highlightRoundLabel --> refreshGameLabels

This commit is contained in:
doitux
2007-05-29 18:37:49 +00:00
parent 41b0a0129a
commit ccb339be04
12 changed files with 147 additions and 171 deletions
+1 -3
View File
@@ -58,15 +58,13 @@ void GuiWrapper::refreshPot() const { myW->signalRefreshPot(); }
void GuiWrapper::refreshGroupbox(int playerID, int status) const { myW->signalRefreshGroupbox(playerID, status); }
void GuiWrapper::refreshPlayerName() const { myW->signalRefreshPlayerName(); }
void GuiWrapper::refreshButton() const { myW->signalRefreshButton(); }
void GuiWrapper::refreshGameLabels(int round) const { myW->signalRefreshGameLabels(round); }
void GuiWrapper::dealHoleCards() { myW->signalDealHoleCards(); }
void GuiWrapper::dealFlopCards() { myW->signalDealFlopCards0(); }
void GuiWrapper::dealTurnCard() { myW->signalDealTurnCards0(); }
void GuiWrapper::dealRiverCard() { myW->signalDealRiverCards0(); }
void GuiWrapper::highlightRoundLabel(string round) const { myW->signalHighlightRoundLabel(QString::fromUtf8(round.c_str())); }
void GuiWrapper::nextPlayerAnimation() { myW->signalNextPlayerAnimation(); }
void GuiWrapper::preflopAnimation1() { myW->signalPreflopAnimation1(); }