</number>
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="4" column="0" colspan="3" >
|
|
||||||
<widget class="QLabel" name="label_5" >
|
|
||||||
<property name="text" >
|
|
||||||
<string>Game Speed for computer opponents:</string>
|
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
@@ -209,8 +209,8 @@
|
|||||||
<slot>accept()</slot>
|
<slot>accept()</slot>
|
||||||
<hints>
|
<hints>
|
||||||
<hint type="sourcelabel" >
|
<hint type="sourcelabel" >
|
||||||
<x>168</x>
|
<x>223</x>
|
||||||
<y>217</y>
|
<y>292</y>
|
||||||
</hint>
|
</hint>
|
||||||
<hint type="destinationlabel" >
|
<hint type="destinationlabel" >
|
||||||
<x>87</x>
|
<x>87</x>
|
||||||
@@ -225,8 +225,8 @@
|
|||||||
<slot>reject()</slot>
|
<slot>reject()</slot>
|
||||||
<hints>
|
<hints>
|
||||||
<hint type="sourcelabel" >
|
<hint type="sourcelabel" >
|
||||||
<x>278</x>
|
<x>304</x>
|
||||||
<y>230</y>
|
<y>292</y>
|
||||||
</hint>
|
</hint>
|
||||||
<hint type="destinationlabel" >
|
<hint type="destinationlabel" >
|
||||||
<x>288</x>
|
<x>288</x>
|
||||||
|
|||||||
@@ -33,8 +33,8 @@ createNetworkGameDialogImpl::createNetworkGameDialogImpl(QWidget *parent, Config
|
|||||||
connect( pushButton_createGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
|
connect( pushButton_createGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
|
||||||
|
|
||||||
//temporarely unused until ai is enabled in network
|
//temporarely unused until ai is enabled in network
|
||||||
label_5->hide();
|
// label_5->hide();
|
||||||
spinBox_gameSpeed->hide();
|
// spinBox_gameSpeed->hide();
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -62,7 +62,7 @@ void createNetworkGameDialogImpl::fillFormular() {
|
|||||||
spinBox_smallBlind->setValue(myConfig->readConfigInt("NetSmallBlind"));
|
spinBox_smallBlind->setValue(myConfig->readConfigInt("NetSmallBlind"));
|
||||||
spinBox_handsBeforeRaiseSmallBlind->setValue(myConfig->readConfigInt("NetHandsBeforeRaiseSmallBlind"));
|
spinBox_handsBeforeRaiseSmallBlind->setValue(myConfig->readConfigInt("NetHandsBeforeRaiseSmallBlind"));
|
||||||
//temporarely unused until ai is enabled in network
|
//temporarely unused until ai is enabled in network
|
||||||
// spinBox_gameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed"));
|
spinBox_gameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed"));
|
||||||
spinBox_netTimeOutPlayerAction->setValue(myConfig->readConfigInt("NetTimeOutPlayerAction"));
|
spinBox_netTimeOutPlayerAction->setValue(myConfig->readConfigInt("NetTimeOutPlayerAction"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -125,21 +125,5 @@
|
|||||||
</hint>
|
</hint>
|
||||||
</hints>
|
</hints>
|
||||||
</connection>
|
</connection>
|
||||||
<connection>
|
|
||||||
<sender>pushButton_CreateGame</sender>
|
|
||||||
<signal>clicked()</signal>
|
|
||||||
<receiver>gameLobbyDialog</receiver>
|
|
||||||
<slot>accept()</slot>
|
|
||||||
<hints>
|
|
||||||
<hint type="sourcelabel" >
|
|
||||||
<x>271</x>
|
|
||||||
<y>193</y>
|
|
||||||
</hint>
|
|
||||||
<hint type="destinationlabel" >
|
|
||||||
<x>125</x>
|
|
||||||
<y>188</y>
|
|
||||||
</hint>
|
|
||||||
</hints>
|
|
||||||
</connection>
|
|
||||||
</connections>
|
</connections>
|
||||||
</ui>
|
</ui>
|
||||||
|
|||||||
@@ -46,18 +46,24 @@ void gameLobbyDialogImpl::createGame()
|
|||||||
{
|
{
|
||||||
assert(mySession);
|
assert(mySession);
|
||||||
|
|
||||||
// TODO: don't use hardcoded values
|
myCreateInternetGameDialog = new createInternetGameDialogImpl(this, myConfig);
|
||||||
|
myCreateInternetGameDialog->exec();
|
||||||
|
|
||||||
|
if (myCreateInternetGameDialog->result() == QDialog::Accepted ) {
