highlightRoundLabel --> refreshGameLabels

This commit is contained in:
doitux
2007-05-29 18:37:49 +00:00
parent 41b0a0129a
commit ccb339be04
12 changed files with 147 additions and 171 deletions
+2 -4
View File
@@ -94,7 +94,7 @@ signals:
void signalDealTurnCards0();
void signalDealRiverCards0();
void signalHighlightRoundLabel(QString);
void signalRefreshGameLabels(int);
void signalNextPlayerAnimation();
void signalPreflopAnimation1();
@@ -133,7 +133,7 @@ public slots:
void refreshGroupbox(int =-1, int =-1);
void refreshAll();
void refreshPlayerName();
void refreshGameLabels(int);
void refreshButton();
void refreshPlayerAvatar();
@@ -144,8 +144,6 @@ public slots:
void meInAction();
void disableMyButtons();
void highlightRoundLabel(QString);
void setGameSpeed(const int theValue) { guiGameSpeed = theValue; setSpeeds(); } // Achtung Faktor 10!!!
void callNewGameDialog() ;