Adding database thread start/stop functions and init.
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@@ -38,6 +38,16 @@ ServerDBGeneric::Init(const string &/*host*/, const string &/*user*/, const stri
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{
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}
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void
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ServerDBGeneric::Start()
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{
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}
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void
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ServerDBGeneric::Stop()
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{
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}
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void
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ServerDBGeneric::AsyncPlayerLogin(unsigned requestId, const string &/*playerName*/, const string &/*secretString*/)
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{
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@@ -35,6 +35,9 @@ public:
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virtual void Init(const std::string &host, const std::string &user, const std::string &pwd,
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const std::string &database, const std::string &encryptionKey);
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virtual void Start();
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virtual void Stop();
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virtual void AsyncPlayerLogin(unsigned requestId, const std::string &playerName, const std::string &secretString);
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virtual bool PlayerLogout(db_id playerId);
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@@ -35,6 +35,9 @@ public:
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virtual void Init(const std::string &host, const std::string &user, const std::string &pwd,
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const std::string &database, const std::string &encryptionKey) = 0;
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virtual void Start() = 0;
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virtual void Stop() = 0;
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virtual void AsyncPlayerLogin(unsigned requestId, const std::string &playerName, const std::string &secretString) = 0;
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virtual bool PlayerLogout(db_id playerId) = 0;
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