|
||||||
|
|
||||||
GameData gameData;
|
GameData gameData;
|
||||||
// Set Game Data
|
// Set Game Data
|
||||||
gameData.maxNumberOfPlayers = myConfig->readConfigInt("NumberOfPlayers");
|
gameData.maxNumberOfPlayers = myCreateInternetGameDialog->spinBox_quantityPlayers->value();
|
||||||
gameData.startMoney = myConfig->readConfigInt("StartCash");
|
gameData.startMoney = myCreateInternetGameDialog->spinBox_startCash->value();
|
||||||
gameData.smallBlind = myConfig->readConfigInt("SmallBlind");
|
gameData.smallBlind = myCreateInternetGameDialog->spinBox_smallBlind->value();
|
||||||
gameData.handsBeforeRaise = myConfig->readConfigInt("HandsBeforeRaiseSmallBlind");
|
gameData.handsBeforeRaise = myCreateInternetGameDialog->spinBox_handsBeforeRaiseSmallBlind->value();
|
||||||
//Speeds
|
gameData.guiSpeed = myCreateInternetGameDialog->spinBox_gameSpeed->value();
|
||||||
gameData.guiSpeed = myConfig->readConfigInt("GameSpeed");
|
gameData.playerActionTimeoutSec = myCreateInternetGameDialog->spinBox_netTimeOutPlayerAction->value();
|
||||||
|
|
||||||
mySession->clientCreateGame(gameData, myConfig->readConfigString("MyName") + "'s game", "");
|
mySession->clientCreateGame(gameData, myConfig->readConfigString("MyName") + "'s game", "");
|
||||||
|
|
||||||
|
accept();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void gameLobbyDialogImpl::joinGame()
|
void gameLobbyDialogImpl::joinGame()
|
||||||
|
|||||||
@@ -17,6 +17,8 @@
|
|||||||
#include <QtGui>
|
#include <QtGui>
|
||||||
#include <QtCore>
|
#include <QtCore>
|
||||||
|
|
||||||
|
#include "createinternetgamedialogimpl.h"
|
||||||
|
|
||||||
class Session;
|
class Session;
|
||||||
class ConfigFile;
|
class ConfigFile;
|
||||||
|
|
||||||
@@ -48,6 +50,8 @@ private:
|
|||||||
|
|
||||||
ConfigFile *myConfig;
|
ConfigFile *myConfig;
|
||||||
Session *mySession;
|
Session *mySession;
|
||||||
|
|
||||||
|
createInternetGameDialogImpl *myCreateInternetGameDialog;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -755,9 +755,7 @@ void mainWindowImpl::callCreateNetworkGameDialog() {
|
|||||||
gameData.startMoney = myCreateNetworkGameDialog->spinBox_startCash->value();
|
gameData.startMoney = myCreateNetworkGameDialog->spinBox_startCash->value();
|
||||||
gameData.smallBlind = myCreateNetworkGameDialog->spinBox_smallBlind->value();
|
gameData.smallBlind = myCreateNetworkGameDialog->spinBox_smallBlind->value();
|
||||||
gameData.handsBeforeRaise = myCreateNetworkGameDialog->spinBox_handsBeforeRaiseSmallBlind->value();
|
gameData.handsBeforeRaise = myCreateNetworkGameDialog->spinBox_handsBeforeRaiseSmallBlind->value();
|
||||||
//temporarely static until ai is enabled in network
|
gameData.guiSpeed = myCreateNetworkGameDialog->spinBox_gameSpeed->value();
|
||||||
// gameData.guiSpeed = myCreateNetworkGameDialog->spinBox_gameSpeed->value();
|
|
||||||
gameData.guiSpeed = 4;
|
|
||||||
gameData.playerActionTimeoutSec = myCreateNetworkGameDialog->spinBox_netTimeOutPlayerAction->value();
|
gameData.playerActionTimeoutSec = myCreateNetworkGameDialog->spinBox_netTimeOutPlayerAction->value();
|
||||||
|
|
||||||
myStartNetworkGameDialog->setSession(&getSession());
|
myStartNetworkGameDialog->setSession(&getSession());
|
||||||
|
|||||||
@@ -54,11 +54,11 @@ settingsDialogImpl::settingsDialogImpl(QWidget *parent, ConfigFile *c, selectAva
|
|||||||
// connect( checkBox_showIntro, SIGNAL( clicked() ), this, SLOT( callSelectAvatarDialog()) );
|
// connect( checkBox_showIntro, SIGNAL( clicked() ), this, SLOT( callSelectAvatarDialog()) );
|
||||||
|
|
||||||
//temporarely unused until ai is enabled in network
|
//temporarely unused until ai is enabled in network
