Fixed UTF-8 issue with cache path. 0.6.2 package will be rebuilt with this fix.

This commit is contained in:
lotodore
2008-05-22 18:04:15 +00:00
parent 2badb37239
commit ce788682a8
+4 -4
View File
@@ -179,7 +179,7 @@ void Session::startInternetClient()
myConfig->readConfigString("InternetServerPassword"),
myConfig->readConfigString("MyName"),
myConfig->readConfigString("MyAvatar"),
myConfig->readConfigString("CacheDir"));
myQtToolsInterface->stringFromUtf8(myConfig->readConfigString("CacheDir")));
myNetClient->Run();
}
@@ -203,7 +203,7 @@ void Session::startNetworkClient(const string &serverAddress, unsigned serverPor
pwd,
myConfig->readConfigString("MyName"),
myConfig->readConfigString("MyAvatar"),
myConfig->readConfigString("CacheDir"));
myQtToolsInterface->stringFromUtf8(myConfig->readConfigString("CacheDir")));
myNetClient->Run();
myNetClient->SendJoinFirstGame("");
}
@@ -230,7 +230,7 @@ void Session::startNetworkClientForLocalServer(const GameData &gameData)
myConfig->readConfigString("ServerPassword"),
myConfig->readConfigString("MyName"),
myConfig->readConfigString("MyAvatar"),
myConfig->readConfigString("CacheDir"));
myQtToolsInterface->stringFromUtf8(myConfig->readConfigString("CacheDir")));
myNetClient->Run();
myNetClient->SendCreateGame(gameData, NET_DEFAULT_GAME, "");
}
@@ -297,7 +297,7 @@ void Session::startNetworkServer()
myConfig->readConfigInt("ServerUseIpv6") == 1,
myConfig->readConfigInt("ServerUseSctp") == 1 ? NETWORK_MODE_TCP_SCTP : NETWORK_MODE_TCP,
myConfig->readConfigString("ServerPassword"),
myConfig->readConfigString("LogDir"),
myQtToolsInterface->stringFromUtf8(myConfig->readConfigString("LogDir")),
tmpIrcThread
);