continue login dialog implementation
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@@ -99,8 +99,8 @@ startWindowImpl::startWindowImpl(ConfigFile *c)
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connect( actionStart_Local_Game, SIGNAL( triggered() ), this, SLOT( callNewGameDialog() ) );
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connect( pushButtonStart_Local_Game, SIGNAL( clicked() ), this, SLOT( callNewGameDialog() ) );
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connect( actionInternet_Game, SIGNAL( triggered() ), this, SLOT( callGameLobbyDialog() ) );
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connect( pushButtonInternet_Game, SIGNAL( clicked() ), this, SLOT( callGameLobbyDialog() ) );
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connect( actionInternet_Game, SIGNAL( triggered() ), this, SLOT( showInternetGameLoginDialog() ) );
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connect( pushButtonInternet_Game, SIGNAL( clicked() ), this, SLOT( showInternetGameLoginDialog() ) );
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connect( actionCreate_Network_Game, SIGNAL( triggered() ), this, SLOT( callCreateNetworkGameDialog() ) );
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connect( pushButton_Create_Network_Game, SIGNAL( clicked() ), this, SLOT( callCreateNetworkGameDialog() ) );
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connect( actionJoin_Network_Game, SIGNAL( triggered() ), this, SLOT( callJoinNetworkGameDialog() ) );
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@@ -877,8 +877,8 @@ void startWindowImpl::showInternetGameLoginDialog() {
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myInternetGameLoginDialog->exec();
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}
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void startWindowImpl::keyPressEvent ( QKeyEvent * event ) {
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if (event->key() == Qt::Key_F6) { showInternetGameLoginDialog(); }
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}
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//void startWindowImpl::keyPressEvent ( QKeyEvent * event ) {
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//
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// if (event->key() == Qt::Key_F6) { showInternetGameLoginDialog(); }
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//
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//}
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