|
||||||
label_36->hide();
|
// label_36->hide();
|
||||||
spinBox_netGameSpeed->hide();
|
// spinBox_netGameSpeed->hide();
|
||||||
|
//
|
||||||
label_18->hide();
|
// label_18->hide();
|
||||||
comboBox_netEngineVersion->hide();
|
// comboBox_netEngineVersion->hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
void settingsDialogImpl::exec() {
|
void settingsDialogImpl::exec() {
|
||||||
@@ -110,9 +110,8 @@ void settingsDialogImpl::exec() {
|
|||||||
spinBox_netStartCash->setValue(myConfig->readConfigInt("NetStartCash"));
|
spinBox_netStartCash->setValue(myConfig->readConfigInt("NetStartCash"));
|
||||||
spinBox_netSmallBlind->setValue(myConfig->readConfigInt("NetSmallBlind"));
|
spinBox_netSmallBlind->setValue(myConfig->readConfigInt("NetSmallBlind"));
|
||||||
spinBox_netHandsBeforeRaiseSmallBlind->setValue(myConfig->readConfigInt("NetHandsBeforeRaiseSmallBlind"));
|
spinBox_netHandsBeforeRaiseSmallBlind->setValue(myConfig->readConfigInt("NetHandsBeforeRaiseSmallBlind"));
|
||||||
//temporarely unused until ai is enabled in network
|
spinBox_netGameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed"));
|
||||||
// spinBox_netGameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed"));
|
comboBox_netEngineVersion->setCurrentIndex(myConfig->readConfigInt("NetEngineVersion"));
|
||||||
// comboBox_netEngineVersion->setCurrentIndex(myConfig->readConfigInt("NetEngineVersion"));
|
|
||||||
spinBox_netTimeOutPlayerAction->setValue(myConfig->readConfigInt("NetTimeOutPlayerAction"));
|
spinBox_netTimeOutPlayerAction->setValue(myConfig->readConfigInt("NetTimeOutPlayerAction"));
|
||||||
spinBox_serverPort->setValue(myConfig->readConfigInt("ServerPort"));
|
spinBox_serverPort->setValue(myConfig->readConfigInt("ServerPort"));
|
||||||
lineEdit_serverPassword->setText(QString::fromUtf8(myConfig->readConfigString("ServerPassword").c_str()));
|
lineEdit_serverPassword->setText(QString::fromUtf8(myConfig->readConfigString("ServerPassword").c_str()));
|
||||||
@@ -194,9 +193,8 @@ void settingsDialogImpl::isAccepted() {
|
|||||||
myConfig->writeConfigInt("NetStartCash", spinBox_netStartCash->value());
|
myConfig->writeConfigInt("NetStartCash", spinBox_netStartCash->value());
|
||||||
myConfig->writeConfigInt("NetSmallBlind", spinBox_netSmallBlind->value());
|
myConfig->writeConfigInt("NetSmallBlind", spinBox_netSmallBlind->value());
|
||||||
myConfig->writeConfigInt("NetHandsBeforeRaiseSmallBlind", spinBox_netHandsBeforeRaiseSmallBlind->value());
|
myConfig->writeConfigInt("NetHandsBeforeRaiseSmallBlind", spinBox_netHandsBeforeRaiseSmallBlind->value());
|
||||||
//temporarely unused until ai is enabled in network
|
myConfig->writeConfigInt("NetGameSpeed", spinBox_netGameSpeed->value());
|
||||||
// myConfig->writeConfigInt("NetGameSpeed", spinBox_netGameSpeed->value());
|
myConfig->writeConfigInt("NetEngineVersion", comboBox_netEngineVersion->currentIndex());
|
||||||
// myConfig->writeConfigInt("NetEngineVersion", comboBox_netEngineVersion->currentIndex());
|
|
||||||
myConfig->writeConfigInt("NetTimeOutPlayerAction", spinBox_netTimeOutPlayerAction->value());
|
myConfig->writeConfigInt("NetTimeOutPlayerAction", spinBox_netTimeOutPlayerAction->value());
|
||||||
myConfig->writeConfigInt("ServerPort", spinBox_serverPort->value());
|
myConfig->writeConfigInt("ServerPort", spinBox_serverPort->value());
|
||||||
myConfig->writeConfigString("ServerPassword", lineEdit_serverPassword->text().toUtf8().constData());
|
myConfig->writeConfigString("ServerPassword", lineEdit_serverPassword->text().toUtf8().constData());
|
||||||
|
|||||||
Reference in New Issue
Block a user